Action: | Class: | XP: |
Agitate | P | 500 |
Assasination | T | 500/level or the target |
Contest | All | 200/level of contested holding |
Create Business | All | 250 |
Create Capital City | All | 200/level of the province |
Create Covert Holding | All* | 750 |
Create Holding | All* | 500 |
Diplomacy | All | N/A |
Espionage | T | 200/level of the province |
Establish Contact | All | 100/level of the province |
Forge Ley Line | W | 100/crossed province |
Fortify | F | 100/level increased |
Hook up | W | 100/level of the highest source |
Investiture | All | 1000 for the player invested |
Modify Unit | F | 500 |
Realm Spells | W/P | 500/level of spell |
Research Realm Spells | W/P | 500/level of spell |
Research Spells | W/P | 250/level of spell |
Research Technology | All | N/A |
Rule | All | 200/holding level |
Trade Route | T | 100/GB value |
War | All | N/A |
N/A : The DM must determine the amount of XP
the player receive for such action.
* : The pc receive half XP for holding not belonging to his class.
All actions not belonging to the class of the pc give him half the amount of XP.
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