A regent can command forces to raid a single neighboring province or,
provided he/she has ships, a seaside province. The pillaging will
result in the seizure of goods worth the equivalent of moderate taxation
of a province equal to the number of raiding units involved but not more
than the raided province itself. The GBs seized will be deducted
from the victim's treasury, and the province will lose one loyalty level.
The raider can choose to attack a holding in the province instead of
pillaging. This plays out as a Contest Holding action, with the raiding
units acting as the raider's holding. Or, if the raider so chooses,
he may raid a trade rout in such a province. Doing so would gain
the raider 1/3 of the amount the trade route would bring in to its owner.
Due to the turmoil, however, the route would be shut down for the domain
turn, bringing in nothing for its owner.
The raider can not occupy the province but must retreat after the raid. Neither does this raiding result in a loss to the province level as in pillaging an occupied province.
If the victim has any units in the province a battle will occur. However,
neither side can bring in reinforcements or move units
out of the province. The battle occurs before any raiding, thus
if the raider loses the battle he gains nothing and loses much.
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