Cone | ||
Step 1(Creating the Cone) | |
From Create Panel choose Shapes and click on Line then draw the following shape on the Front view port. Rename the shape from Line01 to
Cone |
Step 2 | |
Go to the Modify Panel
choose Edit Spline then go back to the Cone and select only the vertex
selected on the Pic02 then right click on the selection and choose from
the popup menu Smooth. Now Click on the Sub-Object button in yellow to
Close the Edit Spline Modifier. |
Step 3 | |
Click
on the Zoom Extents All
to center the shape.
Select the Cone, then In the Modify
Panel Click on Lathe... |
Step 4 | |
In the Lathe parameters rollout Adjust the segments to 21 and the Align to Minimum by clicking on the Min button. Click again on the Zoom Extents All to center the Cone. |
Step 5 | |
Select
the Select and Uniform Scale
then right click on it to display the Scale Transform Type-in.
Enter X: 65 and Z: 65 to
resize the Cone.
|
Step 6 (Creating the Material) | |
Open the Material Editor and select the Material #1 click on Diffuse and enter the following RGB: R:255 G:230, B:180. then click on Ambient and enter the following RGB: R:125, G:115, B:115. |
Step 8 | |
|
Step 9 | |
Select
the Cone if it's not selected and go to the Modify Panel and click on UVW
Map and select the Option Button Planar in the UVW Mapping Parameters. Now
render.
|
Step 10 (Final) | |
This
is the Final rendering on the Perspective viewport.
|