- [Alpha95]
-
Alpha Shapes: Definition and Software.
Nataraj Akkiraju, Herbert Edelsbrunner, Mike Facello, Ping Fu,
Ernst Mücke and Carlos Varela.
Extended abstract in Proceedings of the
1st International Computational Geometry Software Workshop,
pages 63-66, 1995.
- [E87]
-
Algorithms in Combinatorial Geometry.
Herbert Edelsbrunner.
Springer Verlag, Heidelberg, 1987.
- [EM90]
-
Simulation of Simplicity:
A technique to cope with degenerate cases in geometric algorithms.
Herbert Edelsbrunner and Ernst Mücke.
ACM Transactions on Graphics, 9(1):66-104, 1990.
- [EM94]
-
Three-dimensional alpha shapes.
Herbert Edelsbrunner and Ernst Mücke.
ACM Transaction on Graphics, 13(1):43-72, 1994.
- [ES96]
-
Incremental topological flipping works for regular triangulations.
Herbert Edelsbrunner and Nimish Shah.
Algorithmica, 15:223-241, 1996.
- [J91]
-
Construction of three-dimensional Delaunay triangulations using
local transformations. Barry Joe.
Computer Aided Geometric Design, 8(2):123-142, 1991.
- [M98]
-
A Robust Implementation for
Three-dimensional Delaunay Triangulations.
Ernst Mücke.
International Journal of Computational Geometry & Applications,
8(2):255-276, 1998.
- [M93]
-
Shapes and Implementations in Three-Dimensional Geometry.
Ernst Mücke.
PhD Thesis. Technical Report UIUCDCS-R-93-1836.
Department of Computer Science, University of Illinois at Urbana-Champaign,
1993.
- [MSZ96]
-
Fast Randomized Point Location Without Preprocessing
in Two- and Three-dimensional Delaunay Triangulations.
Ernst Mücke, Isaac Saias, and Binhai Zhu.
Proceedings of the 12th Annual Symposium on Computational Geometry,
pages 274-283, 1996.