Under-deeps
[Ruins & Lairs; opponent draws: 3, you draw: 2]
Adjacent Sites: Glittering Caves (0), The Pûkel-deeps (9), The Under-gates
(6)
Playable: Items (minor, major, gold ring)
Automatic-attacks (2): (1st) Undead - 3 strikes with 9 prowess
(2nd) Opponent may play as an automatic-attack one non-unique hazard creature
from his hand normally keyed to a Shadow-hold
Special: Any Undead creature or Pûkel-creature may also be played
at this site.
- Haudh-in-Gwanûr
- site
- Harondor
- [Ruins & Lairs; site path Wi, Fr, Co, Wi; opponent draws: 2, you draw:
2]
Nearest Haven: Edhellond
Playable: Items (minor, major)
Automatic-attacks: Undead - 1 strike with 10 prowess; each character wounded
must make a corruption check
- Hermit's Hill
- site
- Wold & Foothills
- [Ruins & Lairs; site path Wi, opponent draws: 1, you draw: 1]
Nearest Haven: Lórien
Playable: Items (minor)
Automatic-attacks: Men - 3 strike with 6 prowess
Special: During the site phase, a company may discard two minor items they
bear to make any one major item (including a hoard item) playable here that
turn.
- The Iron-deeps
- site
- Under-deeps
- [Dark-hold; opponent draws: 4, you draw: 1]
Adjacent Sites: Carn Dûm (0), The Under-leas (6), The Under-vaults
(7)
Playable: Items (minor, major, greater)
Automatic-attacks (2): (1st) Trolls - 3 strikes with 9 prowess
(2nd) Opponent may play as an automatic-attack one non-unique hazard creature
from his hand normally keyed to Ruins & Lairs
Special: If the Witch-king of Angmar is in play as a permanent-event, it
must be used as an additional automatic-attack (discard after use-ignore
result of defeat).
- The Pûkel-deeps
- site
- Under-deeps
- [Ruins & Lairs; opponent draws: 3, you draw: 2]
Adjacent Sites: Dunharrow (0), The Gem-deeps (9), The Sulfur-deeps (9)
Playable: Items (minor, major, gold ring)
Automatic-attacks (2): (1st) Pûkel-men - 2 strikes with 11 prowess
(2nd) Opponent may play as an automatic-attack one non-unique hazard creature
from his hand normally keyed to Shadow-holds
Special: Any Undead creature or Pûkel-creature may also be played
at this site.
- The Sulfur-deeps
- site
- Under-deeps
- [Dark-hold; opponent draws: 4, you draw: 1]
Adjacent Sites: Dol Guldur (0), The Under-courts (5), The Pûkel-deeps
(9), The Under-gates (5), The Under-galleries (8)
Playable: Items (minor, major, greater)
Automatic-attacks (2): (1st) Trolls - 2 strikes with 9 prowess
(2nd) Opponent may play as an automatic-attack one non-unique hazard creature
from his hand normally keyed to Shadow-holds
Special: If Khamûl the Easterling or Adûnaphel is in play as
a permanent-event, one must be used as an additional automatic-attack (attacker's
choice, discard after use-ignore result of defeat).
- The Under-courts
- site
- Under-deeps
- [Dark-hold; opponent draws: 4, you draw: 1]
Adjacent Sites: Barad-dûr (0), The Sulfur-deeps (5), The Under-galleries
(4)
Playable: Items (minor, major, greater)
Automatic-attacks (2): (1st) Trolls - 3 strikes with 10 prowess
(2nd) Opponent may play as an automatic-attack one non-unique hazard creature
from his hand normally keyed to Shadow-holds
Special: If any Nazgûl permanent-event is in play, one must be used
as an additional automatic-attack (attacker's choice, discard after use-ignore
result of defeat).
- The Under-galleries
- site
- Under-deeps
- [Dark-hold; opponent draws: 4, you draw: 1]
Adjacent Sites: Any site in Ûdun (0), The Under-courts (4), The Sulfur-deeps
(8)
Playable: Items (minor, major, greater)
Automatic-attacks (2): (1st) Trolls - 4 strikes with 9 prowess
(2nd) Opponent may play as an automatic-attack one non-unique hazard creature
from his hand normally keyed to Shadow-holds
Special: Stolen Knowledge. When Under-galleries would be placed in your
discard pile, place it in your marshalling points pile instead for 3 marshalling
points-this card is considered stored.
- The Under-gates
- site
- Under-deeps
- [Shadow-hold opponent draws: 3, you draw: 1]
Adjacent Sites: Moria (0), The Gem-deeps (6), The Sulfur-deeps (5), The
Under-grottos (8), The Under-leas (6)
Playable: Items (minor, major, greater, gold ring)
Automatic-attacks (2): (1st) Balrog - 2 strikes with 16 prowess
(2nd) Opponent may play as an automatic-attack one non-unique hazard creature
from his hand normally keyed to Ruins & Lairs
Special: If Balrog of Moria is in play or if it or Durin's Bane has been
defeated, the first automatic attack is canceled.
- The Under-grottos
- site
- Under-deeps
- [Ruins & Lairs; opponent draws: 3, you draw: 1]
Adjacent Sites: Goblin-gate (0), The Under-leas (8), The Under-gates (8)
Playable: Items (minor, major, gold ring)
Automatic-attacks (2): (1st) Orcs - 4 strikes with 7 prowess
(2nd) Opponent may play as an automatic-attack one non-unique hazard creature
from his hand normally keyed to a Shadow-hold
Special: When a gold ring is tested in a company at this site, the result
of the roll is modified by +2.
- The Under-leas
- site
- Under-deeps
- [Shadow-hold; opponent draws: 4, you draw: 1]
Adjacent Sites: Gundabad (0), The Iron-deeps (6), The Under-grottos (8),
The Under-gates (6), The Under-vaults (7)
Playable: Items (minor, major, greater)
Automatic-attacks (2): (1st) Orcs - 5 strikes with 7 prowess
(2nd) Opponent may play as an automatic-attack one non-unique hazard creature
from his hand normally keyed to Ruins & Lairs
Special: If the Witch-king of Angmar is in play as a permanent-event, it
must be used as an additional automatic-attack (discard after use-ignore
result of defeat).
- The Under-vaults
- site
- Under-deeps
- [Ruins & Lairs; opponent draws: 3, you draw: 2]
Adjacent Sites: Mount Gram (0), The Iron-deeps (7), The Under-leas (7)
Playable: Items (minor, major, gold ring)
Automatic-attacks (2): (1st) Undead - 3 strikes with 8 prowess
(2nd) Opponent may play as an automatic-attack one non-unique hazard creature
from his hand normally keyed to Shadow-holds
Special: Any Undead creature may also be played at this site.
- Urlurtsu Nurn
- site
- Nurn
- [Dark-hold; site path Wi, Fr, Co, Wi, Sh, Da; opponent draws: 5, you draw:
3]
Nearest Haven: Edhellond
Playable: Information, Items (minor, major)
Automatic-attacks: Orcs - 4 strikes with 7 prowess
|