Church of the Silver Savior Abduction Team Member
Int | 6 | Ref | 7(9) | Cool | 10 |
Att | 5 | Move | 6 | Luck | 6 |
Body | 7 | Emp | 7 | Tech | 5 |
Combat Sense / Exp | 5-6 | ||||
R. Weapon | 6 | Awareness | 5 | HTH | 4 |
Stealth | 5 | Melee | 4 | Athletics | 6 |
Driving | 5 | ||||
Cyberware
Equipment
These are the ones to watch out for. They have been trained, and trained well. Individually, you might be able to overcome them, but they only work in teams of six or more. They know their tactics, and they know their orders. Usually, they only attack when a plan has been formulated and an objective made clear, but they will back each other up regardless of the consequences. They have been indoctrinated so much that fear and pain don’t effect them and they will die rather than betray the church. They also know more about the church than anyone else (excepting the leaders) does. A turned team member would be a tremendous boon to their captor, especially since it is assumed that they died rather than be captured. |