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Eldren's Critical Hit Tables
Copyright 1998, C. Simons

WARNING: Contains material for MATURE gamers only. Please game responsibly! Thank you!

Critical Hit Table #1
d20 RollMultiplierBonus Outcome
1-7
8
9
10
x2
x2
x2
x2
Damage bonus only.
Knock down: Defender has +2 initiative.
Knock out: Defender unconscious for 1d4 rounds.
Defender's AC worsened by 1 pt., morale check, +4 initiative.
11-13
14
15
16
x3
x3
x3
x3
Damage bonus only.
Knock down: Defender drops weapon, +4 initiative
Knock out: Defender unconscious for 2d4 rounds.
Severing, Crushing or Impaling blow plus morale check.
17-18
19
20
x4
x4
x4
Damage bonus only.
Knock out: Defender unconscious for 3d4 rounds.
Severing, crushing, or impaling blow, plus morale check at -2.

Here is the graphic part. CHILDREN: Get your parents permission to use these!
(They might think that I'm corrupting your little heads....)

Table #2, The Violent One....
1d6 RollSeveringCrushingImpaling
1
2
3
4
5
6
Foot
Hand
Leg
Arm
DM's Choice....
Head*
Foot
Knee
Hip
Shoulder
Hand
Head*
Leg
Arm
Stomach
Chest
Shoulder
Head**
*This blow results in instant death.
**This blow will result in death at the end of the round, or sometime during the next round, DM's choice.
NOTE: If you prefer a less deadly critical hit table, then one option could be to lessen all head shots to a x3 damage if the defender is wearing a helmet....
1