Domain Action Theme

Create Business

By Martin Hale


New Domain action - "Create business"

In reaction to some of my players having problems getting income I created a new domain action called "Create business"

This action simply allows a regent to invest money in a business in his realm (Or begin one from scratch). The business is limited by the regents non-weapon proficiencies or one of his henchmen.

The business costs whatever the regent decides to invest and will return, once it is built an amount or percentage based on a random role.

On a d10

1. Loose money entirely
2. Loose part of investment -25%
3. Loose part of investment -10%
4-6. No profit
7-8. Marginal Success +10%
9. Good Success +20%
10. Roaring success +50%

Building of a business proceeds as per the build rules for any normal build action. No rolls on the table above are made until the build is complete.

For example:

A regent (With the forester proficiency) decides he/she wants to build a lumber mill as a business, he/she spends 10Gb. After checking for the success of the build action he/she rolls to see how far building progresses for the turn(1d6). He/She manages to complete 5Gb's of the construction. The following turn he/she rolls another 5 and thus completes the building. On the following turn he/she makes the first roll on the random table. The regent rolls an 8 which means that a marginal success was achieved of 10% on the value of the business. (In this case the regent claims 1 Gb)

Other possiblities include adding investments which are of greater risk or lesser risk - Someone else might want to creat these.


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