p_surf.zip contains an include file for POV-Ray 3.1 to create surfaces like "Henneberg's surface":
x=2 sinh(u)cos(v) - 2/3 sinh(3u)cos(3v) y=2 sinh(u)cos(v) - 2/3 sinh(3u)sin(3v) z=2 cosh(2u)cos(2v) where 0 <= u <= 1; 0 <= v < 2pi
download p_surf.zip