Resource Events
- An Unexpected Party
- resource
- Permanent-event
- Only playable during the organization phase on a company. There is no limit
to the size of this company. Dwarves with a mind of 2 or less in this company
do not require influence to be controlled; and there is no limit to how
many Dwarves may be brought into play on a given turn with the company.
Discard this card if the company has more than one non-Wizard character
with a mind greater than 5 or more than two non-Dwarf characters or no Dwarf
with a mind greater than 5. Cannot be duplicated on a given company.
- Ancient Stair
- resource
- Short-event
- Playable only at the end of the organization phase on a company that starts
its turn at an untapped adjacent site of an Under-deeps site. Opponent may
draw up to twice the normal number of cards for this company during the
movement/hazard phase. If company moved to an Under-deep site, at the end
of the turn the company may replace its site card with the site card at
which it began the turn.
- Armory
- resource
- Permanent-event
- [(1) miscellaneous MP]
Only you and your companies can use Armory. You may place any minor items
from your hand under Armory during your organization phase. A character
at a Haven can store a minor item under Armory instead of to your marshalling
point pile. When you otherwise would be allowed to play a minor item from
your hand at a Border-hold, Free-hold, or Haven, you may play an item from
under Armory instead. If you have at least three minor items under Armory,
gain 1 marshalling point.
- Await the Advent of Allies
- resource
- Permanent-event
- Playable on a non-Wizard character with a mind of six or less. Character
must stay at its current non-Haven site until you play a card at the site.
Target character does not count against general influence and its marshalling
points do not count. Discard this card when you play a resource at the site,
the character is discarded, or the character is wounded. Cannot be duplicated
on a given character.
- Balance Between Powers
- resource
- Permanent-event
- Environment. No environment cards can be played. At the start of your organization
phase, discard this card or keep it in play by discarding an environment
card form your hand. Your opponent can then discard an environment card
from his hand to discard this card, which you can counter by discarding
two environment cards from your hand, which he can counter by discarding
one, which you can counter with two, he with one, etc. Discard when any
play deck is exhausted.
- Barrow-blade
- resource
- Permanent-event
- [1 CP; 1 item MP]
Tap the bearer of a Dagger of Westernesse during the site phase at a Ruins
& Lairs and play this with the Dagger. Dagger receives +1 prowess (+3
versus Undead and Nazgûl). Cannot be duplicated on a given Dagger.
- Choice of Lúthien
- resource
- Permanent-event
- [1 character MP]
Unique. Playable on Arwen in Minas Tirith. She receives +2 direct influence
and her mind increases by 2. Discard if Arwen moves to a site not in Anórien,
Lebennin, Lamedon, Belfalas, or Anfalas. Tap Arwen to take one item, ally,
or faction playable at her current site from your play deck or discard pile
into your hand (reshuffle play deck if searched).
- Crown of Flowers
- resource
- Permanent-event
- Environment. Crown of Flowers has no effect until you play a resource with
it. You can play one resource from your hand with this card. The resource
is considered to be played and to be in play as though Gates of Morning
were in play and Doors of Night were not. Crown of Flowers does not affect
the interpretation of any card except the resource played with it. Discard
Crown of Flowers when the resource is discarded. Discard the resource if
Crown of Flowers is discarded.
- Cup of Farewell
- resource
- Permanent-event
- Playable on a company at a Haven [h] during the organization phase. Once
during each of your turns, you can tap a character in this company, if the
company is at a Haven, to take a minor item from your sideboard into your
hand (show opponent). Cannot be duplicated on a given company.
- Dark Numbers
- resource
- Permanent-event
- [1 miscellaneous MP]
Stolen Knowledge. Playable on an untapped scout immediately after facing
an Orc, Troll, or Man attack. Tap scout. Can be stored at a Haven. If not
stored, discard to give +3 to an influence attempt against a faction by
a character in the same company.
- The Dwarves Are upon You!
- resource
- Short-event
- Playable on a company containing Dwarves facing an attack. All Dwarves in
the company receive +2 prowess and -1 body against the attack. Cannot be
duplicated against a given attack.
- Enduring Tales
- resource
- Long-event
- When any player discards a card from his hand, he may discard it to the
top of his play deck (and always face down) instead of to his discard pile.
- Eyes of Mandos
- resource
- Short-event
- Playable on Pallando during the organization phase. Tap Pallando and reveal
up to 8 cards from the top of your play deck. Choose one to put into your
hand and shuffle the remaining ones into your play deck.
- Face out of Sight
- resource
- Long-event
- All on-guard cards are returned to owner's hands. At the end of any turn,
all wounded and tapped agents are returned to their owner's hands. Cannot
be duplicated.
- Fate of the Ithil-stone
- resource
- Permanent-event
- [(7) miscellaneous MPs]
Playable on a company at Minas Tirith if the company discards (for no effect)
a Lost Knowledge card it controls. Tap this card if the company plays a
Palantír; this card never untaps. If this card is tapped, invert
it on the playing surface (rotate it 180°) if the company enters Barad-dûr
and plays a Stolen Knowledge card during the same site phase. If this card
is inverted, it can be stored at a Haven-only if stored do you receive its
marshalling points. If this card is stored, all Palantíri give one
less corruption point. Once inverted, no other copy of this card can be
inverted.
- Fifteen Birds in Five Firtrees
- resource
- Short-event
- Playable on a moving company facing a non-unique hazard creature if Gates
of Morning is in play. All attacks of the creature are cancelled and all
attacks of the next non-unique hazard creature the company faces this turn
are also cancelled. An untapped character in the company must tap to face
any strike from a subsequent hazard creature attack for the rest of the
turn. The company must do nothing during its site phase unless it contains
a Wizard or you discard Eagle-mounts from your hand. Cannot be duplicated
on a given turn.
- Fireworks
- resource
- Permanent-event
- Ritual. Playable on an untapped sage at a tapped Border-holdor Free-hold
except Wellinghall. Tap sage. Make a roll (draw a #) and add the mind of
the sage (+10 if a Wizard)-if the result is greater than 12, the site untaps.
The next time the sage would otherwise become untapped, make him tapped
instead and discard this card.
- First of the Order
- resource
- Short-event
- Playable on Saruman. Saruman receives +2 to all corruption checks for the
rest of the turn.
- Forwarned Is Forarmed
- resource
- Permanent-event
- Any non-Dragon Lair site with more than one automatic-attack is reduced
to having one automatic-attack of the hazard player's choice. Any creature
or other hazard with more than one attack is reduced to one attack of the
hazard player's choice. Discard when such an isolated attack is defeated.
Cannot be duplicated.
- Free to Choose
- resource
- Permanent-event
- Playable on an item that normally gives 3 corruption points or more. Target
item gives 2 fewer corruption points (3 fewer if Gates of Morning is in
play). Discard after its bearer makes a corruption check. Cannot be duplicated
on a given item.
- Hall of Fire
- resource
- Permanent-event
- Playable on a Haven. Any company at this Haven immediately following its
movement/hazard phase may choose for one of its characters to untap or heal
(from wounded to tapped). Discard Hall of Fire when the site card is returned
to the location deck.
- Healing of Nimrodel
- resource
- Short-event
- Playable during the organization phase on a moving company whose site of
origin is a Haven. If the company moves to another Haven this turn, at the
end of the movement/hazard phase all wounded characters in the company heal
(from wounded to untapped) and all tapped characters untap.
- Herb-lore
- resource
- Permanent-event
- Playable on Radagast while moving during his movement/hazard phase if there
is at least one Wilderness in his site path. If untapped, tap Radagast afterwards.
During any organization phase, Radagast can tap and discard this card to
heal all characters in his company from wounded to untapped and to untap
all tapped characters.
- Here Is a Snake!
- resource
- Short-event
- Playable on a company during its movement/hazard phase after cards have
been drawn. Opponent may reveal to you any number of hazards from his hand.
He may only play hazards he revealed to you (including on-guard cards) for
the remainder of target company's movement/hazard phase.
Alternatively, a face-down agent is tapped and revealed.
- Hidden Knife
- resource
- Short-event
- Playable on any face-up agent during your site phase. You may play a hazard
creature from your hand keyed to a face-up agent's current site which immediately
attacks the agent as if the agent were a character. You do not receive marshalling
points if the agent is eliminated.
- Hobbit-lore
- resource
- Permanent-event
- Playable on Gandalf during the organization phase while at a Haven. If untapped,
tap Gandalf afterwards. He receives +2 direct influence against Hobbits
and Hobbit factions.
- Horns, Horns, Horns
- resource
- Short-event
- Each player removes all factions from his discard pile and shuffles them
into his play deck.
- Hour of Need
- resource
- Short-event
- Playable on an untapped non-warrior, non-Wizard diplomat during the organization
phase if you have a faction in your hand. Play a faction from your hand.
Tap diplomat who then makes an influence attempt on this faction. Count
out the number of contiguous regions from the diplomat's site to the site
where the faction is normally playable (including the regions containing
both sites)-subtract two plus this number from the diplomat's attempt. If
the attempt is unsuccessful, discard the diplomat and faction.
- Hundreds of Butterflies
- resource
- Short-event
- Playable on a moving character during his movement/hazard phase. Untap the
character and increase the hazard limit against his company by one.
- The Hunt
- resource
- Short-event
- Playable on Alatar during the organization phase. Name a specific hazard
creature card your opponent revealed to you through a mechanism of the game
and discarded. Unless eliminated or prevented from being in play, your opponent
then finds this particular card (reshuffling his play deck if it was searched).
This creature immediately attacks Alatar as though he were a one-character
company. Alatar cannot use or benefit from spells against the attack. If
untapped, tap Alatar afterwards.
- I Know Much about You
- resource
- Short-event
- Cancels any agent attack or any hazard effect that requires tapping an agent
declared earlier in the same chain of effects or one attack from a hazard
creature with multiple attacks (e.g., Slayer, Nameless Thing).
- Into Dark Tunnels
- resource
- Short-event
- Playable at the end of the movement/hazard phase on a company that has moved
to an Under-deep site. That company may attempt to move to an additional
site on the same turn. Another site card may be played and a movement/hazard
phase immediately follows.
- Into the Smoking Cone
- resource
- Permanent-event
- [(6) miscellaneous MP]
Playable on a company with a sage during the site phase at a site where
gold ring items are playable. Tap this card if the company plays a ring
special item; this card never untaps. If this card is tapped, the company
can discard (for no effect) a Lost Knowledge card it controls during its
site phase at Mount Doom and invert this card on the playing surface (rotate
it 180°). If inverted, you can store this card at a Haven-only if stored
do you receive its marshalling points. If stored, all ring items give one
less corruption point. Once inverted, no other copy of this card can be
inverted.
- Knowledge of the Enemy
- resource
- Permanent-event
- [(1) miscellaneous MP]
Stolen Knowledge. Playable on an untapped character at a Shadow-hold or
Dark-hold or if his company faced an agent attack and all of its strikes
failed. Tap character. Can be stored at a Haven-only if stored do you receive
its marshalling point. If stored, you may discard this card and force one
non-unique hazard to be removed from play as you see your opponent discard
it through a mechanism of the game.
- Mallorn
- resource
- Permanent-event
- [3 miscellaneous MP]
Unique. Playable only if Earth of Galadriel's Orchard is stored at Bag End.
Bag End becomes a Haven for the purposes of healing and bringing characters
into play. Bag End can untap during its owner's untap phase. If Bag End
is discarded, return it to its location deck. All Hobbit factions are worth
+1 marshalling points.
- Memories Recalled
- resource
- Short-event
- Playable on a character with a sage in his company. All dark enchantments
on target character are discarded.
Alternatively, a sage can tap and you can discard this card from your hand
to fulfill the requirement that Lost Knowledge be discarded for any card
played with the sage's company.
- More Alert than Most
- resource
- Permanent-event
- The number of strikes of any attack that chooses defending characters is
reduced by one (to a minimum of one)-by 2 if Gates of Morning is in play.
Discard when such an attack is defeated. Cannot be duplicated.
- No Waiting to Wonder
- resource
- Short-event
- Playable on an untapped Hobbit when another character in his company is
facing a strike (during other character's strike sequence). Tap Hobbit.
The prowess of the strike is modified by -4 and its body by -1. If the strike
is successful, the Hobbit must make a body check (in addition to the other
effects of the successful strike).
- Ordered to Kill
- resource
- Permanent-event
- Each face up agent must attack if a company enters a site where he is located.
Additionally, any unrevealed on-guard cards are discarded instead of being
returned to their owner's hand. Discard when any play deck is exhausted.
Cannot be duplicated.
- Palm to Palm
- resource
- Permanent-event
- Playable on a company without a Wizard at a Haven. Any character designated
as tapping in support gives +1 to an influence attempt or to an attempt
to remove a corruption card by any other character in the company. The mind
of each character and ally in the company is increased by one. Discard when
any play deck is exhausted, a Wizard joins the company, or any character
in the company splits off into another company.
- Pass the Doors of Dol Guldur
- resource
- Permanent-event
- [(4) miscellaneous MP]
Stolen Knowledge. Playable on a company if the company discards (for no
effect) a Stolen Knowledge card it controls. You can tap this card during
the same site phase the company successfully plays Rescue Prisoners at Dol
Guldur (or rescues characters taken prisoner if the rescue site is Dol Guldur);
this card never untaps. If tapped, this card can be stored at a Haven-only
if stored do you receive its marshalling points. If stored, all automatic-attacks
at all Dark-holds and all Shadow-holds are with one less prowess and one
less strike (to a minimum of one). Once tapped, no other copy of this card
can be tapped.
- Rebuild the Town
- resource
- Permanent-event
- Playable on a non-Dragon's lair, non-Under-deeps Ruins & Lairs. The
site becomes a Border-hold and loses all automatic-attacks. Discard Rebuild
the Town when the site is discarded or returned to its location deck.
- Saw Further and Deeper
- resource
- Permanent-event
- Playable only if your Wizard is not revealed. Your general influence is
increased by 5. Your Wizard may only be brought into play at his home site.
Discard when you bring your Wizard into play. Cannot be duplicated by a
given player.
- Secret Ways
- resource
- Long-event
- The roll required to move between adjacent Under-deep sites is decreased
by 4. Cannot be duplicated.
- Sentinels of Númenor
- resource
- Permanent-event
- Place this card in your marshalling points pile. Any attempt (by any player)
to influence a faction playable at a site in Anórien, Lebennin, Lamedon,
Belfalas, or Anfalas is modified by -2 and cannot be attempted with Muster.
Place any such faction you successfully influence (while this card is in
play) under this card. All factions under this card give an additional marshalling
point. Discard when any faction under this card is discarded (all other
contained factions remain). Cannot be duplicated.
- Smoke Rings
- resource
- Short-event
- Bring one resource or character from your sideboard or discard pile into
your play deck and shuffle.
- Token of Goodwill
- resource
- Short-event
- Offering Attempt. Playable on a diplomat whose company is facing an attack
of the type listed below. Target diplomat makes a corruption check. If he
does not fail, discard an item from his company (as listed below), and make
a roll (or draw a #) adding the diplomat's unused direct influence. If the
result is greater than the listed values, the attack is cancelled, and you
may take one resource from your play deck or discard pile into your hand
(reshuffle play deck if searched). Against a Dragon: greater item/5, against
a Drake: major item/6, against Men, Slayer, or any Agent: minor item/7.
- To the Uttermost Foundations of Stone
- resource
- Permanent-event
- [(3) miscellaneous MP]
Playable on a company at an Under-deeps site during its organization phase;
tap site if untapped. This card is played tapped and can only be untapped
during your organization phase if the company is at a different Under-deeps
site. If untapped and at a Haven [h], this card may be stored in your marshalling
point pile-only if stored do you receive its marshalling points. Cannot
be duplicated on a given company.
- Vein of Arda
- resource
- Permanent-event
- [2 miscellaneous MP]
Sage or Dwarf only during the site phase at any Under-deep site. Tap the
sage or Dwarf. Tap the site if it is not already tapped. Sage or Dwarf may
not untap until Vein of Arda is stored at a Haven. Cannot be duplicated
at a given site.
- When You Know More
- resource
- Permanent-event
- [1 miscellaneous MP]
Light enchantment. Playable on a sage during the site phase at a site where
"Information" is playable. Tap sage and site.
Tap sage to modify one influence attempt by a character in his company by
+2. Sage makes a corruption check.
- The Windlord Found Me
- resource
- Permanent-event
- [3 miscellaneous MPs]
Playable at an untapped Isengard, Shadow-hold, or Dark-hold during the site
phase. Tap the site. The company faces an Orc attack (4 strikes with 9 prowess).
Afterwards, a character may tap and place this card under him. That character
may not untap until after this card is stored in a Haven during the organization
phase. When this card is stored, and if your Wizard is not already in play,
you may search your play deck or discard pile for a Wizard and play him
at that Haven (does not count towards the one character per turn limit).
Cannot be duplicated by a given player.
- Withdrawn to Mordor
- resource
- Short-event
- Playable on a face-up agent. If the agent has a mind of 5 or less, it is
discarded. If its mind is 6 or greater, return it to its owner's hand.
Alternatively, an on-guard card is discarded.