Object 'city guard shillelagh' is type weapon, extra flags magic. Weight is 9, value is 90, level is 30. Material is wood. restrict flags none. Weapon type is mace/club. Damage is 3d7 (average 12). Affects damage roll by 3. Affects hit roll by 1. Object 'city guard sword' is type weapon, extra flags magic. Weight is 7, value is 100, level is 30. Material is steel. restrict flags none. Weapon type is sword. Damage is 3d6 (average 10). Weapons flags: sharp Affects damage roll by 2. Affects hit roll by 2. Object 'city guard ring' is type treasure, extra flags magic. Weight is 1, value is 500, level is 30. Material is pewter. restrict flags none. Affects wisdom by 1. Affects dexterity by 1. Object 'city guard trousers' is type armor, extra flags none. Weight is 6, value is 80, level is 30. Material is cloth. restrict flags none. Armor class is 4 pierce, 4 bash, 4 slash, and 0 vs. magic. c iObject 'city guard vest' is type armor, extra flags none. Weight is 5, value is 75, level is 30. Material is cloth. restrict flags none. Armor class is 4 pierce, 4 bash, 4 slash, and 0 vs. magic. Object 'city guard armguards' is type armor, extra flags none. Weight is 8, value is 90, level is 6. Material is cloth. restrict flags none. Armor class is 4 pierce, 4 bash, 4 slash, and 0 vs. magic. Object 'city guard helmet' is type armor, extra flags none. Weight is 10, value is 100, level is 30. Material is steel. restrict flags none. Armor class is 4 pierce, 4 bash, 4 slash, and 0 vs. magic. Object 'city guard boots' is type armor, extra flags none. Weight is 11, value is 100, level is 30. Material is leather. restrict flags none. Armor class is 4 pierce, 4 bash, 4 slash, and 0 vs. magic.