Turak of Selune
Moon Knight
Wait! We need a geoguide....
Age: Hair: Height: |
19 Brown 6' 7" |
Sex: Eyes: Weight: |
Male Brown 145 lbs. |
Race: Class: Align: |
Human Priest Chaotic Good |
Many people look upon Turak (with the emphasis on the the last syllable) and laugh. How can a man be a priest of Selune?! He is one, and there's nothing to joke about when he's involved. He is stern and serious most of the time, haveing had to rise up through the ranks to become a priest in an overwhelmingly female clergy. It has not been easy, and Turak is a little hostile towards women for this, yet maintains respect for them as well.
Turak has never been lost once in his life. He thanks Selune every day for this, and prays for her guidance in everything he does and everywhere he goes. He is a master at travelling at night, especially when the moon is full. He fights in a full moon without any penalties to his attack roll, and fights especially fiercely during such nights. He takes an active role in the destruction of the Church of Shar, whom he hates with a passion.
He is protective of his friends, yet is a little confused as to how to act around them. He cares about them, yet isn't sure how to open up and tell them that he appreciates their company and enjoys being around them. Maybe that's a woman thing he's not supposed to worry about.... Needless to say, he's a little confused in life.
Strength
Hit Probability
Damage Adjustment
Weight Allowance
Maximum Press
Open Doors
Bend Bars/Lift Gates |
13
+0
+0
45
140
7
4% |
|
Intelligence
Max # of Languages
Max Spell Level
Learn Spell
Spells per Level
Spell Immunity |
11
2
--
--
--
Nil |
Dexterity
Reaction Adjustment
Missile Attack Adjustment
Defensive Adjustment |
15
+0
+0
-1 |
|
Wisdom
Magical Defense Adjustment
Bonus Spells
Spell Failure
Spell Immunity |
16
+2
1st: 2
2nd: 2
0%
Nil |
Constitution
Hit Point Adjustment
System Shock
Resurrection Survival
Poison Save
Regeneration |
9
+0
65%
70%
+0
Nil |
|
Charisma
Maximum # of Henchmen
Loyalty Base
Reaction Adjustment |
7
3
-2
-1 |
Hit Points: 30
|
|
Armor Class 3
Splint Mail
|
Saving Throws
vs. Paralyze, Poison
vs. Rod, Staff, or Wand
vs. Petrify/Polymorph
vs. Breath Weapon
vs. Spells |
9
13
12
15
14 |
|
Experience
Current:
Next for Level Up:
Current Level:
Maximum Level: |
16,264
27,500
5
Infinite
|
Weapon Proficiencies
Footman's Mace
Club |
|
Non-Weapon Proficiencies
Spellcraft
Healing
Read Write Common
Horse Riding
Direction Sense
Navigation
Faerunian Religion |
Int -2
Wis -2
Int +1
Wis +3
Wis +1
Int -1
Wis +0
|
Spell Progression:
5 / 5 / 1
As a Moon Knight if Selune, Turak carries a Moon's Hand, a weapon that acts as a footman's mace, unless wielded by a Moon Knight. When in the hands of a Moon Knight, it has a +1 to hit/+2 dmg. as per specialization. It gains an additional +1/+1 when smiting undead creatures or evil lycanthropes. During the 3 days of the new moon, all bonuses are lost.
During the 3 days of the full moon, Turak gains the ability to turn undead 2 levels higher than his current level. During the 3 days of the new moon, he loses the ability to turn.
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