Mongbat

Player Controlled Monsters


Orc

A Collection of Ideas


Dragon

[ Goals | Common Ideas | Unique Ideas | Contributors and Links ]

Goals

The contributors to this page believe that having player-controlled monsters in Ultima Online would be a very beneficial addition, for a variety of reasons.

First, it would allow players who are mostly interested in the fighting aspects of the game to play a character that is limited almost entirely to a combat role.

Second, it would allow those who wish to do so to role-play a new and different character, opening up an entirely new game within the game and potentially making game play more interesting for everyone.

Third, the existing monsters in the game will never have sufficent complexity to present a real challenge to players. Monsters can be made tougher and tougher, but as long as there are enough humans with enough effective tactics, the humans will always win. Adding monsters that might actually win over the longer term would add a lot to the game.

Common Ideas

Although we have a wide variety of ideas, there are some common themes in almost all of the PC monster proposals. Please read the proposals themselves to get a feeling for the details of these suggestions; the contributors have put a lot of thought into them and they each have their own flavor (go to Contributors and Links). Some of the most basic:

Unique Ideas

Contributors and Links

Many of the ideas presented here have been collected over the months from sites such as the CoB Dev Board, and all of the contributors wish to thank everyone who has discussed these ideas there. That said, the main contributors so far are:

We are looking for more ideas; please send them to us and get your name on this list too!

This site is still in the early stages. Last modified 2 April 1998.


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