Ferengi


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The Ferengi built their entire culture on pursuit of wealth. They are always looking for ways of earning money and rarely turn down a business opportunity - legal or otherwise. Contact with the Ferengi was first made about twenty years ago, and culminated in a battle between a Ferengi ship and the USS Stargazer, under the command of Capt. Jean-Luc Picard.However, they remained a mystery until regular contact was established a little less than a decade ago. In that short time, they have stopped being an enigma and have become a regular feature wherever money is to be made in the Federation.Males are generally the only member of this species to be encountered, because Ferengi women are still in extremely subservient positions. Ferengi males are still shocked by the fact that Federation women wear clothing. They always prefer to deal with males while doing business. They do not live in the same place as their women. They regard humanoid women as sex objects, and have an extreme lecherousness regarding beautiful women and sex. Often, they can be coerced to give up better judgement in return for the promise of sexual pleasure with a beautiful woman. Though highly intelligent, there are almost no Ferengi scientists, and no formal schooling system in their culture. Lessons on handling business deals are handed down from father to son. Almost any technological advancement that Ferengi have benefitted from has been bought or traded for from other cultures. Ferengi have an odd honor system. They feel that cheating and stealing are acts of cunning, and that anyone who was a victim of their scams was not smart enough to protect themselves from them. The Ferengi are considered ugly by almost all cultures in the Federation, but these traits give them many advantages. Their oversized ears give them very acute hearing, and their four- lobed brains are non-psionic enough to give them psionic resistance. This gives them protection against mental attacks, especially telepathic attacks. This is a definate advantage for Ferengi, especially when cutting business deals with telepathic races such as Betazoids. No Ferengi can ever possess psionic abilities. Also, the higher gravity of their homeworld affords them a higher base strength. Even with this added strength, the Ferengi believe it is easier to run away from a fight than to risk injury. A Ferengi who is or has been in the Ferengi military service will have a forehead tattoo.


THE FERENGI RULES OF ACQUISITION

(taken from STinSV)

RoA 1 Once you have their money, you never give it back. 221KB
RoA 3 Never spend more for an acquisition than you have to. 126KB
RoA 6 Never allow family to stand in the way of opportunity. 134KB
RoA 7 Keep your ears open. 97KB
RoA 9 Opportunity plus instinct equals profit. 142KB
RoA 10 Greed is eternal. 51KB
RoA 16 A deal is a deal. 67KB
RoA 17 A contract is a contract is a contract. But only between Ferengi.
102KB
RoA 18 A Ferengi without profit is no Ferengi at all. 116KB
RoA 19 Satisfaction is not guaranteed. (Number not stated) 103KB
RoA 21 Never place friendship above profit. 124KB
RoA 22 A wise man can hear profit in the wind. 89KB
RoA 31 Never make fun of a Ferengi's mother. 107KB
RoA 33 It never hurts to suck up to the boss. 162KB
RoA 34 War is good for business. Only from a distance. The closer you are to the frontlines the less profitable it gets. 208KB
RoA 35 Peace is good for business. 128KB
RoA 47 Don't trust a man wearing a suit better than your own. 102KB
RoA 48 The bigger the smile, the sharper the knife. 97KB
RoA 57 Good customers are as rare as latinum. Treasure them. 197KB
RoA 59 Free advice is seldom cheap. 95KB
RoA 62 The riskier the road, the greater the profit. 71KB
RoA 75 Home is where the heart is, but the stars are made of latinum. 137KB
RoA 76 Every once in a while, declare peace; it confuses the hell out of your enemies. 162KB
RoA 94 Females and finances don't mix. 54KB
RoA 95 Expand or die. 83KB
RoA 102 Nature decays, but latinum lasts forever. 137KB
RoA 103 Sleep can interfere with [unfinished; profit?]. 153KB
RoA 109 Dignity and an empty sack is worth the sack. 88KB
RoA 111 Treat people in your debt like family...exploit them. 135KB
RoA 112 Never have sex with the boss's sister. 109KB
RoA 125 You can't make a deal if you're dead. 85KB
RoA 139 Wives serve. Brothers inherit. 124KB
RoA 139 Whisper your way to success. 82KB
RoA 190 Hear all, trust nothing. 107KB
RoA 194 It's always good business to know about new customers before they walk in your door. 219KB
RoA 203 New customers are like razor-toothed Greeworms. They can be succulent but sometimes they bite back. 199KB
RoA 208 Sometimes the only thing more dangerous than a question is an answer. 188KB
RoA 211 Employees are the rungs on the ladder of success - don't hesitate to step on them. 213KB
RoA 214 Never begin a business negotiation on an empty stomach. 103KB
RoA 217 You can't free a fish from water. 108KB
RoA 229 Latinum lasts longer than lust. 66KB
RoA 239 Never be afraid to mislabel a product. 96KB
RoA 263 Never allow doubt to tarnish your lust for latinum. 118KB
RoA 285 No good deed ever goes unpunished. 239KB
RoA The Unwritten Rule: When no appropriate Rule applies, make one up. 183KB
RoA 1 If they want their money back, give it to them. (As revised by Grand Nagus Zek) 196KB
RoA 10 Greed is dead. (Revised by Grand Nagus Zek) 127KB
RoA 21 Never place profit before friendship(Revised by Grand Nagus Zek) 130KB
RoA 22 Latinum tarnishes, but family is forever. (Revised by Grand Nagus Zek) 130KB
RoA 23 Money can never replace dignity. (Revised by Grand Nagus Zek) 93KB
RoA 285   A good deed is its own reward. (Revised by Grand Nagus Zek) 126KB
RoA 286 When Morn leaves it's all over. (Invented by Quark) 243KB
RoA 299 Whenever you exploit someone it never hurts to thank them. That way it's easier to exploit them the next time. (invented by Neelix)

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"Rule Of Acquistion 286... When Morn leaves, it's all over" - Quark

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