This will be a list of various miscellaneous weapons, equipment, and skills that may appear in my campaign that don't fall under one of the other categories.

Ribbon Canister: This is a ground based chaff dispenser, designed to negate the usefulness of small missiles using Radar Guidance, yet it is also a marginal deterrent to laser guided missiles as well (aka smart weapons). All Non Smart Missiles strike at -8, while smart weapons strike at a -5.

Electronic Counter Measures: The Age old ECM, once again brought to life. This system is not dissimilar to the Wild Weasel Samas system in the World Book 14: New West. However this is only the jamming system, the system that permits the unit to block radio transmissions 65% of the time, and block incoming missiles guidance, at effectively a -7 to strike. This system has a range equivalent of a 1 mile radius.

Cost: 500,000 credits
Note: Due to the size and power requirements of ECM Systems, they can only be mounted in vehicles and aircraft. ECM Systems generally tend be about 6' long x 1' wide x 1' high, and require upwards of 1 Gigawatt per half hour of use. Power, robot, or body armor can not be equipped with ECM Systems.


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