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Are you up to the
challenge?
Break par at Devils' Island 1999 Edition
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Have you ever wished you could break par at Devil's Island? Well this
could be your chance. I long wondered how to play Devil's Island
strategically. I tried from being aggressive to playing safe and then
one day, I decided to play it on practice mode hole per hole, took notes
on clubbing and aims, then played it again and recorded the game.
I was amazed at how many birdie opportunities you can
get. The trick is to get on the greens on regulation. This may
seem not easy but if you know where to place the ball, it is possible to
make birdies on most of the holes. Im not saying you can birdie the
holes with this but at least you can attempt putts for birdies instead
or pars. You still have to putt you know. All in all, there is
only one hole which is impossible to birdie unless with a stroke of
luck, hole no. 2. Hole 14 is another but you can always try to go for
the green on this Par 3.
Downloads:
How
to break par at devil's island zip
LS99 Rec
File
LS98 Rec
File
I decided to share my notes so everyone can enjoy Devil's Island. Terms
I used are pretty simple. Default means go to shot set-up, click on
default button (meaning no change in loft), 1 up or 1down means 1 click
up or down on the loft on shot setup. I played the course on No wind,
normal ,medium. I just dunno how I would score with wind hehe. If you
hit it on the wild grass (like it did on some holesand yes, it is nasty
from the wild grass) just keep in mind that from the wild grass, add
approximately 60 yds to the distance. On wild grass close to the hole,
i.e., chip shots, I hit it about 20 ft more so for a 30ft chip, it hit
it on the 47' or 50' marker. So enough of this babble, and lets go on
with it. Please note as well that pin placements may vary so adjust the
clubbing accordingly. At least you know where you want it to go. Slope
may vary as well.
Another thing, here are the clubs I have on my bag when I did
this with LS98.
D,3W,7W,1I,3I,5I,6I,7I,8I,9I,PW,SW,LW,Putter
I haven't had a perfect round with LS99 yet but here are my clubs for
LS99.
D,2W,3W,4W,6W,7W,5I,6I,7I,8I,9I,PW,LW,Putter
Hole 1
This tricky par 4 requires that you hit the tee high enough to
clear the trees and strong enough to reach that shadowy part on
the fairway. From there, a 6W would get you to the green for a
birdie attempt. |
Hole 2 For this hole,
patience is what you need. It is near impossible to score birdie
as it looks like a par 5 made into a par4. So tee with a 6W as
the second patch of the fairway has a great slope to the right
and any Driver or 3W shot might roll to the wild grass. Since
the next shot would be just across the wild grass, play it safe.
2nd shot will be about 170yds, so take 6I perfect for a 9I or PW
to the green.
Check out my 99 recorded round for a surprise
approach on this hole.
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Hole 3 This is a pretty
simple hole. Tee with a 3W one click up, then an 8I oughta get
you to the green. Just hit it a bit longer as the green above
the hole is flat.
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Hole 4 One
of the easy holes, just select which club normally a 5I at
default, is best and go for the pin. |
Hole
5 One of the longest Par-5's of the Links courses.
Patience is again required. remember, we don't play for eagles
here. Just add 1 or 2 clicks up to your 3W on the 2nd shot. |
Hole 6
Tee with a 3W, and 7I from there. |
Hole
7 Tee with driver and 3W for 2nd shot. |
Hole 8 Tee
with 3W 1 click up on loft, hit it about one dot over 12
o'clock. |
Hole
9 Tricky one this hole, aim between the tracer and the
orange boulder on the right, click 1 up loft on a 2W and hit it
over 12 o'clock. Perfect for a 5I shot.
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Hole 10 This
could be the easiest hole, a simple and short par-5 reachable in
2. Hit with a Driver off the Tee, then a 3W or 2W towards
green. |
Hole
11 Much like hole 10, only this is a par 4. |
Hole 12 Another
tricky tee shot. Aim at fairway left of the bunker (right of the
tracer), 2W default
set up for a 30-40yd wedge shot.
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Hole
13 Driver 1 up on loft, then 3w hit over 12 o'clock to
the green. |
Hole 14 Play
safe on this one, hit right fairway for a 25-30yd pitch to the
green.
If you want to try it, a 6W default, hit at least a little
over 12 o'clock would give you a very good birdie chance but
less than that would bounce you back to the sea.
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Hole
15 Aim where the tracer passed hit with 2W, 1 click up
setting you for a 1I (2click up) shot.
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Hole 16 This
par 3 is quite tricky as you need to take more club because it
will land on the fringe then roll to the green. 6W 1 click
up will do here. |
Hole
17 The fairway left of the dotted white line slopes
downward sharply away from the hole. It would be very very
difficult to get to the green from there. So hit the tee shot
Driver default, fade aim on the intersection of that white line
and the wild grass (see the marker?) but don't hit too strong,
it might fade too much to the wild grass. 7w from there to the
green. |
Hole 18 I
used the backdoor on this one, 3I or 1I tee shot then a 8I or 7I
to the next fairway then a 5I from there to the green. Don't
worry, the 5I has enough loft to clear the coconut trees.
There is a way to get on the green on two as well but
you have to make a perfect tee shot to the left of the tracers. |
You can try to use other clubs with the tips above.
Just play with the loft.
So there you have it, my own tips on how to break par at devils island.
Remember, its still how u hit the snap. Good luck and have fun.
Adapted from John
"Firehead" Pineda's site
http://geocities.datacellar.net/Augusta/3120/
Last updated 25/11/99
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