New Rules for Dwarf and Halfling Teams

Under the newest GW rules, the rules for Dwarf Alchemists and Halfling master Chefs have been replaced by the following

Dwarf Runesmiths

The Runesmith may be hired just as a wizard for other teams(50,000 per game). The Runesmith inscribes powerful runes onto the armor of one of your players. At the beginning of the game, roll 1d6 to determine the effects of the Runesmith

All runes disappear at the end of the match, leaving no trace on the armor of the player

Halfling Master Chefs

The head coach for the Halfling team is now considered to be a Master Chef(and is free to the team). At the start of each half, roll 1d6, and with a result of 2 or better, the team takes an extra re-roll(and the opposing coach loses one).
For every 20k the team spends before the match, another D6 may be rolled at the start of each half. All money must be spent before any dice are rolled.

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