Reincarnation
As only 4 gods grant this spell I thought, why should they all create
the same incarnations when bringing someone back? I don't think they should
and came up with the following suggestions for incarnation tables:
The easy ones first.
Ruornil: This god of magical woodland places uses the standard Priest
table for Reincarnation, except that Halfling should be used instead of
Gnome for rolls of 37-40.
Sera: The goddess of both good and bad luck uses the table for the
Mage Reincarnation spell when granting this power to her Priests. On a
roll of 24-28 instead of Gnome the creatures former race should be used.
This reflects the greater chance of coming back as you were. The cost for
a Priest of Sera to cast this spell should be extremly high, both for the
character who is being raised and for those who ask for it to be cast.
Nesirie:
01-03 Dolphin
04-08 Shark
09-12 Crocodile
13-16 Giant Seahorse
17-19 Nereid
20-23 Sirine
24-28 Hippocampus
29-31 Aquatic Elf
32-34 Locathah
35-36 Sea Lion
37-40 Nymph
41-44 Water Wierd
45-58 Merman
59-61 Selkie
62-64 Sting Ray
65-68 Crabman
69-70 Marine Eel
71-75 Common Whale
76-80 Sea Otter
81-85 Triton
86-00 DM's choice
Kriesha:
01-05 Bugbear
06-11 Orog
12-18 Gibberling
19-23 Gnoll
24-28 Minotaur
29-33 Goblin
34-40 Ettin
41-47 Hill Giant
48-54 Ogrillon
55-59 Hobogoblin
60-73 Half-Orc
74-79 Kobold
80-85 Orc
86-90 Ogre
91-95 Half-Ogre
96-00 Ice Troll
Submitted by Sepsis.
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