Lancott Geraweu

Wait! We need a geoguide....

Age:
Hair:
Height:
18
Blonde
5' 9"
Sex:
Eyes:
Weight:
Male
Blue
171 lbs.
Race:
Class:
Align:
Human
Paladin
Lawful Good

Definitely one of the oddest paladins ever to make an appearance in my campaigns. He prefferred the battle axe over all else, walking tall and proud, yet always very meek and afraid of battle. Although his power came from many gods, as he worships the Faerunian pantheon et al, people often wonder if he actually is a disciple of Ilmater's. Until they see him get angry....

Definitely somebody you don't want to anger. He has a really long fuse, and can hold out for a long time. When he does get mad, he prefers to kick butt, and heads do roll. He calms down rather quickly, though, and forgives rather easily. All you need is to ask. A paladin in almost every sense of the word, his only real hatred is for the undead and necromancers who dabble with them. He likes to let the dead be, so he is rather hostile when it comes to dispatching with them. He will do anything in battle when confronted with them, including disregarding the laws of chivalry when dealing with the mindless undead.

He can be found praying in any temple of a god of neutral or good alignment, yet has been known to tithe a gold or two the evil gods out of respect for their power and the love of life--he wants to keep his.

 
Strength

Hit Probability
Damage Adjustment
Weight Allowance
Maximum Press
Open Doors
Bend Bars/Lift Gates
 
18/00

+3
+6
335
480
16(6)
40%
   
Intelligence

Max # of Languages
Max Spell Level
Learn Spell
Spells per Level
Spell Immunity
 
10

2
--
--
--
Nil
 
Dexterity

Reaction Adjustment
Missile Attack Adjustment
Defensive Adjustment
 
7

+0
+0
-0
   
Wisdom

Magical Defense Adjustment
Bonus Spells
Spell Failure
Spell Immunity
 
16

+2
--
0%
Nil
 
Constitution

Hit Point Adjustment
System Shock
Resurrection Survival
Poison Save
Regeneration
 
10

+0
70%
75%
+0
Nil
   
Charisma

Maximum # of Henchmen
Loyalty Base
Reaction Adjustment
 
17

10
+6
+6

Hit Points: 8   Armor Class  4
Chain Mail
Small Shield



Saving Throws
vs. Paralyze, Poison
vs. Rod, Staff, or Wand
vs. Petrify/Polymorph
vs. Breath Weapon
vs. Spells
 
12
14
13
15
15
  Experience
Current:
Next for Level Up:
Current Level:
Maximum Level:
 
1,060
2,250
1
Infinite

Weapon Proficiencies
Halberd
Battle Axe
Long Sword
Hand Axe
  Non-Weapon Proficiencies
Read/Write Common
Horse Riding
Rope Use
Etiquette
 
Int +1
Wis +3
Dex +0
Cha +0

Lancott has the following abilities:

Lay on hands, once per day. Heals 2 hit points.
+2 on all saving throws (calculated above).
Immunity to all disease.
Ability to cure disease with touch.
The ability to sense evil within 60'.
Surrounded by an aura of protection, 10' radius. All evil beings within suffer -1 to their attack rolls.
1