Our Rules
Index
Game seqeunce, tables & statistics
Teams and the basic stats
Atificial team
Chaos
Chaos Dwarf
Dryads
Dwarf
Elf - Dark
Elf - High
Elf - Wood
Elf - Wood
Firmir
Gnomes
Goblin
Golem
Halfling
Humans
Lizardmen 1
Lizardmen 2
Lizardmen 3
Lycanthropes
Nippon
No Clearance
Norse
Orc
Orcs - Savage
Skaven
Skaven\Goblin
Slann
Snotlings
Tyranids
Undead
More about the teams
Artificial Team
Chaos
Dryads
Elf - Dark
Fimir
Gnomes
Golem
Halfling
Lizardmen
lycanthropes
Nippon
No Clearance
Norse
Orcs - Savage
Skaven
Skaven\Goblin
Snotlings
Tryanid
Undead
Team Rules
Mixed team rules
Mixed team rules & fanfactor
Mixed team rules & team rerolls
Notes on allied players
Secret weapons
Star player rules
Big guy rules
Big guy and star player rules
Notes about big guys
The rest of the players
The star players
The big guy teams
The magic system
General rules
Magic colleges
Kinds of magic
Master skill list
General skills
Passing skills
Agility skills
Strength skills
Physical skills
Negitive skills
New skills
More about the skills
Dauntless
Diving tackle
Dump off
Frenzy
Hail mary pass
Hypnotic gaze
Mighty blow
Multiple block
Pass block
Passing
Piling on
Pro
Regenerate
Shodowing
Spikes
Stand firm
Strip ball
Stunty
Sure feet
Throw team mate
General rules
Adding bonuses
Apothacaries
Assasins
Balls
Blitz
Block
Bouncing ball
Bye week
Coaching
Crowd
Diease
Fan factor
Follow up
Forfeiting
Foul acts
Freebooters
Game scoring
Handoff
Home field advantage
Illegal procedure
Imports
Injuries
Interceptions
Kick offs
Loan sharks
Mutations
Overtime
Picking up the ball
Player stats
Raise the dead
Rerolls
Star player points
Star plaayers
Trophies
Turnovers
Using skills
Wizard