2. Monster Bases- Let monster groups who accumulate alot of wealth be able to build a small little home, like an orc tent. THe loot they have would be put in chests, and the monster group could protect it. If its a notorious group, let town cyers yell about it, but only in local area. So if groups base is near trinsic, only Trinsic town cyers know about it. This would eleminate 30 people showing up to kill 8 orcs. If orcs(an example) hold thier base long enough and gather more loot, let it upgrade to a small fort, like near brit. The larger building could let more orcs into group, like mayhbe 16 now for a larger base. This would be the glorious achievement for a pc monster, have its own horde and protecting it.
#. Base security- When at lest 1/4 of the totoal group is online, then the base is open to attack, if not its gate is locked adn cannot be entered, only exited. No rune makring in base either. When a pc monster logs off, the base wont auto lock, it will still be open till a server back up, thats what monster total will be counted.
3. When no ones around-When no pcs are around, monsters can fight each other or find animals to kill. Bored monsters cause trouble so the first few things they find will be tunred into paste :)
4. Magic-Let orc mages and other magic types heal there fellows too, its a fair thing since most players can cast greater heal. Also if a monster becomes famous enough to become a supreme mosnter and instead remains an orc lord, let the pc change his color, giving him a special look in leiu of his good fighting. Unique monsters like that would become more powerful and carry a specail weapon on them, like a black orc helm that has 900 night eyes charges and adds +4 ar more than a normal orc helm.