A huge, 25-foot muscular hulk with the distorted, flattened face of a monstrous human. A cage of ribs covered in hundreds of pounds of muscles; two huge, beefy arms capable of tearing a redwood in half, with hands of enormous proportions armed with 6-inch long claws as tough as diamonds; legs of steel, thighs several feet around, and feet that threaten to turn you into roadkill; a mane of flames coursing down his neck to the small of his back and a long flaming tail that reminds you of nightmares.... Piercing black eyes like onyx and smoke streaming from its nostrils, it looks at you with childish delight as its tattered black shorts flap in the wind....
BALROG
© 1998, C. Simons
Terrain:
Frequency:
Orginization:
Activity Cycle:Desert/Sub
V.Rare
Solitary
AnyDiet:
Intelligence:
Treasure:
Alignment:Carnivore
15-16
????
CE
No.Appearing:
Armor Class:
Movement:
Hit Dice:
Thac0:
# of Attacks:
Dmg/Attack:One
1, Natural
15
16 or 80 hp
5
2 or special
3d6+6Special Attacks:
Special Defenses:
Magic Resist:
Size:
Morale:
Experience:Breath Weapon
All heat/fire attacks
20%
Huge, 25' tall.
17
9,000The Balrog is a very devastating and territorial freak of nature. Nobody is sure if it is a giant, demon, or what, but they know they should run when they see one. It delights in ripping little things, like PC's, apart.
- Wears no armor, but hits hard.
- Usually picks one target and eliminates it first, or uses breath weapon.
- Breath weapon can be used only twice per day, and does 12d6+6 dmg.
- Immune to all heat attacks, but cold damage does double, and water is normal.
- Is not a stupid monster for slaughter. Will run away and can be found with a horde of orcish, gnoll, or sometimes even bugbears in it's service.
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