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initialize()
- Method in class unbboolean.gui.scenegraph.
GeneralPickBehavior
Initializes the behavior attributes
INSIDE
- Static variable in class unbboolean.bool.
Face
face status if it is inside a solid
INSIDE
- Static variable in class unbboolean.bool.
Vertex
vertex status if it is inside a solid
intersect(Segment)
- Method in class unbboolean.bool.
Segment
Checks if two segments intersect
INTERSECTION
- Static variable in class unbboolean.solids.
CompoundSolid
intersection operation
InvalidBooleanOperationException
- exception unbboolean.gui.solidpanels.
InvalidBooleanOperationException
.
Exception representing a situation where the solid resulting of a boolean operation is empty
InvalidBooleanOperationException()
- Constructor for class unbboolean.gui.solidpanels.
InvalidBooleanOperationException
Constructs a default InvalidBooleanOperationException object
InvalidBooleanOperationException(String)
- Constructor for class unbboolean.gui.solidpanels.
InvalidBooleanOperationException
Constructs a new exception with the specified detail message
invert()
- Method in class unbboolean.bool.
Face
Invert face direction (normal direction)
invertInsideFaces()
- Method in class unbboolean.bool.
Object3D
Inverts faces classified as INSIDE, making its normals point outside.
isEmpty()
- Method in class unbboolean.bool.
Solid
Gets if the solid is empty (without any vertex)
isLeaf(Object)
- Method in class unbboolean.gui.
CSGTreeModel
Returns if a given object is a tree leaf (if it is a CompoundSolid object, is a node, otherwise is a leaf)
isLighted()
- Method in class unbboolean.solids.
CSGSolid
Checks if this solid is lighten
isMoveMode()
- Method in class unbboolean.gui.
CSGPanel
Returns the move mode status
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