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and is used with the permission of its owner, Anne McCaffrey. |
Fabrinath is Sr. WeyrWoman Sabria's gold dragon and she will be having her next PC (Player Character) Hatching this Spring. OOC (Out of Context) applications for Search will be available in late Feb. Interviews will be conducted throughout the OOC period, though IC (In Context) Search will not actually be conducted till Fabrinath clutches sometime in late March. Applications will be accepted only up till the day of the Clutching and we will most likely search all Candidates within the first two weeks afterwards. The Hatching itself is scheduled for late April to early May. More specific dates will be posted both on the MOO and on this page when they are available.
Timeline |
Feb 25th: | Fabrinath rises! OOC Search opens. |
Late March: | Fabrinath clutches. OOC Search closes; |
IC Search begins. | |
April 14: | Have all candidates Searched. |
Early May: | Hatching concluded! |
Policy and Rules
This is a list of general rules and guide lines that Bahrain Weyrleaders and
Searchriders will follow in terms of Search. While some of the rules may be
bent, the rules that state will not will certainly not be bent or broken
at all.
1. Staff members such as the Headwoman, Steward, etc, are unlikely to be
Searched. However if the person has already spent several months at Benden
or were present for more than one Hatching, then considerations will be made.
Since IC permissions from the area leader is needed to apply, speak with
Sabria if you have questions.
2. Crafters posted at the weyr are considered to be temporary residents since
reposting is up to the craftmasters. However, crafters will not be Searched
without permission from their craft and we would prefer if they spend
sometime at the Weyr before applying.
4. As a courtesy, Benden Weyr will not Search in the lower caverns of other
Weyrs, nor will Searchriders of other Weyrs be expected to come to Benden.
5. VP policy states that for now, there will only be one rider alt per player.
This may change later when VP opens more Weyrs, but that will not be
determined till a later date. Until then, the one rider per player rule
stands.
6. Lord/Lady Holders or CraftMasters will not be Searched.
7. Crafters with the rank of Master, Lord/Ladies, or Heirs will not be
Searched except for special circumstances and IC/OOC permissions from all
relevant area leaders. It will be very unlikely that this will happen.
8. Residents of Holds, Journeymen and Apprentices of all crafts, need to have
IC permission to be Searched from their area leader, before applying.
9. We would rather not Search Holdless people, we prefer that characters have
settled into some part of Pern society before applying. This is so that if
you unfortunately don't Impress, you have a home or craft to return to.
10. The character should be minimum 13 turns of age or maximum 25 turns.
Exceptions might be made, but the best chances are for characters within that
range. Characters are expected to have been created at least one week before
applying for Search. Candidates are expected to be physically fit and able
to perform the duties of a dragonrider, there will be a mandatory physical
performed by the Weyr healer after Search (rp'd).
Please understand that these rules are only for your benefit and if given
careful thought, there are not many rules that would affect most applicants
and are logical in nature.
Please note that the committee reserves the right to confidentiality about
Search. If you are not searched and wish to know why, @send to *bwsearch.
If we feel we can tell you the reasons, then you will be mailed a response,
if not, there is nothing we can do to help, regrettably. Note that harassing
committee members will not be in your favor for the next Search.
If there are any other questions, page Sabria, Kalanthe, Elisandra, or Muireann. Or
send mail to *bwsearch. Or email Sabria
Thank you for reading this.
3. Weyrfolk are expected to have spent at least several months at the Weyr
before applying for Search. This is make sure there is plenty of character
developement, as well as making sure residents are not here at Benden simply
because they believe it will make the chance of Impression higher. The only
way it does is because we get to know you better during those months.
How To Get An Application
It's easy really. First, create a character (see the bottom of the VP page if you don't know how.) and find a place to live. Then send MOO mail to *bwsearch with the subject Applying for Search. In the body of the message leave the name of the character you're applying with and your email address by which we can send you your application and any follow up information letters. If you don't know how to send MOO mail, simply ask anyone else online via page about mailing. Most will be glad to help you out.
If you don't have an email address to receive mail with or wish to keep your email confidential, send the request to Sabria, she will therefore be the only one to see the email address.
Within a day or two, you should receive an email with the application enclosed as well as information on how to send it back to us and what you should do next.
Tips and Suggestions
Info Packet on Gold Riding.
Stay tuned for more.
A Synopsis of what Hatching Day might be like!
Imagine, you're doing last minute chores when suddenly the ground
seems to resonate and a building bizarre, eerie sound echoes through the
entire Weyr. You're told to get back to the Candidate Barracks and change
into your robe. There's chaos, some hysterics, some laughter, lots of
excitement as you're herded out towards the Hatching Grounds. You pass
beneath the great arching entranceway, the floor is smooth from the
thousands of feet that must have passed this way, many with the same fears
and anticipations you feel as well. Then you're there, the oppressive
heat from the blinding white Benden sand wafts over you like a wall. This
isn't like a beach, but rather like suddenly walking into the heart of a
desert. The Cavern itself is lit by glows and the great gaping maw of the
sky entrance. It is then you realize the sheer magnitude of the cavern's
size, whole wings of dragons are passing through overhead to deposit
their riders and passengers on the stands at the south side of the Sands.
Huge stands, ringing the entire side wall. And completely filled with
people. Normally this cavern echoes with there merest trickle of sand,
but with hundreds of people around, the air practically moves with sound,
and you realize as you enter, that every eye will land on you at some
point.
Just as you're about to put a foot down on the Sands, the most
awesome/scary sight you might ever encounter meets your eyes. A large,
GRUMPY, and VERY PROTECTIVE Queen mother is standing, hovering over her
eggs and sided by an equally large bronze sire. They'll both eye you as
if sizing you up, deciding if you're worthy of even coming close. I
suggest you bow and show your respect. After you do, you step onto the
sands and OUCH!! They are hot, burning, scalding, those Candidates who
didn't choose to wear sandals are going to leave with light blisters or
worse for sure.
The eggs are/or will tremble and that's when an eerie hush will
settle (at least in comparison to the earlier mindless chatter from the
stands) across the cavern as the first egg breaks. The dragonet emerges.
Now, this isn't a creature of light and air, he/she can't even fly yet.
The dragonet will be sticky-wet with egg goo, clumsy from limbs that have
never been used before, and most of all, they're bent on finding their one
true love, food. Oops, I mean their partner/lifemate. Since they're so
intent on finding THE ONE, they might not quite... see you standing there,
unless it is you they're looking for. If a dragonet shows no sign of
slowing down as it barges, rolls, trips, or lumbers towards you... GET
OUT OF THE WAY. The creature bearing down at you will be awkward,
sometimes with oversized limbs, still having to grow into them. They
might be noisy, pushy, or very picky, but if one should miraculously and
lovingly choose you... then suddenly it's like a window opening into a
bright new spring day, or a bomb set off in your mind... they become an
integral part of you, something that will always be there for you and most
of all, entirely wonderful and beautiful to your eyes.
But till that moment though, it'll be mass confusion there. Some
dragonets will mill around for ages looking for their lifemate,
sometimes walking right past them and then finding them hours later going,
"Oh! There you are!" Impressions will be happening left and right,
sometimes there'll be a long break between any movement of the eggs at
all. A Hatching could be frighteningly quick, with partners wobbling off
the sands together in no time, or it could drag as the babies take a good
long time to emerge. But in any case, there's usually very little way of
telling which one heading your way is actually THE ONE until he/she (Yes,
he or she, they're not "its" in any sense of the word, fully sentient
creatures of wonderful nature) looks into your eyes and speaks into your
head.
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