Deciding that your dagger, or anything else you've discovered in your exploration is any match for the assassin's sword and advantage of the high ground, you stealthily slip away using your Ranger training you received from Aragorn himself. Once out of earshot you tun and run as fast as you can towards the sound of the pounding surf As you near the cave entrance in the seawall you smell the coppery scent of blood, a lot of blood. At the entrance to the cave you see the bodies of 4 slain guards, their wounds so severe and obviously mortal that there is no reason to stop. Again you thank your stars you didn't try to take on the assassin. Scaling the cliff to Ghostkeep you shout up to the guard of what you saw in the Dungeon Labyrinth. He turns and disappears leaving you pacing at the unopened gate. After 15 minutes he returns to his post, waves, smiles and lowers the gate. You are met in the courtyard by Ghostheart and 5 of his personal guards. Grinning broadly he clasps your arm and shakes your hand saying, "Thank you Adventurer for saving the life of my Mage and myself. We dispatched her quietly on the stairwell so as not to alarm the other guest. The assassin was here to release "The Lord of Terror, Diablo" from my dungeon. If he had been successful in doing us in, that would of released the magical bonds bonds holding him there.If you had tried to leave the labyrinth by the North Door to the stairwell back to the Great Hall, your adventure might have gone a little differently. Ghostheart presses a large leather pouch of gold coins and precious stones into your hand."Take this as a small token of my gratitude, use it outfit yourself for your next quest. Now let's rejoin the guest in the main hall. Please keep our little adventure our secret, I wouldn't want to make the other guest jealous. You wonder to yourself if you could of taken the assassin on with your dagger, now that would have been a Bards Tale! You take the torch from the wall to light your way to...