Stage Resources: General
- Bad Company
- Rarity: C3
- SP: 2
- Permanent-event
- You may play Orc and Troll characters and include them in your starting
company. Cannot be duplicated by a given player.
- Blind to All Else
- Rarity: C3
- SP: 2
- Permanent-event
- Your ring items are each worth full marshalling points. Cannot be
duplicated by a given player.
- Delver's Harvest
- Rarity: U3
- MP: 1
- Permanent-event
- Playable during the site phase if one of your companies enters the Deep
Mines site.
- Double-dealing
- Rarity: C4
- SP:1
- Permanent-event
- Playable on a site. If the site is a minion site, you may play appropriate
hero resources there. If the site is a hero site, you may play appropriate
minion resources there. Discard when this site is discarded or returned to
your location deck.
- Earth-eater
- Rarity: R3
- MP: 1
- Permanent-event
- Technology. Playable during the site phase if one of your companies enters
the Deep Mines site and you have more Delver's Harvest cards in play than you
have Earth-eater cards. Tap Earth-eater to take a minion non-unique
weapon/armor/shield/helmet major item from your sideboard or discard pile to
your hand.
- The Fortress of Isen
- Rarity: U3
- SP: 3
- Permanent-event
- Unique. May not be a starting stage card. Playable if you are Alatar,
Pallando, or Saruman. Playable on Isengard. Isengard is protected. Other
Fallen-wizards may not use the Wizardhaven card for Isengard. Cards that give
marshalling points are not playable at the site by your opponent in all cases.
A company moving to or from Isengard is not considered to be moving through
Gap of Isen (including one less Border-land in their site path). Discard this
card when the site is discarded or returned to its location deck.
- Fortress of the Towers
- Rarity: U3
- SP: 3
- Permanent-event
- Unique. May not be a starting stage card. Playable if you are Alatar,
Pallando, or Saruman. Playable on The White Towers. The White Towers is
protected. Other Fallen-wizards may not use the Wizardhaven card for The White
Towers. Cards that give marshalling points are not playable at the site by
your opponent in all cases. A company moving to or from The White Towers is
not considered to be moving through Arthedain (including one less Wilderness
in their site path). Discard this card when the site is discarded or
returned to its location deck.
- Gatherer of Loyalties
- Rarity: C3
- SP: 3
- Permanent-event
- Playable if you have more than 3 stage points. Your unique factions are
each worth 2 marshalling points. If you are Alatar, your unique Dragon
factions are each worth 4 marshalling points. If you are Pallando, your unique
factions normally worth 3 or more marshalling points are each worth 3
marshalling points. Cannot be duplicated by a given player.
- Gnawed Ways
- Rarity: R3
- SP: 1
- Permanent-event
- Playable on one of your Deep Mines sites. The Deep Mines site is now
adjacent to an Under-deeps site of your choice whose surface site is in a
region containing or adjacent to the region containing the Deep Mines surface
site. The movement number required to move between these two Under-deeps sites
is (7). This card may also be played as a hazard on one of your opponent's
Deep Mines sites. Discard this card when Deep Mines is discarded or returned
to its location deck. Cannot be duplicated on a given Deep Mines site.
- Greater Half-orcs
- Rarity: R3
- MP: 2
- SP: 1
- Orc Faction
- Playable at one of your protected Wizardhavens (if tapped or untapped) if
you have A Strident Spawn and Half-orcs in play and if the influence check
is greater than 11.
- Great Patron
- Rarity: C3
- SP: 2
- Permanent-event
- Your characters and allies that normally give 2 or more marshalling points
are each worth 2 marshalling points. Cannot be duplicated by a given player.
- Great Ruse
- Rarity: U3
- MP: 1
- SP: 1
- Permanent-event
- Playable during the site phase on a Shadow-hold or Dark-hold hero site if
you have an overt company there. Replace the hero site card with the
corresponding minion site card. Discard when this site is discarded or
returned to your location deck.
- Guarded Haven
- Rarity: U3
- MP: 1
- SP: 1
- Permanent-event
- Playable on one of your Wizardhavens other than Isengard, The White
Towers, or Rhosgobel. The site is protected. Cards that give marshalling
points are not playable at the site by your opponent in all cases. A company
moving to or from this site is not considered to be moving through the region
containing the site (including one less of its region type in their site
path). Cannot be duplicated on a given site.
- Half-orcs
- Rarity: U3
- MP: 1
- SP: 1
- Orc Faction
- Playable at one of your protectedWizardhavens (if tapped or untapped) if
you have A Strident Spawn in play and if the influence check is greater than
9.
- Hidden Haven
- Rarity: C4
- SP: 1
- Permanent-event
- Playable on a non-Dragon's lair Ruins & Lairs in a Wilderness, Border-
land, or Shadow-land ; the site must normally be a Ruins & Lairs. This site
becomes one of your Wizardhavens and loses all automatic-attacks. Nothing is
considered playable as written on the site card. If one of your companies is
at this site, all attacks against it are canceled. Other Fallen-wizards may
not use this site as a Wizardhaven. Discard this card when the site is
discarded or returned to its location deck. It cannot be discarded otherwise.
- Keys of Orthanc
- Rarity: R2
- MP: 2
- SP: 1
- Special Item
- Unique. Playable at Minas Tirith. During your organization phase, you may:
take The Fortress of Isen card from your play deck or discard pile to your
hand or discard The Fortress of Isen card if in play by another player.
Reshuffle your play deck if searched.
- Keys to the White Towers
- Rarity: R2
- MP: 2
- SP: 1
- Special Item
- Unique. Playable at Barrow-downs. During your organization phase, you may:
take the Fortress of the Towers card from your play deck or discard pile to
your hand or discard the Fortress of the Towers card if in play by another
player. Reshuffle your play deck if searched.
- Legacy of Smiths
- Rarity: C3
- SP: 4
- Permanent-event
- Playable if you have more than 6 stage points. Your non-ring items are
each worth full marshalling points. Cannot be duplicated by a given player.
- A Merrier World
- Rarity: C3
- SP: 2
- Permanent-event
- Playable if you have more than 7 stage points. Hazards your companies
defeat (for which you otherwise get 1 MP) are each worth full kill marshalling
points. Cannot be duplicated by a given player.
- Mischief in a Mean Way
- Rarity: R3
- MP: 2
- SP: 2
- Permanent-event
- Playable during the site phase on a Border-hold site if you have 10 or
more stage points. This site becomes one of your Wizardhavens and loses all
automatic-attacks. Nothing is considered playable as written on the site. If
one of your companies is at this site, all attacks against it are canceled.
Other Fallen-wizards may not use this site as a Wizardhaven. Discard this card
when the site is discarded or returned to its location deck. It cannot be
discarded otherwise.
- Never Refuse
- Rarity: U3
- SP: 2
- Permanent-event
- All corruption checks by your non-Wizard characters caused by your magic
cards are modified by +2.
- A New Ringlord
- Rarity: R3
- SP: 3
- Permanent-event
- Playable on your Fallen-wizard if he has The One Ring at one of your
Wizardhavens. Only one A New Ringlord may be played in a given turn. Make a
roll during each of your end-of-turn phases if your Fallen-wizard is bearing
The One Ring and is at a Ruins & Lairs where Information is playable. Add 1
for each A New Ringlord you have in play. If the result is less than 6, your
fallen-Wizard is eliminated. If the result is greater than 9, you win the
game.
- Plotting Ruin
- Rarity: C3
- SP: 3
- Permanent-event
- Playable if you have more than 7 stage points. You must use minion site
cards for Hero Havens, Free-holds and Border-holds.
- Shameful Deeds
- Rarity: U3
- SP: 4
- Permanent-event
- Playable if you are not Alatar and have more than 6 stage points. Hazards
with an asterisk [*] attack your companies normally, not as detainment. Such
hazards your companies defeat while this card is in play give you full kill
marshalling points. You receive no kill marshalling points from other hazards
if this card is in play. Cannot be duplicated by a given player.
- Spells Born of Discord
- Rarity: U3
- SP: 2
- Permanent-event
- Your Fallen-wizard may use sorcery, spirit-magic, and shadow-magic. Cannot
be duplicated by a given player.
- A Strident Spawn
- Rarity: U3
- MP: 1
- SP: 4
- Permanent-event
- Playable if you are Pallando or Saruman and have 6 or more stage points
and a protected Wizardhaven. Each of your Half-orcs requires one less point of
influence to control. During your organization phase, you may take one Half-
orc character from your discard pile to your hand. You may play Half-orc
characters at your Wizardhavens, and even if your Fallen-wizard is not there.
Cannot be duplicated by a given player.
- Thrall of the Voice
- Rarity: C4
- Permanent-event
- Instead of a normal character, during your organization phase you may
bring into play one character (including a minion agent) with up to a 6 mind.
Place this card with the character. -1 to his mind to a minimum of 1. Such a
character may also be in your starting company.
- An Untimely Brood
- Rarity: C3
- MP: 1
- SP: 4
- Permanent-event
- Playable if you are Radagast or Alatar and have 6 or more stage points and
a protected Wizardhaven. One non-unique ally with a mind of 1 is playable at
one of your tapped or untapped protected Wizardhavens each of your site
phases. Cannot be duplicated by a given player.
- War-forges
- Rarity: U3
- SP: 2
- Permanent-event
- Playable on one of your protected Wizardhavens (not by Radagast). You may
tap War-forges to make an additional non-hoard, non-unique minor item playable
at this site this turn (if the site is tapped or not). The item may be taken
from your discard pile or sideboard. Discard when this site is discarded or
returned to your location deck. Cannot be duplicated on a given site.
- Wizard's Myrmidon
- Rarity: C3
- DI: +1
- SP: 1
- Permanent-event
- Playable on one of your non-Fallen-wizard characters. +1 to his direct
influence. The character requires 3 points of influence to control and may
only be controlled by general influence or a Fallen-wizard. Cannot be
duplicated by a given player.
- Wizard's Trove
- Rarity: R3
- SP: 1
- Permanent-event
- You may play The White Tree at one of your Wizardhavens if Sapling of the
White Tree is stored there. Place Wizard's Trove with The White TreeÑwhich is
worth full marshalling points. Your Wizardhaven becomes protected. Ignore the
text of The White Tree.Alternatively, you may store one miscellaneous
marshalling point card at one of your Wizardhavens. Any reference to the site
where the card can normally be stored are transferred instead to the
Wizardhaven. Place Wizard's Trove with the stored cardÑwhich is worth full
marshalling points.
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