Isometricland » Stuff » POV-Ray Projects |
Virtual scenes, macros and animations I've created for the freeware raytracer, POV-Ray.
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POV-Ray Grid & Axes Include: I've created an include file that renders a grid and axes onto your scene. You can select its overall size and detail, as well as choose to hide or show a particular plane. |
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POV-Ray Fractal Objects: A collection of fractal objects. There are three fractals to choose from at the moment: the Menger Sponge, the Sierpinski Pyramid and the Sierpinski Tetrahedron. All three objects can be used in CSG operations. |
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POV-Ray Shape Grid Objects: This macro creates an object in the shape of a grid of longitudinal, lattitudinal and radial lines found on a sphere. The thickness of the "lines" of the grid remains constant. The object can be used as an object within a CSG operation (e.g., intersection or difference), or as an object pattern (e.g., a pigment). An example scene is provided to show three different ways of using the object. |
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POV-Ray Color Space Pigments: The HSL (Hue, Saturation, Lightness), HSV (Hue, Saturation, Value) and RGB (Red, Green, Blue) color spaces mapped to various shapes. |
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POV-Ray Road Macros: My POV-Ray macros for creating LDraw-style roads. |
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POV-Ray Random Solar System Generator: An include file for generating random solar system scenes. |
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POV-Ray Earth-like Planet Texture: A WIP texture that is meant to resemble the Earth. |
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POV-Ray Focal Length Animation v1.0.1: An animation showing how adjusting a camera's distance and focal length while keeping the object in frame can introduce distortions into an image. |
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POV-Ray Game Sprites: A collection of objects and scenes intended to be used in 2D, isometric video games. The special effects "add-on" is available from this page as well. |
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POV-Ray Sprite Objects: A collection of objects set up to be used in 2D, isometric video games. In this case, all objects were created by Francisco Muņoz Cotobal and are used by permission. |
Link | Sprite Assembly Tutorial: A tutorial on assembling and compositing sprites into contact sheets using ImageMagick. |
Link | Dithering Tutorial: A tutorial on dithering transparency information using ImageMagick. |
This page © Copyright 2008 Michael Horvath. Last modified: Monday, 30-Mar-09 17:47:37 PDT