I have collected here the results of a
discussion on the Birthright Mailing List about the Evolution of Cerilia's
languages. If anyone in the future has something to add to this discussion
then I will add it below.
Theory 1
We've been chewing over the question about
the reading/writing in high/low brect and it came to my attention that
Cerilia, for all its realism falls short on the number of languages that
it contains.
Think of it, after the Roman Empire collapsed
we saw the birth of several languages based on Latin: Spanish, French,
Italian, Portuguese, Romanian and Provencal.
It has already been 500 years since the
Anuirean Empire collapsed and I would think that we would already be seeing
the same thing here.
Therefore I have created a list of the
languages that I think would exist in Anuire, and where they are located.
Anuirean - This is the language that most resembles the language of the fallen Empire. It is spoken near the center of the old Empire, the Countries that speak it are: Avanil, Endier, Ghoere, Medeore, Roesone and Ilien.
Alam - This language developed in
the vast nation of Alamie over a period of several centuries. Although
similar to traditional Anuirean there is still sufficient variation to
make it an independent language. It is now spoken
only in Alamie and Tuornen, which broke
away from that country.
Peninsular - This language developed on the western coast of Anuire as a result of the isolation provided by the Seamist Mountains. The countries that speak it are Brosengae and Taeghas.
Talin - Language spoken on the northwestern coast of Anuire. It has some influence from the goblin languages of Thurazor and the Five Peaks. It is spoken in Talinie and Boeruine.
Dhoesonean/Cariele - These two languages are extremely similar. So much so that they are generaly put together as one language. Due to their isolation from the rest of Anuire the language has developed to a point where it can hardly be recognized. It has heavy Rjurik, as well as some Sidhelien and Goblin influence. It is spoken in Dhoesone and Cariele.
Mhor - This language develpoed in the Mhoried as a mixture of the Anuirean, Cariele, Alam and Eastern languages. It is unique to that country.
Eastern - This language has Brect and Khinasi influences and is spoken in the countries of Aerenwe, Osoerde, Coeranys, and Elinie.
Well, that is a list of the languages that
have developed in the Anuirean empire.
If this post gets enough responses to encourage me, I'll do the
same thing for the other regions of Cerilia and maybe a chart like the
one that came in the Time of the Dragon
boxed set...
By Bearcat
Visit Bearcat's Birthright
Homepage
Theory 2
Read/Write is divided into four sub profs.
1. Andu alphabet (as our latin alphabet)
2. Karamhul alphabet (as our crylic alphabet)
3. Sidhelien alphabet (a mix of latin
alphabet and symbols)
4. Sign alphabet (something like Chines
"alphabet", my suggestion is that humanoids
usually uses this system)
To be able to write and read a language you have to know the language and the alphabet, so to write/read Karamhul you have to take the Language prof. in Karamhul and a Read/Write prof for the Karamhul alphabet.
Anurian languages:
Andu (alphabet 1): You get a half the profs
(rounded down) to understand modern
Anuirean
South Anuirean (alphabet 1): You have
half profs (rounded down) in Andu and -3
penalty in North Anuirean
North Anuirean (alpahbet 1): You have
half profs (rounded down) in Andu and -3
penalty in south Anuirean. This dialect is influenced by the Rjuven
language, so you have a profs value 2 in understanding
talked form of Rjuven.
Rjuven languages:
Rjuven (alphabet 1): You understand some
of Woodland Rjuven as if you had half
profs in it and Anuirean as if you had 2 in it.
Woodland Rjuven (alpahbet 4): This is
influenced much of the elven language and
thereafter developed. It's mostly only talked in Torne, Oulu, Rovan, Jurva
and Jokkajoen. You understand Rjuven to half
your profs and Sidhelien as if you
had profs 3 in it.
Brecht languages:
High Brecht (alphabet 2): You will understand
the lowebrecth dialects to half your
profs.
Low Brecht, West (alphabet 1): You will
understand High Brecht to the half profs
and East dialect with a -3 penalty.
Low Brecht, East (alphabet 2): You will
understand High Brecht to the half profs
and West dialect with a -3 penalty.
Khinasi languages:
Basarji (alphabet 1): You will understand
Inland Basarji with a -2 penalty
Inland Basarji (alphabet 1): You will
understnad "costal" Basarji with a -2 penalty
Vos languages:
Each tribe has it's own dialect and different alphabets in those cases they have a written language, you will always have a -2 penalty when talking with someone outside your tribe.
Demihuman languages:
Sidhelien (alphabet 4): You will understand
all evlen dialects with your normal
profs, while you understand Low-Sidhelien (Woodland Rjuven) only to
your ((half prefs) - 2), never lower than
2.
Karamhul (alphabet 2): You understand
all dwarven dialects to your normal profs,
High Brecht you understand to ((half prefs) - 2), never less than 2.
Nonhuman languages:
Giants, Ogrish uses alphabet 2. Giants
gets a -2 penalty to understand another
giant race's dialect of the language. The penalty between Giant and
Ogrish is -10. Ogrish is divided into two
dialects (Norht/South) and there is a
-4 penalty between those dialects.
Gnoll, Goblin, Orog uses alphabet 3 and
they have a -4 penalty to understand West/East
dialect of their own language and a -10 penalty to understand one of
the other languages.
Troll (usually no alphabet, but known to
sometimes use alphabet 1 or 4): Each forest
has it's own dialect, and the penalty to understand another woods
dialect is -2 plus -1 for each forest between.
As you notice, it's not always the same
penalties in both directions, it's no error
from my side but what I thought would be right. You will not get any
bonus understandings from a bonus understanding,
so a person with North
Anuirean will not understand the elven
language without taking a profs in it. There
will be no bonus if you know North Anuirean and Rjuvien.
I would suggest that you use the following check modifiers instead of those in the PHB, the second on is for your native language.
Languages: Int - 2 (Int)
Read/Write: Int - 3 (Int -
1)
If you don't like the suggestion, then
don't use it or modify it.
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