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© Bruce Huffman

On my Knightly journeys into the Wilderlands beyond the Briarwood and Maidonia, I happened upon a mist-filled, hidden valley. Exploring the valley, I discovered Airships. Large, magical, flying vessels, quite suitable for carrying Knights and Maidens on Quests and Journeys.

The Airships I discovered are very large, easily matching the size of some castles. They contained practically every amenity one would want from lodgings to training areas. They almost seemed to be larger on the inside than out. Using my mystical talents, I was able to partially restore them to use.

The Airships are easy to pilot and seem to be quite durable, with a flying speed that is impressive for such large constructs. They do need a thorough cleaning and the furnishings could stand replacing. While they are too large to land in some areas, they do have long gangways that can be lowered to the ground and come equipped with a number of smaller flying skiffs. There is a stable on board for our destriers and a small paddy. As for storage for victuals and other supplies, there is plenty.

The first two Airships I have granted provisional names. These two appear to be of the same "class" of vessel. For our vessel, I have named it Skyhawk. The Maidens' vessel I have named Minerva. And if the newly formed Mystic Maidenettes wish to have a vessel of their own, they shall indeed, as soon as I can render it functional.

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