Balrog Sites
- Name: Ancient Deep-hold
- Type: Ruins & Lairs
- Region: Under-deeps
- Draw: [opponent draws: 2, you draw: 2]
- Adjacent Sites: no surface site, one Under-deeps Ruins & Lairs chosen by you when playing this card (8)
- Playable: Information, Items (minor, major, greater, gold ring)
- Automatic-attacks (3): Undead (1st attack) 4 strikes with 7 prowess; Undead (2nd attack) 3 strikes with 8 prowess; Undead (3rd attack) 2 strikes with 10 prowess. Each character wounded must make a corruption check modified by -2.
- Special: Any Undead and Spider creatures may be keyed to this site. This site is never discarded or returned to its location deck.
- Name: Barad-dûr
- Type: Dark-hold
- Region: Gorgoroth
- Draw: [opponent draws: 4, you draw: 2]
- Playable: Items (minor, major, greater)
- Automatic-attacks (3): Orcs 4 strikes with 7 prowess; Trolls 3 strikes with 9 prowess; Maia (cannot be canceled) 1 strike with 24 prowess. Any character wounded by the Maia's attack is automatically eliminated
- Special: Creatures keyed to this site attack normally, not as detainment.
- Name: Carn Dûm
- Type: Dark-hold
- Region: Angmar
- Draw: [opponent draws: 3, you draw: 2]
- Playable: Items (minor, major)
- Automatic-attacks (2): Orcs 4 strikes with 7 prowess; Nazgûl (cannot be canceled) 1 strike with 15 prowess.
- Special: Creatures keyed to this site attack normally, not as detainment.
- Name: Cirith Gorgor
- Type: Dark-hold
- Region: Udûn
- Draw: [opponent draws: 3, you draw: 2]
- Playable: Items (minor, major, greater)
- Automatic-attacks (2): Orcs 5 strikes with 8 prowess; Trolls 2 strikes with 10 prowess
- Special: Creatures keyed to this site attack normally, not as detainment.
- Name: Cirith Ungol
- Type: Dark-hold
- Region: Imlad Morgul
- Draw: [opponent draws: 3, you draw: 2]
- Playable: Items (minor, major)
- Automatic-attacks (1): Orcs 4 strikes with 7 prowess
- Special: Creatures keyed to this site attack normally, not as detainment.
- Name: Dol Guldur
- Type: Dark-hold
- Region: Southern Mirkwood
- Draw: [opponent draws: 3, you draw: 2]
- Playable: Information, Items (minor, major)
- Automatic-attacks (3): Orcs 3 strikes with 7 prowess; Trolls 2 strikes with 8 prowess; Nazgûl (cannot be canceled) 1 strike with 15 prowess
- Special: Creatures keyed to this site attack normally, not as detainment.
- Name: The Drowning-deeps
- Type: Ruins & Lairs
- Region: Under-deeps
- Draw: [opponent draws: 2, you draw: 1]
- Adjacent Sites: Blue Mountain Dwarf-hold (13), The Under-vaults (8), Remains of Thangorodrim (9)
- Playable: Items (minor, major)
- Automatic-attacks (2): Drake (1st attack) 2 strikes with 11 prowess; (2nd attack) Opponent may play as an automatic-attack one non-unique hazard creature from his hand normally keyed to Coastal Seas
- Special: Creatures keyed to Coastal Sea and any Drakes may be keyed to this site.
- Name: The Gem-deeps
- Type: Ruins & Lairs
- Region: Under-deeps
- Draw: [opponent draws: 1, you draw: 1]
- Adjacent Sites: Glittering Caves (0), The Pûkel-deeps (8), The Under-gates (6)
- Playable: Items (minor, major, gold ring)
- Automatic-attacks (2): Undead (1st attack) 3 strikes with 9 prowess; (2nd attack) Opponent may play as an automatic-attack one non-unique hazard creature from his hand normally keyed to a Shadow-hold
- Special: Any Undead creature or Pûkel-creature may be keyed to this site.
- Name: The Iron-deeps
- Type: Dark-hold
- Region: Under-deeps
- Draw: [opponent draws: 3, you draw: 2]
- Adjacent Sites: Carn Dûm (0), The Under-leas (6), The Under-vaults (7)
- Playable: Items (minor, major)
- Automatic-attacks (2): Trolls (1st attack) 3 strikes with 9 prowess; (2nd attack) Opponent may play as an automatic-attack one non-unique hazard creature from his hand normally keyed to a Ruins & Lairs
- Special: Creatures keyed to this site attack normally, not as detainment. Any Drake creature (except Sea Serpent) may be keyed to this site.
- Name: Minas Morgul
- Type: Dark-hold
- Region: Imlad Morgul
- Draw: [opponent draws: 4, you draw: 2]
- Playable: Items (minor, major, greater)
- Automatic-attacks (2): Undead 3 strikes with 8 prowess; Nazgûl (cannot be canceled) 1 strike with 15 prowess
- Special: Creatures keyed to this site attack normally, not as detainment.
- Name: Moria
- Type: Darkhaven
- Region: Redhorn Gate
- Draw: [opponent draws: 1, you draw: 1]
- Special: Any Gold Ring stored at this site is automatically tested (modify the roll by -2). Creatures keyed to this site are detainment. If one of your companies is at this site, all attacks against it are canceled.
- Name: The Pûkel-deeps
- Type: Ruins & Lairs
- Region: Under-deeps
- Draw: [opponent draws: 2, you draw: 2]
- Adjacent Sites: Dunharrow (0), The Gem-deeps (8), The Sulfur-deeps (9)
- Playable: Items (minor, major, gold ring)
- Automatic-attacks (2): Pûkel-creature (1st attack) 2 strikes with 11 prowess; (2nd attack) Opponent may play as an automatic-attack one non-unique hazard creature from his hand normally keyed to a Shadow-hold
- Special: Any Undead creature or Pûkel-creature may be keyed to this site.
- Name: The Rusted-deeps
- Type: Ruins & Lairs
- Region: Under-deeps
- Draw: [opponent draws: 2, you draw: 1]
- Adjacent Sites: Iron Hill Dwarf-hold (13), The Wind-deeps (8)
- Playable: Items (minor, major)
- Automatic-attacks (2): Drake (1st attack) 2 strikes with 11 prowess; (2nd attack) Opponent may play as an automatic-attack one non-unique hazard creature from his hand normally keyed to a Shadow-hold
- Special: Any Dragon creature (except Eärcaraxë) may be keyed to this site.
- Name: Remains of Thangorodrim
- Type: Ruins & Lairs
- Region: Under-deeps
- Draw: [opponent draws: 2, you draw: 2]
- Adjacent Sites: no surface site, The Drowning-deeps (9)
- Playable: Information, Items (minor, major, greater)
- Automatic-attacks (2): Drake (1st attack) 2 strikes with 12 prowess; (2nd attack) Opponent may play as an automatic-attack one hazard creature from his hand normally keyed to Coastal Sea
- Special: Creatures keyed to Coastal Seas may be keyed to this site.
- Name: The Sulfur-deeps
- Type: Dark-hold
- Region: Under-deeps
- Draw: [opponent draws: 1, you draw: 1]
- Adjacent Sites: Dol Guldur (0), The Under-gates (6), The Pûkel-deeps (9), The Under-galleries (9), The Under-courts (7)
- Playable: Items (minor, major)
- Automatic-attacks (2): Troll (1st attack) 2 strikes with 9 prowess; (2nd attack) Opponent may play as an automatic-attack one non-unique hazard creature from his hand normally keyed to a Shadow-hold
- Special: Creatures keyed to this site attack normally, not as detainment.
- Name: The Under-courts
- Type: Dark-hold
- Region: Under-deeps
- Draw: [opponent draws: 3, you draw: 2]
- Adjacent Sites: Barad-dûr (0), The Under-galleries (6), The Sulfur-deeps (7)
- Playable: Items (minor, major)
- Automatic-attacks (2): Trolls (1st attack) 3 strikes with 10 prowess; (2nd attack) Opponent may play as an automatic-attack one non-unique hazard creature from his hand normally keyed to a Shadow-hold
- Special: Creatures keyed to this site attack normally, not as detainment.
- Name: The Under-galleries
- Type: Dark-hold
- Region: Under-deeps
- Draw: [opponent draws: 2, you draw: 2]
- Adjacent Sites: Any site in Udûn (0), The Under-courts (6), The Sulfur-deeps (9)
- Playable: Information, Items (minor, major)
- Automatic-attacks (2): Trolls (1st attack) 4 strikes with 9 prowess; (2nd attack) Opponent may play as an automatic-attack one non-unique hazard creature from his hand normally keyed to a Shadow-hold
- Special: Creatures keyed to this site attack normally, not as detainment.
- Name: The Under-gates
- Type: Darkhaven
- Region: Under-deeps
- Draw: [opponent draws: 1, you draw: 1]
- Adjacent Sites: Moria (0), The Gem-deeps (6), The Sulfur-deeps (6), The Under-leas (4), The Under-grottos (6)
- Special: Any Gold Ring stored at this site is automatically tested (modify the roll by -2). Creatures keyed to this site are detainment. If one of your companies is at this site, all attacks against it are canceled.
- Name: The Under-grottos
- Type: Ruins & Lairs
- Region: Under-deeps
- Draw: [opponent draws: 1, you draw: 1]
- Adjacent Sites: Goblin-gate (0), The Under-leas (6), The Under-gates (6)
- Playable: Items (minor, gold ring)
- Automatic-attacks (2): Undead (1st attack) 4 strikes with 7 prowess; (2nd attack) Opponent may play as an automatic-attack one non-unique hazard creature from his hand normally keyed to a Shadow-hold
- Special: When a gold ring is tested in a company at this site, the result of the roll is modified by +1.
- Name: The Under-leas
- Type: Shadow-hold
- Region: Under-deeps
- Draw: [opponent draws: 1, you draw: 1]
- Adjacent Sites: Mount Gundabad (0), The Wind-deeps (5), The Iron-deeps (6), The Under-grottos (6), The Under-gates (4), The Under-vaults (5)
- Playable: Items (minor)
- Automatic-attacks (2): Orcs (1st attack) 5 strikes with 7 prowess (detainment); (2nd attack) Opponent may play as an automatic-attack one non-unique hazard creature from his hand normally keyed to a Ruins & Lairs
- Special: Creatures keyed to this site attack normally, not as detainment.
- Name: The Under-vaults
- Type: Ruins & Lairs
- Region: Under-deeps
- Draw: [opponent draws: 1, you draw: 1]
- Adjacent Sites: Mount Gram (0), The Iron-deeps (7), The Under-leas (5), The Drowning-deeps (8)
- Playable: Items (minor, major)
- Automatic-attacks (2): Undead (1st attack) 3 strikes with 8 prowess; (2nd attack) Opponent may play as an automatic-attack one non-unique hazard creature from his hand normally keyed to a Shadow-hold
- Special: Any Undead creature may be keyed to this site.
- Name: The Wind-deeps
- Type: Ruins & Lairs
- Region: Under-deeps
- Draw: [opponent draws: 1, you draw: 1]
- Adjacent Sites: The Wind Throne (0), The Under-leas (5), The Rusted-deeps (8)
- Playable: Items (minor, major)
- Automatic-attacks (2): Orcs (1st attack) 3 strikes with 7 prowess; (2nd attack) Opponent may play as an automatic-attack one non-unique hazard creature from his hand normally keyed to a Shadow-hold
- Special: Any Drake creature (except Sea Serpent) may be keyed to this site.
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