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MASS DEFENCE
mission

UNIT ATTACKER DEFENDER
HQ 1-2 1-2
ELITES 0-3 0-3
TROOPS 2-6 2-6
FAST
ATTACK
0-3 0-3
HEAVY
SUPPORT
0-3 0-3

OVERVIEW

An attack force struggles to overcome the superior numbers of an enemy position.

SCENARIO SPECIAL RULES

Victory Points, Sustained Attack, Infiltrator, Reserves and Deep Strike special rules are used.

SET-UP

1 Set up the board as normal. The Defender picks a board edge and deploys within 24" of it. Units from the Troops section may be recycled as per the Sustained Attack rules.

2 The Attacker deploys anywhere at least 18" away from the Defender's deployment zone. Attacking Infiltrators may be placed anywhere at least 12" away from an enemy model. Deep Strike units may be held in reserve.

3 The Attacker goes first.

Board Diagram

MISSION OBJECTIVE

Determine a victor using the Victory Points method. The Attacker gets additional victory points equal to the points value of any Attacker unit in the Defender's deployment zone at the end of the game. The Attacker gains victory points for any Defender units that are destroyed and subsequently re-enter play due to the Sustained Attack rules.

RESERVES

Attacker units with the Deep Strike ability may enter play as per these rules as and when they become available. Defender units that enter play using the Sustained Attack rules do so from the Defender's board edge.

GAME LENGTH

The game lasts 6 turns.

LINE OF RETREAT

Troops that are forced to fall back do so towards their own table edge.

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