- Name: Out He Sprang C
- Type: Permanent-event
- Text: Balrog specific.
If Great Shadow
is not in play, The Balrog may move with region movement (overriding his
card) to an Under-deeps surface site or from an Under-deeps surface site.
Based on his marshalling point (MP) total, he may use the following number of
regions: 0-8 MPs 1 region; 9-16 MPs 2 regions; 17-24 MPs 3 regions; 25+ MPs 4
regions. This region allowance may not be modified by any other effects except
A More Evil Hour.
- Name: People Diminished R
- Type: Permanent-event
[2 misc. MPs]
- Text: Balrog specific.
Playable during the site phase on an untapped Free-hold or
Border-hold.
Tap the site. The company faces 3 attacks (Men 4 strikes
with 8 prowess, 3 strikes with 10 prowess, 2 strikes with 12 prowess). Following
the attacks, tap a character or discard this card. If this card is not
discarded, discard all unique factions playable at the site. -5 to each attempt
against any faction at any version of this site. This site is never discarded
and never untaps for you. Cannot be duplicated on a given site.
- Name: Roam the Waste U
- Type: Short-event
- Text: Balrog specific. Playable during the
organization phase if Strangling Coils is in play.
You may bring this
card from your sideboard into your play deck and reshuffle during your
organization phase. Each of your companies this turn is considered to have one
fewer Wilderness and one fewer Shadow-land in its site path.
- Name: Roots of the Earth C
- Type: Permanent-event
[1(3) misc. MPs]
- Text: Balrog specific.
Playable during the site phase on an Under-deeps site noramlly a Ruins
& Lairs if The Balrog is there. The Balrog's company faces an attack
(Drake 2 strikes with 13 prowess). Following the attack, tap The Balrog or
discard this card. The associated site is a Darkhaven and loses all
automatic-attacks. All other versions of the site become a Shadow-hold and gain
an additional automatic-attack: Orcs 5 strikes with 9 prowess. If Breach the
Hold is on the same site, this card gives 3 marshalling points. This site is
never discarded or returned to its location deck. Cannot be duplicated on a
given site.
- Name: Scourge of Fire R
- Type: Short-event
- Text: Balrog specific. Playable if Flame of Udûn is
in play.
You may bring this card from your sideboard into your play deck
and reshuffle during your organization phase. Choose and discard one item an
opponent's company bears if The Balrog is untapped and in company vs. company
combat with that company. Cannot be duplicated on a given turn.
- Name: Stabbing Tongue of Fire R
- Type: Special Item
[1 item MP]
- Text: Unique. Balrog specific.
Playable at any tapped or untapped non-Darkhaven Under-deeps site.
May only be borne by The Balrog. This item affects The Balrog. +1 prowess when
tapping to face a strike. +1 to all body checks resulting from failed strikes
against The Balrog. If The Balrog attacks successfully in company vs. company
combat, +1 to the defending character's body check.
- Name: Strangling Coils C
- Type: Permanent-event
[DI: +3, B: -1]
- Text: Balrog specific. Demon
fána. Playable during your organization phase on The Balrog.
Return
this card to your hand: when you play another Demon fána card, or, if you
choose, during your organization phase. +3 direct influence; -1 body. The Balrog
gains the diplomat skill and may have followers. Once during his movement/hazard
phase, you may untap all tapped characters in The Balrog's company. If then
untapped, tap The Balrog.
- Name: Tempest of Fire U
- Type: Permanent-event
[3 misc. MPs]
- Text: Balrog specific.
Playable during the site phase on an untapped Border-hold or Shadow-hold;
the site cannot be an Under-deeps site or surface site thereof.
Tap the site. The company faces three attacks (Men at a Border-hold, Orcs at a
Shadow-hold 5 strikes with 8 prowess, 4 strikes with 9 prowess, 3 strikes with
10 prowess). Following these attacks: discard this card or tap a character,
place this card in your marshalling point pile, and return each unique faction
playable at the site to its owner's hand.
- Name: Terror Heralds Doom U
- Type: Short-event
- Text: Balrog specific. Playable during the
organization phase if Flame of Udûn is in play.
You may bring this card
from your sideboard into your play deck and reshuffle during your organization
phase. +2 to all influence attempts this turn by any of your
companies.
- Name: Vanguard of Might R
- Type: Short-event
- Text: Balrog specific. Playable if a company at or
moving to an Under-deeps site is facing an attack and Flame of Udûn is not in
play.
If not in the company, The Balrog immediately joins the company.
This is considered movement for The Balrog with no movement/hazard phase. The
Balrog must face a strike from the attack, regardless of any conflicting
effects. Following the attack, if untapped, tap The Balrog.
- Name: Whip of Many Thongs R
- Type: Special Item
[1 item MP]
- Text: Unique. Balrog specific.
Playable at any tapped or untapped non-Darkhaven Under-deeps site.
May only be borne by The Balrog. This item affects The Balrog. +1 prowess when
tapping to face a strike. If The Balrog is in company vs. company combat, tap
this item to cancel all effects of one weapon of your choice (even declared in
the same chain of effects) in an opponent's company until the end of the combat.
This does not discard the weapon