1500 Pt. Space Marines Army The Foundation
Unit Name ## WS BS St To Wo In At Ld Armor Cost
Chaplain 1 5 5 4 4/5 2 5 4/5 9 2+/4(I)+ 141
Artificer Armour
Terminator Honours
Bolt Pistol
Crozius Arcanum
Rosarius
  Bike 24"R, S4, AP5, Rapid Fire, Linked. Move 12". If model starts or ends move in difficult terrain, roll a D6- on a 1 he crashes and is removed. [35]
Love (Tact) 4 4 4 4 4 1 4 1 8 3+ 96
Bolter (x2)
Lascannon (x1)
Flamer (x1)
  Sergeant 1 4 4 4 4 1 4 1 8 3+ [15]
Bolter
Howe (Tact) 4 4 4 4 4 1 4 1 8 3+ 96
Bolter (x2)
Lascannon (x1)
Flamer (x1)
  Sergeant 1 4 4 4 4 1 4 1 8 3+ [15]
Bolter
Able (Tact) 9 4 4 4 4 1 4 1 8 3+ 161
Bolter (x7)
Heavy Bolter (x1)
Flamer (x1)
  Sergeant 1 4 4 4 4 1 4 1 8 3+ [15]
Bolter
Mike (Tact) 9 4 4 4 4 1 4 1 8 3+ 161
Bolter (x7)
Heavy Bolter (x1)
Flamer (x1)
  Sergeant 1 4 4 4 4 1 4 1 8 3+ [15]
Bolter
Tiger (Asslt) 4 4 4 4 4 1 4 1/2* 8 3+ 125
Bolt Pistol & CCWep. (x4)
Frag Grenades
Jump Packs
  Sergeant 1 4 4 4 4 1 4 1/2 8 3+ [25]
Bolt Pistol & CCWep.
Frag Grenades
Jump Packs
Attack Bike 1 4 4 4 5 1 4 2 8 2+ 50
Move 12". If model enters difficult terrain, roll a D6- on a 1 he crashes and is removed. Flee & Pursue 3d6".
Twin Bolter & 2 Bolt P. (x1)
Heavy Bolter (x1)
Attack Bike 1 4 4 4 5 1 4 2 8 2+ 50
Move 12". If model enters difficult terrain, roll a D6- on a 1 he crashes and is removed. Flee & Pursue 3d6".
Twin Bolter & 2 Bolt P. (x1)
Heavy Bolter (x1)
Dreadnought 1 4 4 6 - - 4 2 - 12/12/10 120
Walker.
Missile Launcher
Twin Autocannon
Option Footnotes:
  Bolt Pistol 12"R, S4, AP5, Pistol.
  Bolter 24"R, S4, AP5, Rapid Fire.
  Close Combat Weapon +1A if used with another Pistol or Close Combat Weapon.
  Flamer Template, S4, AP5, Assault 1.
  Heavy Bolter 36"R, S5, AP4, Heavy 3.
  Lascannon 48"R, S9, AP2, Heavy 1.
  Missile Launcher 48" R- (S8, AP3, Heavy 1) OR (S4, AP6, Heavy 1, Blast).
  Twin Bolter 24"R, S4, AP5, Rapid Fire, Linked. Always fires as if stationary.
  Artificer Armour 2+ armour save.
  Twin Autocannon 48"R, S7, AP4, Heavy 2, Linked.
  Crozius Arcanum No armour save in close combat.
  Frag Grenades When attacking troops in cover, both sides go simultaneosly. Power Fists still go last.
  Jump Packs Move 12", ignoring terrain. Deep Strike if allowed. If model ends in difficult terrain, roll a D6- on a 1 it crashes and is removed. Flee & pursue 3d6".
Total Army Cost: 1000 Pts.
Validation Results:
Roster satisfies all enforced validation rules
Troop Type Count Points Unused Percent
HQ (1 - 2) 1 141 n/a 9%
Elite (0 - 3) 1 120 n/a 8%
Troops (2 - 6) 4 514 n/a 34%
Fst. Atck. (0 - 3) 3 225 n/a 15%
Hvy. Supp. (0 - 3) 0 0 n/a 0%
Equipment Summary 1 35 n/a 2%
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