For each action that a NPC ruler makes during a domain turn there is a chance of gaining experience points. This is only possible for actual Domain Turn, and not for Free Actions. I have listed below the action that it is possible to gain experience for and the values involved.
Agitate:
- 250 / province agitated successfully.
Contest:
- 500 / province contested successfully.
Create Holding:
- 1000
Declare War:
- 2000 / successful battle if regent is leading army.
- 500 / successful battle is regent is not leading army.
Diplomacy:
- 100 - 3000 depending on success of diplomacy.
Espionage:
- 2000 if successful.
Forge Ley Line:
- 1000 if successful.
Fortify:
- 100 / castle or holding level.
Investiture:
- 10,000 / province invested from unwilling regent
- 5,000 / holding invested from unwilling regent
- 2000 / province invested from willing regent
- 1000 / holding invested from willing regent
Lieutenant:
- 50 / level of lieutenant
Realm Spell:
- 1000 + 100 / level of spell
Research:
- 50 / level for standard spell research
- 500 / battle spell researched
- 5000 / realm spell researched
Rule:
- 100 / level for holdings
- 500 / level for province
Trade Route:
- 500
Once the NPC has reached the required experience for the next level then he/she must use a training action to advance. A NPC can only advance one level at a time.
These rules should lead to a quick increase for low level NPC's but
once a few level have been gained the advancement will slow down greatly.
This should work out similar to PC's who have adventures to gain experience
from.
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