All information is from A Grand Tour of The Realms.
Eveningstar is an unfortified town of 50 or so main structures situated where the High Road crosses the Starwater. Eveningstar is a crossroads village and home to skilled craftsmen who produce wine, parchment, and wool for the weavers of Suzail and Daerlun. Eveningstar is a market for the small, but good, farms in the vicinity.
Several good inns serve the traveler and adventurer, including the Lonesome Tankard, whose proprietor is Duman Kiriag (NG hm F5), and the Golden Unicorn, Selda Imyara, propetior. A third inn, the Welcoming Hand, is still a burnt-out ruin, the result of a magical bar brawl.
Eveningstar's lord is Tessaril Winter (CG hf W12/F10), who is both quick and efficient in her duties to the crown. She is aided by her herald Tzin Tzummer (NG hm B7) and the town clerk, Aldo Morim (NG hm F3). Tessaril has a soft spot for adventurers and aids them when possible.
Eveningstar is a regular watering hole for the disguised king of Cormyr when he is out pressing the flesh, as the king is an old friend of Tessaril. Most of the natives know Azoun by sight, and treat his majesty as one of thier own.
Link Exchange Member Free Home Pages at GeoCities Eveningstar has one large temple, the House of the Morning, dedicated to Lathander. Its patriarch is Charisbonde Trueservant (NG hf P11). The House of the Morning is also the home of a retired Knight of Myth Drannor, Jelde Asturien of Lathander (NG hm P9). The sarcastic former Knight acts as the temple's seneschal, and is known to carry a ring of spell storing with three raise deads and two flame strikes stored in it.
Eveningstar's only other feature of note is a type of flying cat found in the area. These cats, known as tressym, have free run of the place, and are treated as mascots and signs of good luck. Lord Tessaril has a tressym familiar.
Eveningstar, like Shadowdale in the Dales, is located near a collection of ruins and underground caverns. The most notable of these is the Haunted Halls. Hidden within a steep-sided gorge north of Eveningstar, the Haunted Halls consist of a ruined keep and a nearby cavern complex, though most think only of the keep as the Haunted Halls.
The Haunted Halls were a long-standing bandit hold, cleaned out most recently during the reign of King Azoun III, and unoccupied since. They have been raided several times since then by adventuring companies, but rumors persist that the Halls hold rich treasure.