The old story tellers -- or Seanachaidh (pronounced
Shen-AK-ee) -- have woven their tales around the firesides of many small villages for
hundreds (and maybe even thousands) of years. Many a Seanachaidh, it has been said, could
tell a score of tales every night from the beginning of winter to its end without once
running short of a story to tell. The Seanachaidh would not read the stories, for many
could not read. They were committed to memory and passed down orally from one generation
to the next.
Weapon Proficiencies: Like all bards, the Seanachaidh may use any weapon, but most prefer to be seen as inoffensive, and usually carry only a dirk and/or staff.
Nonweapon Proficiencies:
Bonus: Local History.
General: Dancing, Etiquette, Fey Lore, Fire-Building, Modern Languages (any),
Musical Instrument (any), Weather Knowledge; Rogue: Ancient History, Reading Lips,
Ventriloquism; Warrior: Animal Lore, Endurance; Wizard: Astrology, Herbalism.
Equipment: The Seanachaidh is not restricted in the type or amount of equipment he may purchase, though many often carry a musical instrument with them, such as a chanter or small harp.
Special Benefits: These story tellers are
considered to be specialists in the School of Divination, even before they gain access to
their
spellcasting abilities. Therefore, they gain all the normal benefits and penalties of a
Diviner wizard. Additionally, since they come from such a strong-willed people, the
Seanachaidh gains a +1 bonus to all saving throws versus charm-like spells and effects.
Special Hindrances: Seanachaidh bards do not gain the ability to Read Languages, nor can they counter the effects of magical songs poetry.
Wealth Options: The Seanachaidh receives the normal 2d6x10 gp for starting gold.
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