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DustFall
Scott
Lincoln "Omar" Davis
Chapter II
The Top 100 Things
I'd Do If I Ever Became An Evil Overlord
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My Legions of Terror will have helmets with clear
plexiglass visors, not face-concealing ones.
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My ventilation ducts will be too small to crawl
through.
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My noble half-brother whose throne I usurped will
be killed, not kept anonymously imprisoned in a forgotten cell of my
dungeon.
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Shooting is not too good for my
enemies.
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The artifact which is the source of my power will
not be kept on the Mountain of Despair beyond the River of Fire guarded by
the Dragons of Eternity. It will be in my safe-deposit box. The same applies
to the object which is my one weakness.
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I will not gloat over my enemies' predicament before
killing them.
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When I've captured my adversary and he says, ``Look,
before you kill me, will you at least tell me what this is all about?'' I'll
say, ``No.'' and shoot him. No, on second thought I'll shoot him then say
``No.''
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After I kidnap the beautiful princess, we will be
married immediately in a quiet civil ceremony, not a lavish spectacle in
three weeks' time during which the final phase of my plan will be carried
out.
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I will not include a self-destruct mechanism unless
absolutely necessary. If it is necessary, it will not be a large red button
labelled ``Danger: Do Not Push''. The big red button marked ``Do Not Push''
will instead trigger a spray of bullets on anyone stupid enough to disregard
it. Similarly, the ON/OFF switch will not clearly be labelled as
such.
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I will not interrogate my enemies in the inner sanctum
-- a small hotel well outside my borders will work just as well.
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I will be secure in my superiority. Therefore, I
will feel no need to prove it by leaving clues in the form of riddles or
leaving my weaker enemies alive to show they pose no threat.
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One of my advisors will be an average five-year-old
child. Any flaws in my plan that he is able to spot will be corrected before
implementation.
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All slain enemies will be cremated, or at least
have several rounds of ammunition emptied into them, not left for dead at
the bottom of the cliff. The announcement of their deaths, as well as any
accompanying celebration, will be deferred until after the aforementioned
disposal.
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The hero is not entitled to a last kiss, a last
cigarette, or any other form of last request.
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I will never employ any device with a digital countdown.
If I find that such a device is absolutely unavoidable, I will set it to
activate when the counter reaches 117 and the hero is just putting his plan
into operation.
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I will never utter the sentence ``But before I kill
you, there's just one thing I want to know.''
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When I employ people as advisors, I will occasionally
listen to their advice.
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I will not have a son. Although his laughably
under-planned attempt to usurp power would easily fail, it would provide
a fatal distraction at a crucial point in time.
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I will not have a daughter. She would be as beautiful
as she was evil, but one look at the hero's rugged countenance and she'd
betray her own father.
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Despite its proven stress-relieving effect, I will
not indulge in maniacal laughter. When so occupied, it's too easy to miss
unexpected developments that a more attentive individual could adjust to
accordingly.
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I will hire a talented fashion designer to create
original uniforms for my Legions of Terror, as opposed to some cheap knock-offs
that make them look like Nazi stormtroopers, Roman footsoldiers, or savage
Mongol hordes. All were eventually defeated and I want my troops to have
a more positive mind-set.
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No matter how tempted I am with the prospect of
unlimited power, I will not consume any energy field bigger than my
head.
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I will keep a special cache of low-tech weapons
and train my troops in their use. That way -- even if the heroes manage to
neutralize my power generator and/or render the standard-issue energy weapons
useless -- my troops will not be overrun by a handful of savages armed with
spears and rocks.
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I will maintain a realistic assessment of my strengths
and weaknesses. Even though this takes some of the fun out of the job, at
least I will never utter the line ``No, this cannot be! I AM INVINCIBLE!!!''
(After that, death is usually instantaneous.)
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No matter how well it would perform, I will never
construct any sort of machinery which is completely indestructible except
for one small and virtually inaccessible vulnerable spot.
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No matter how attractive certain members of the
rebellion are, there is probably someone just as attractive who is not desperate
to kill me. Therefore, I will think twice before ordering a prisoner sent
to my bedchamber.
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I will never build only one of anything important.
All important systems will have reduntant control panels and power supplies.
For the same reason I will always carry at least two fully loaded weapons
at all times.
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My pet monster will be kept in a secure cage from
which it cannot escape and into which I could not accidentally
stumble.
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I will dress in bright and cheery colors, and so
throw my enemies into confusion.
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All bumbling conjurers, clumsy squires, no-talent
bards, and cowardly thieves in the land will be pre-emptively put to death.
My foes will surely give up and abandon their quest if they have no source
of comic relief.
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All naive, busty tavern wenches in my realm will
be replaced with surly, world-weary waitresses who will provide no unexpected
reinforcement and/or romantic subplot for the hero or his
sidekick.
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I will not fly into a rage and kill a messenger
who brings me bad news just to illustrate how evil I really am. Good messengers
are hard to come by.
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I won't require high-ranking female members of my
organization to wear a stainless-steel bustier. Morale is better with a more
casual dress-code. Similarly, outfits made entirely from black leather will
be reserved for formal occasions.
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I will not turn into a snake. It never
helps.
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I will not grow a goatee. In the old days they made
you look diabolic. Now they just make you look like a disaffected member
of Generation X.
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I will not imprison members of the same party in
the same cell block, let alone the same cell. If they are important prisoners,
I will keep the only key to the cell door on my person instead of handing
out copies to every bottom-rung guard in the prison.
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If my trusted lieutenant tells me my Legions of
Terror are losing a battle, I will believe him. After all, he's my trusted
lieutenant.
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If an enemy I have just killed has a younger sibling
or offspring anywhere, I will find them and have them killed immediately,
instead of waiting for them to grow up harboring feelings of vengeance towards
me in my old age.
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If I absolutely must ride into battle, I will certainly
not ride at the forefront of my Legions of Terror, nor will I seek out my
opposite number among his army.
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I will be neither chivalrous nor sporting. If I
have an unstoppable superweapon, I will use it as early and as often as possible
instead of keeping it in reserve.
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Once my power is secure, I will destroy all those
pesky time-travel devices.
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When I capture the hero, I will make sure I also
get his dog, monkey, ferret, or whatever sickeningly cute little animal capable
of untying ropes and filching keys happens to follow him around.
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I will maintain a healthy amount of skepticism when
I capture the beautiful rebel and she claims she is attracted to my power
and good looks and will gladly betray her companions if I just let her in
on my plans.
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I will only employ bounty hunters who work for money.
Those who work for the pleasure of the hunt tend to do dumb things like even
the odds to give the other guy a sporting chance.
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I will make sure I have a clear understanding of
who is responsible for what in my organization. For example, if my general
screws up I will not draw my weapon, point it at him, say ``And here is the
price for failure,'' then suddenly turn and kill some random
underling.
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If an advisor says to me ``My liege, he is but one
man. What can one man possibly do?'', I will reply ``This.'' and kill the
advisor.
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If I learn that a callow youth has begun a quest
to destroy me, I will slay him while he is still a callow youth instead of
waiting for him to mature.
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I will treat any beast which I control through magic
or technology with respect and kindness. Thus if the control is ever broken,
it will not immediately come after me for revenge.
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If I learn the whereabouts of the one artifact which
can destroy me, I will not send all my troops out to seize it. Instead I
will send them out to seize something else and quietly put a Want-Ad in the
local paper.
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My main computers will have their own special operating
system that will be completely incompatible with standard IBM and Macintosh
powerbooks.
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If one of my dungeon guards begins expressing concern
over the conditions in the beautiful princess' cell, I will immediately transfer
him to a less people-oriented position.
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I will hire a team of board-certified architects
and surveyors to examine my castle and inform me of any secret passages and
abandoned tunnels that I might not know about.
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If the beautiful princess that I capture says ``I'll
never marry you! Never, do you hear me, NEVER!!!'', I will say ``Oh well''
and kill her.
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I will not strike a bargain with a demonic being
then attempt to double-cross it simply because I feel like being
contrary.
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The deformed mutants and odd-ball psychotics will
have their place in my Legions of Terror. However before I send them out
on important covert missions that require tact and subtlety, I will first
see if there is anyone else equally qualified who would attract less
attention.
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My Legions of Terror will be trained in basic
marksmanship. Any who cannot learn to hit a man-sized target at 10 meters
will be used for target practice.
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Before employing any captured artifacts or machinery,
I will carefully read the owner's manual.
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If it becomes necessary to escape, I will never
stop to pose dramatically and toss off a one-liner.
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I will never build a sentient computer smarter than
I am.
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My five-year-old child advisor will also be asked
to decipher any code I am thinking of using. If he breaks the code in under
30 seconds, it will not be used. Note: this also applies to
passwords.
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If my advisors ask ``Why are you risking everything
on such a mad scheme?'', I will not proceed until I have a response that
satisfies them.
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I will design fortress hallways with no alcoves
or protruding structural supports which intruders could use for cover in
a firefight.
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Bulk trash will be disposed of in incinerators,
not compactors. And they will be kept hot, with none of that nonsense about
flames going through accessible tunnels at predictable intervals.
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I will see a competent psychiatrist and get cured
of all extremely unusual phobias and bizarre compulsive habits which could
prove to be a disadvantage.
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If I must have computer systems with publically
available terminals, the maps they display of my complex will have a room
clearly marked as the Main Control Room. That room will be the Execution
Chamber. The actual main control room will be marked as Sewage Overflow
Containment.
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My security keypad will actually be a fingerprint
scanner. Anyone who watches someone press a sequence of buttons or dusts
the pad for fingerprints then subsequently tries to enter by repeating that
sequence will trigger the alarm system.
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No matter how many shorts we have in the system,
my guards will be instructed to treat every surveillance camera malfunction
as a full-scale emergency.
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I will spare someone who saved my life sometime
in the past. This is only reasonable as it encourages others to do so. However,
the offer is good one time only. If they want me to spare them again, they'd
better save my life again.
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All midwives will be banned from the realm. All
babies will be delivered at state-approved hospitals. Orphans will be placed
in foster-homes, not abandoned in the woods to be raised by creatures of
the wild.
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When my guards split up to search for intruders,
they will always travel in groups of at least two. They will be trained so
that if one of them disappears mysteriously while on patrol, the other will
immediately initiate an alert and call for backup, instead of quizzically
peering around a corner.
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If I decide to test a lieutenant's loyalty and see
if he/she should be made a trusted lieutenant, I will have a crack squad
of marksmen standing by in case the answer is no.
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If all the heroes are standing together around a
strange device and begin to taunt me, I will pull out a conventional weapon
instead of using my unstoppable superweapon on them.
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I will not agree to let the heroes go free if they
win a rigged contest, even though my advisors assure me it is impossible
for them to win.
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When I create a multimedia presentation of my plan
designed so that my five-year-old advisor can easily understand the details,
I will not label the disk ``Project Overlord'' and leave it lying on top
of my desk.
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I will instruct my Legions of Terror to attack the
hero en masse, instead of standing around waiting while members break off
and attack one or two at a time.
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If the hero runs up to my roof, I will not run up
after him and struggle with him in an attempt to push him over the edge.
I will also not engage him at the edge of a cliff. (In the middle of a
rope-bridge over a river of molten lava is not even worth
considering.)
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If I have a fit of temporary insanity and decide
to give the hero the chance to reject a job as my trusted lieutentant, I
will retain enough sanity to wait until my current trusted lieutenant is
out of earshot before making the offer.
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I will not tell my Legions of Terror ``And he must
be taken alive!'' The command will be ``And try to take him alive if it is
reasonably practical.''
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If my doomsday device happens to come with a reverse
switch, as soon as it has been employed it will be melted down and made into
limited-edition commemorative coins.
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If my weakest troops fail to eliminate a hero, I
will send out my best troops instead of wasting time with progressively stronger
ones as he gets closer and closer to my fortress.
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If I am fighting with the hero atop a moving platform,
have disarmed him, and am about to finish him off and he glances behind me
and drops flat, I too will drop flat instead of quizzically turning around
to find out what he saw.
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I will not shoot at any of my enemies if they are
standing in front of the crucial support beam to a heavy, dangerous, unbalanced
structure.
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If I'm eating dinner with the hero, put poison in
his goblet, then have to leave the table for any reason, I will order new
drinks for both of us instead of trying to decide whether or not to switch
with him.
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I will not have captives of one sex guarded by members
of the opposite sex.
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I will not use any plan in which the final step
is horribly complicated, e.g. ``Align the 12 Stones of Power on the sacred
altar then activate the medallion at the moment of total eclipse.'' Instead
it will be more along the lines of ``Push the button.''
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I will make sure that my doomsday device is up to
code and properly grounded.
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My vats of hazardous chemicals will be covered when
not in use. Also, I will not construct walkways above them.
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If a group of henchmen fail miserably at a task,
I will not berate them for incompetence then send the same group out to try
the task again.
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After I captures the hero's superweapon, I will
not immediately disband my legions and relax my guard because I believe whoever
holds the weapon is unstoppable. After all, the hero held the weapon and
I took it from him.
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I will not design my Main Control Room so that every
workstation is facing away from the door.
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I will not ignore the messenger that stumbles in
exhausted and obviously agitated until my personal grooming or current
entertainment is finished. It might actually be important.
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If I ever talk to the hero on the phone, I will
not taunt him. Instead I will say this his dogged perseverance has given
me new insight on the futility of my evil ways and that if he leaves me alone
for a few months of quiet contemplation I will likely return to the path
of righteousness. (Heroes are incredibly gullible in this regard.)
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If I decide to hold a double execution of the hero
and an underling who failed or betrayed me, I will see to it that the hero
is scheduled to go first.
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When arresting prisoners, my guards will not allow
them to stop and grab a useless trinket of purely sentimental
value.
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My dungeon will have its own qualified medical staff
complete with bodyguards. That way if a prisoner becomes sick and his cellmate
tells the guard it's an emergency, the guard will fetch a trauma team instead
of opening up the cell for a look.
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My door mechanisms will be designed so that blasting
the control panel on the outside seals the door and blasting the control
panel on the inside opens the door, not vice versa.
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My dungeon cells will not be furnished with objects
that contain reflective surfaces or anything that can be
unravelled.
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If an attractive young couple enters my realm, I
will carefully monitor their activities. If I find they are happy and
affectionate, I will ignore them. However if circumstance have forced them
together against their will and they spend all their time bickering and
criticizing each other except during the intermittent occasions when they
are saving each others' lives at which point there are hints of sexual tension,
I will immediately order their execution.
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Any data file of crucial importance will be padded
to 1.45Mb in size.
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Finally, to keep my subjects permanently locked
in a mindless trance, I will provide each of them with free unlimited Internet
access.
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