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A Summary of the Gods and Goddess' who rule our lives
by Chasmyr
Susta  Mystryl  Delicar  Tril'im  Zhelabel  Cambrin  Bel'Partion  Eddass Elrondson 
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Susta: Neutral Good Greater Goddess who controls the spheres of health, fertility and nature. She is the patron of farmers, druids, and rangers. Her symbol is a sheaf of wheat held in an owls talons. She is a close ally and friend to Tril'im, without his waters, her job would be much harder. The oath "By Susta's Breast...." means something is extremely good or extremely pleasing.
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Mystryl: Lawful Neutral Lesser Goddess of magic and spellcasting. She is the patron of all spellcasters, but most especially wizards. With the Ascension of Eddass in 1378DW, her worship has been dwindling, as former worshipers turn to the more powerful diety. Her symbol is a golden ring emblazoned upon a magical item. Items of great antiquity frequently bear her symbol.
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Delicar: True Neutral Greater God of death, rebirth, healing, growth, and time. Delicar's symbol is the everturning wheel. He is invoked at funerals and births. Delicar is sometimes refered to as the Twinned God for his dual purpose in both life and death. An oath sworn to the Twinned God is meant to be kept forever. Delicar is called the patron of midwives, and doctors. He is also held in reverance by some cults of necromancers. He is a close ally of Tril'im as they must work together to fulfill their responsibilities.

Delicar's Priests are only allowed to wear armors up to chain mail, and may use a shield. They also may use blunt weapons, with the exception of a short bow. They have the ability to turn undead. Major access to the following spheres is allowed: All, Creation, Healing, Necromantic, Time, Wards. Minor access is granted to the spheres of: Divination, Gaurdian, Protection, Summoning, and Weather. Some spell-like powers are also gained by priests of Delicar. At first level, the ability to cure light wounds 1/day is gained. At 3rd level the ability to cast plant growth 1/day is gained. At fifth level, the ability to accelerate healing 1/day as the spell is gained. At the 8th level of ability, the priest can call upon Delicar for holy might, as the spell, 1/day. Finally, at 14th level, the ability to cast ressurection 1/month is granted.
If the Skills and Powers rules are used, the class abilities of Expert Healer and Detect Undead are a requirement for priests of Delicar.
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Tril'im's holy symbol
Tril'im: Neutral Good Intermediate God of water, change, and trade. His symbol is a stylized waterfall, and his shrines and temples always have some sort of falling water or fountain within them. Tril'im is the patron of sailors, fisherman, and merchants. He is also sometimes called the patron of artists. He is allied with Delicar and Susta.
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Zhelabel: Lawful Neutral Lesser Goddess of music, and art. Patron of bards, artists, minstrels, and children. She is the sister of Mystryl. Her symbol is a song, or a well crafted peice of art.
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Cambrin: Chaotic Good Intermediate God of wanderers, adventurers, thieves, seeker's of secrets, luck, and chance. He is the patron god of adventurers, and good-aligned thieves. Scholars frequently swear to him. He is a close friend to the god Eddass, and in fact, is commonly believed to have been Eddass' patron in his mortal life. His symbol is the open lock.
Cambrin grants to his followers major access to the spheres of All, Healing, Travelers, Divination, Law, and Gaurdian. He allows minor access to War, COmbat, Wards, Numbers, and Thought.
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Bel'Partion: Lawful Good Lesser God of knowledge, gaurdians, and secrets. His patrons are gaurdsmen of any sort, scholars, libraries, and archivists. Wizards and psionicists are frequently known to revere him. His symbol is an open book or a closed chest.
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Eddass Elrondson: Neutral Good Greater God of creation, magic, life, triumph, war, and innovation. Eddass is the only elven greater god who was once a mortal. He is comonly believed to have been a warrior/mage who was present at the first battle between the elves and the drow, and to have distinguished himself there. Legend has it that he was unbeatable in battle. He was credited with being able to get out of any situation victorious. No matter the odds. As a wizard, he was credited with the creation of many innovative and ground breaking spells and items. He is credited with having forged two artifacts. While still mortal, he forged the sword Samarcus to aid him in battle. After his ascension (believed to have occured in 1378DW), he created the Gauntlets of Eddass in an effort to aid his few (at the time) worshipers in the ongoing war against Lolth's Children. He is also credited with creating the rakasta race shortly after his ascension. As such, they worship him exclusively. His symbol is a raised green gauntlet. He is often invoked in the creation of magical items. He is known to be a close ally of Cambrin, who was his sponsor in life. He has had conflicts with Mystryl on account of her worshipers converting to his worship, but as yet this has been a peaceful conflict.
His priests are allowed chain mail, blunt weapons, and long swords. Priests can by any good or neutral alignment. They are further allowed to specialize as a fighter in the long sword only. He grants to his priests major access to Healing, Creation, Combat, All, Astral, Protection, Necromantic, Divination. He grants minor access to all other spheres. He has one major injunction to his followers. The use of necromantic magics is restricted to creative, life-enhancing, or gaurding applications. No other use of it is condoned.
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