Crossroads, The: The Crossroads is where ALOT of things happen. A new Inn is opening there, which should be operational VERY soon. It is called The Lasthaven Inn and will provide drinks and food and housing to individuals.
Location: It is in the valley and it is the spot in the Rolehaven forests that most main trails meet up with. It is in a complete clearing and is impossible to miss. It is down in the valley and slightly east of Rolehaven.
-There is one picnic table there and several wooden foot bridges and a waterfall to its left (or west).
Druid's Rock: An ancient boulder which once was protected by the magic of Druids. Any fighting on or near this rock turned the combatants into squirrels until a remove curse was cast on them.
Location: This gigantic rock is located far west of Rolehaven, in the valley itself. It is surrounded by two small wooden foot bridges and is right in the water, just outside of Thieve's Woods.
-Near the large bridge that goes OVER the valley.-
Elf Town: Elf Town is where most of the Elves from the lands come from. It is a magical portal and can only be accessed by full blooded elves or those that accompany them. It leads directly into Faery Land.
Location: Farthest East of Rolehaven, in the valley itself.
-It is the mound located slightly west of the soccer fields-
Gromite's Temple: Years ago before the wars that created Rolehaven's new city there were the followers of Grom. A mixed bunch of utterly evil beings. The Gromites were known for the awesome magical weapons they wielded.
Location: East of Rolehaven, NOT in the valley, rather close and down the main path leading to the right.
-It is the small clearing which has a raised manhole and somekind of yellow post sticking out of it, it looks sort of like a bishop from chess.
Hammerspire: This is the Dwarven Stronghold of Hammerspire. It is where all of Rolehaven's weapons and armor of quality comes from.It is home to MANY dwarves and other mountain dwelling beings.
Location: It is a large mountain north and up the hill side from Thieve's Woods.
-It is as far up the hill from the valley and north as you can get before reaching mundane houses. There is a park bench up there which symbolizes the Forges of Hammerspire.-
Hobbit Holes: The Hobbit Holes are an intricate grouping of many small holes and dens deep in the bamboo field just behind the Crossroads and to the West. It is where most Halflings of the realms call home and many things have been hidden there. It is rough to get around in because outside it is mostly swampy land. Halflings manage easier since they know of other entrances.
Thieve's Woods: The Thieve's Woods is a notorious forest in which many of Rolehaven's undesirables hide out. It is a known place of villainy and of bandit camps and also holds the burial ground of an ancient Rolehaven Lord and the ruins of Cyric's temple. It is large with MANY places to hide. It is wise not to venture inside unless you are accompanied by a thief belonging to the Thieve's Guild.
Location: It is far west of Rolehaven, in the valley. It's enterance is right next to Druid's Rock, a small set of wooden stairs leads inside. It enterance is directly before a small wooden foot bridge which leads to druids rock.
-It is the large woods that has many paths in it nearly UNDER the large bridge west of Rolehaven.
Valerian's Grave: Long long ago there was an Archer Rogue named Valerian, he lived in times long passed. Before even Dairogan ventured here. He was well known for great feats of archery and when slain was given a permanent place of rest. It is somewhat hard to find this grave.
Location: Valerian's grave lies on a small hill in the middle of Rolehaven's valley. If you head towards Druid's Rock and Thieve's Woods it would be on your right. It is right next to a small wooden bridge off the right of the main trail through Rolehaven. A small wooden staircase leades to a wooden walkway and leads to the grave.