Adventure 3: Shoot to Kill

Zentraedi Personalities

Zatar
Zentraedi High Command
Rank:
Commander
Hit Points: 55 MDC
SDC: 64 (6400 SDC or 64 MDC)
Alignment: Miscreant

Attributes:
IQ:23 ME:15
PB:20 PS:24 (2400, 6MD)
MA:10 Spd:20 (200)
PE:26 (2600 hp) PP:24
Age: 190 years
Weight:18000 lbs       Height:62ft

Disposition: Desires Power; Cold; Shows little emotion or mercy; Extremely Arrogant.
Level of Experience:
10th Level Military Specialist

Skills:
Pilot Mecha (All Pods), Mecha Combat (All), Weapon Systems (98%), R.S.I. (98%), Radio:Basic (98%), Hand-Hand:Expert, Radio:Scramblers (98%), Intelligence (98%), Detect Ambushes (98%), Detect Concealment (98%), Interrogation (98%), WP: Energy Rifle, Burst; Space Navigation (98%), Computer Operation (98%), Cryptography (89%), Wrestling, Prowl, Boxing, Body Building, Surveillance (98%).

 Zatar is an extremely power-hungry commander. At times his craving for power has over powered his urges for combat. When the Main Fleet was preparing to fold to Earth, he disagreed one time too many with Lord Dolza's battle plans (he disagreed [period]). As punishment, Dolza excluded him from the battle.

As it turned out, this was a good decision for Zatar. With Reno gone, Zatar is the only High Commander left with a sizable fleet. He has since augmented this fleet by capturing a Robotech Factory.

Now, with his fleet serviced by the Factory and his operations based off of Ceti Helios III, he is ready to strike. There is only one thing standing in his way, his lack of troops.


Melikai
Zentraedi Female Officer
Rank:
Field Commander
Hit Points: 51 MDC
SDC: 63 (6300 SDC or 63 MDC)
Alignment: Anarchist

Attributes:
ME:11 IQ:19
PS:15 PB:14
PE:14 MA:14
PP:24 Spd:13
Age: 52
Weight:14500 lbs     Height:58 ft

Disposition: Cool, calm, confident
Level of Experience: 7th Level Military Specialist

Skills:
Pilot Mecha (All Pods), Mecha Combat (All),Weapon Systems (98%), R.S.I. (98%), Radio:Basic (98%), Hand-Hand:Expert, Intelligence (98%), Detect Ambushes (98%), Detect Concealment (98%), WP: Energy Rifle, Knife; Navigation: Space (98%), Surveillance Systems (85%), Wrestling, Computer Operations (98%), Gymnastics

Although Melikai is rather inexperienced in personal combat, she is a brilliant tactician. It is because she has been able to bring victory time after time that she has earned the respect of her warriors.

During a previous engagement with the Invid, Melikai's previous commander rushed headlong into combat, ignoring all pleas that she investigate the situation. When the commander's ship was overwhelmed and destroyed by more than 3000 Invid mecha, Melikai took command of what was left of the fleet and retreated.

While her fleet was being repaired, the Main Fleet folded to Earth and was destroyed. Melikai's fleet had the privilege of saving elements of Zatar's fleet from destruction, and immediately afterwards joined him in his war. She has since been advising Zatar in his personal war against the Invid.


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