Me:tD Hazard Creature cards
Bairanax
TYPE: Hazard
RARITY: R2
CLASS: Creature
SUBCLASS: Dragon
MP: 3
PLAYABLE:
STRIKES: 2
PROWESS: 14
BODY: 7
CORRUPTION: 0
ARTIST: Rob Alexander
RANDOM#: 9
Unique. May be played at Ovir Hollow. Dragon. Two strikes.
Attacker chooses defending characters.
If Doors of Night is in play, may also be played keyed to
Withered Heath, Gundabad, Anduin Vales, and Grey Mountain
Narrows; may also be played at sites in these regions.
Carrion Birds
TYPE: Hazard
RARITY: C2
CLASS: Creature
SUBCLASS: Animals
MP: 1
PLAYABLE:
STRIKES: -1
PROWESS: 6
BODY: 0
CORRUPTION: 0
ARTIST: Omar Rayyan
RANDOM#: 8
May be played keyed to wilderness after any Orc, Troll, or Man
attack keyed to wilderness and against the same company.
Animals. Each character in the company faces one strike. Any
character wounded by Carrion Birds makes two body checks instead
of one, both checks modified by -1.
Cave Worm
TYPE: Hazard
RARITY: C1
CLASS: Creature
SUBCLASS: Drake
MP: 1
PLAYABLE:
STRIKES: 1
PROWESS: 16
BODY: 0
CORRUPTION: 0
ARTIST: Quinton Hoover
RANDOM#: 8
Drake. One strike. May be played keyed to Redhorn Gate, High
Pass, Gap of Isen, Angmar, Gundabad, Grey Mountain Narrows,
Withered Heath, Numeriador, and Iron Hills.
Dire Wolves
TYPE: Hazard
RARITY: C2
CLASS: Creature
SUBCLASS: Wolves
MP: 1
PLAYABLE: wws
STRIKES: 4
PROWESS: 8
BODY: 0
CORRUPTION: 0
ARTIST: Omar Rayyon
RANDOM#: 8
Wolves. Four strikes. Two Wildernesses [w] in site path are
required.
Dunlending Raiders
TYPE: Hazard
RARITY: C1
CLASS: Creature
SUBCLASS: Men
MP: 1
PLAYABLE:
STRIKES: 5
PROWESS: 8
BODY: 0
CORRUPTION: 0
ARTIST: Stephen Schwartz
RANDOM#: 7
Men. Five strikes. Playable keyed to Enedhwaith, Cardolan,
Hollin, Rhudar, and Dunland; and may also be played at Ruins &
Lairs [R] in these regions.
Earcaraxe
TYPE: Hazard
RARITY: R2
CLASS: Creature
SUBCLASS: Dragon
MP: 4
PLAYABLE:
STRIKES: 2
PROWESS: 17
BODY: 7
CORRUPTION: 0
ARTIST: Angelo Montanini
RANDOM#: 9
Unique. May be played at Isle of the Ulond. Dragon. Two
strikes. Attacker chooses defending characters.
If Doors of Night is in play, may also be played keyed to
Andrast Coast, Bay of Belfalas, Eriadoran Coast, and Andrast;
and may also be played at sites in these regions.
Gothmog
TYPE: Hazard
RARITY: R2
CLASS: Creature
SUBCLASS: Troll
MP: 3
PLAYABLE: dD
STRIKES: 1
PROWESS: 14
BODY: 9
CORRUPTION: 0
ARTIST: Ron Chironna
RANDOM#: 8
Unique. Troll. One strike. May also be played following an
Orc or Troll attack in a Shadow-land [s] or Shadow-hold [S].
Hobgoblins
TYPE: Hazard
RARITY: C2
CLASS: Creature
SUBCLASS: Orcs
MP: 1
PLAYABLE: ww
STRIKES: 2
PROWESS: 10
BODY: 0
CORRUPTION: 0
ARTIST: Ron Chronna
RANDOM#: 8
Orcs. Two strikes. Two Wildernesses [w] in site path are
required.
Ice-drake
TYPE: Hazard
RARITY: C1
CLASS: Creature
SUBCLASS: Drake
MP: 1
PLAYABLE:
STRIKES: 2
PROWESS: 15
BODY: 0
CORRUPTION: 0
ARTIST: Angus McBride
RANDOM#: 7
Drake. Two strikes. May be played keyed to Elven Shores,
Forochel, Angmar, Gundabad, Grey Mountain Narrows, and Withered
Heath.
Itangast
TYPE: Hazard
RARITY: R2
CLASS: Creature
SUBCLASS: Dragon
MP: 6
PLAYABLE:
STRIKES: 3
PROWESS: 18
BODY: 8
CORRUPTION: 0
ARTIST: Liz Danforth
RANDOM#: 9
Unique. May be played at Gold Hill. Dragon. Three strikes.
If Doors of Night is in play, may also be played keyed to
Withered Heath, Iron Hills, Northern Rhovanion, Grey Mountain
Narrows; may also be played at sites in these regions.
Land-drake
TYPE: Hazard
RARITY: C2
CLASS: Creature
SUBCLASS: Drake
MP: 1
PLAYABLE: wR
STRIKES: 1
PROWESS: 8
BODY: 0
CORRUPTION: 0
ARTIST: Stefano Baldo
RANDOM#: 7
Drake. One strike. Attacker chooses defending characters.
Lesser Spiders
TYPE: Hazard
RARITY: C2
CLASS: Creature
SUBCLASS: Spiders
MP: 1
PLAYABLE: wsR
STRIKES: 4
PROWESS: 7
BODY: 0
CORRUPTION: 0
ARTIST: Heather Hudson
RANDOM#: 7
Spiders. Four strikes.
Light-drake
TYPE: Hazard
RARITY: C2
CLASS: Creature
SUBCLASS: Drake
MP: 1
PLAYABLE: wR
STRIKES: 2
PROWESS: 8
BODY: 0
CORRUPTION: 0
ARTIST: Angus McBride
RANDOM#: 7
Drake. Two strikes.
Marsh-drake
TYPE: Hazard
RARITY: C2
CLASS: Creature
SUBCLASS: Drake
MP: 1
PLAYABLE: cs
STRIKES: 2
PROWESS: 11
BODY: 0
CORRUPTION: 0
ARTIST: Angus McBride
RANDOM#: 6
Drake. Two strikes.
Morgul-rats
TYPE: Hazard
RARITY: R3
CLASS: Creature
SUBCLASS: Animals
MP: 1
PLAYABLE:
STRIKES: 15
PROWESS: 2
BODY: 5
CORRUPTION: 0
ARTIST:
RANDOM#: 0
Only playable at a Shadow-hold or at a Dark-hold, and only if a
character in the company is wounded or Doors of Night is in
play.
Rain-drake
TYPE: Hazard
RARITY: C2
CLASS: Creature
SUBCLASS: Drake
MP: 1
PLAYABLE: cwww
STRIKES: 1
PROWESS: 15
BODY: 0
CORRUPTION: 0
ARTIST: Angus McBride
RANDOM#: 6
Drake. One strike.
Three Wildernesses [w] in site path are required.
May also be played at a Ruins & Lairs [R] that has two
Wildernesses [w] or one Coastal Sea [c] in its site path.
Sand-drake
TYPE: Hazard
RARITY: U2
CLASS: Creature
SUBCLASS: Drake
MP: 1
PLAYABLE:
STRIKES: 3
PROWESS: 12
BODY: 0
CORRUPTION: 0
ARTIST: Angus McBride
RANDOM#: 6
Drake. Three Strikes. Attacker chooses defending characters.
May be played keyed to Khand and Harondor.
If Doors of Night is in play, may also be played keyed to
Ithilien, Nurn, and Horse Plains.
Scatha
TYPE: Hazard
RARITY: R2
CLASS: Creature
SUBCLASS: Dragon
MP: 5
PLAYABLE:
STRIKES: 3
PROWESS: 15
BODY: 9
CORRUPTION: 0
ARTIST: Liz Danforth
RANDOM#: 9
Unique. May be played at Gondmaeglom. Dragon. Three strikes.
If Doors of Night is in play, may also be played keyed to
Withered Heath, Woodland Realm, Northern Rhovanion, and Grey
Mountain Narrows; and may also be played at sites in these
regions.
Scorba
TYPE: Hazard
RARITY: R2
CLASS: Creature
SUBCLASS: Dragon
MP: 3
PLAYABLE:
STRIKES: 3
PROWESS: 12
BODY: 8
CORRUPTION: 0
ARTIST: Ron Chironna
RANDOM#: 8
Unique. May be played at Zarak Dum. Dragon. Three strikes.
Attacker chooses defending characters.
If Doors of Night is in play, may also be played keyed to
Forochel, Angmar, Gundabad; may also be played at sites in these
regions.
Sea Serpent
TYPE: Hazard
RARITY: C1
CLASS: Creature
SUBCLASS: Drake
MP: 2
PLAYABLE: c
STRIKES: 2
PROWESS: 14
BODY: 6
CORRUPTION: 0
ARTIST: Angus McBride
RANDOM#: 6
Drake. Two strikes.
Thunder's Companion
TYPE: Hazard
RARITY: C2
CLASS: Creature
SUBCLASS: Giants
MP: 1
PLAYABLE: ww
STRIKES: 3
PROWESS: 9
BODY: 0
CORRUPTION: 0
ARTIST: Nicholas Jainschigg
RANDOM#: 7
Giants. Three strikes.
Two Wildernesses [w] in site path are required.
True Cold-drake
TYPE: Hazard
RARITY: C1
CLASS: Creature
SUBCLASS: Drake
MP: 1
PLAYABLE:
STRIKES: 2
PROWESS: 14
BODY: 0
CORRUPTION: 0
ARTIST: Kevin Ward
RANDOM#: 5
Drake. Two strikes. May be played keyed to Numeriador,
Forochel, Angmar, Gundabad, Grey Mountain Narrows, Withered
Heath, and Iron Hills.
True Fire-drake
TYPE: Hazard
RARITY: C1
CLASS: Creature
SUBCLASS: Drake
MP: 1
PLAYABLE: www
STRIKES: 2
PROWESS: 13
BODY: 0
CORRUPTION: 0
ARTIST: Quinton Hoover
RANDOM#: 5
Drake. Two strikes.
Three Wildernesses [w] in site path are required (only two
Wildernesses [w] are required if Doors of Night is in play).
Were-worm
TYPE: Hazard
RARITY: R2
CLASS: Creature
SUBCLASS: Drake
MP: 2
PLAYABLE: www
STRIKES: 1
PROWESS: 13
BODY: 6
CORRUPTION: 0
ARTIST: Angus McBride
RANDOM#: 5
Drake. One strike. Attacker chooses defending characters.
Defending company must discard one item of attacker's choice for
each character wounded by Were-worm.
Three Wildernesses [w] in site path are required.
Wild Fell Beast
TYPE: Hazard
RARITY: R2
CLASS: Creature
SUBCLASS: Drake
MP: 2
PLAYABLE: ss
STRIKES: 3
PROWESS: 12
BODY: 6
CORRUPTION: 0
ARTIST: Angus McBride
RANDOM#: 5
Drake. Three strikes. Attacker chooses defending characters.
Unless this attack is cancelled, all untapped characters in
defending company are tapped following attack. Two Shadow-lands
[s] in site path are required.
Winged Cold-drake
TYPE: Hazard
RARITY: U2
CLASS: Creature
SUBCLASS: Drake
MP: 1
PLAYABLE: www
STRIKES: 2
PROWESS: 13
BODY: 0
CORRUPTION: 0
ARTIST: Dameon Willich
RANDOM#: 4
Drake. Two Strikes. Attacker chooses defending characters.
Three wildernesses [w] in site path are required.
Winged Fire-drake
TYPE: Hazard
RARITY: U2
CLASS: Creature
SUBCLASS: Drake
MP: 1
PLAYABLE: wwwss
STRIKES: 2
PROWESS: 12
BODY: 0
CORRUPTION: 0
ARTIST: Angus McBride
RANDOM#: 4
Drake. Two strikes. Attacker chooses defending characters.
Three Wildernesses [w] or two Shadow-lands [s] in site path are
required.
Wolf-riders
TYPE: Hazard
RARITY: C2
CLASS: Creature/Short-event
SUBCLASS: Orcs
MP: 1
PLAYABLE:
STRIKES: 3
PROWESS: 8
BODY: 0
CORRUPTION: 0
ARTIST: Gail McIntosh
RANDOM#: 4
Orcs. May be played following any Orc attack not keyed to a
site. Three strikes.
If played as a short-event, modify the prowess and strikes of a
Wolf attack by +1.