Are you up to the challenge?
Break par at Devils' Island 1999 Edition

 


Have you ever wished you could break par at Devil's Island? Well this could be your chance. I long wondered how to play Devil's Island strategically. I tried from being aggressive to playing safe and then one day, I decided to play it on practice mode hole per hole, took notes on clubbing and aims, then played it again and recorded the game.

I was amazed at how many birdie opportunities you can get. The trick is to get on the greens on regulation.  This may seem not easy but if you know where to place the ball, it is possible to make birdies on most of the holes. Im not saying you can birdie the holes with this but at least you can attempt putts for birdies instead or pars. You still have to putt you know.  All in all, there is only one hole which is impossible to birdie unless with a stroke of luck, hole no. 2. Hole 14 is another but you can always try to go for the green on this Par 3.

Downloads:
How to break par at devil's island zip
LS99 Rec File
LS98 Rec File
I decided to share my notes so everyone can enjoy Devil's Island. Terms I used are pretty simple. Default means go to shot set-up, click on default button (meaning no change in loft), 1 up or 1down means 1 click up or down on the loft on shot setup. I played the course on No wind, normal ,medium. I just dunno how I would score with wind hehe. If you hit it on the wild grass (like it did on some holesand yes, it is nasty from the wild grass) just keep in mind that from the wild grass, add approximately 60 yds to the distance. On wild grass close to the hole, i.e., chip shots, I hit it about 20 ft more so for a 30ft chip, it hit it on the 47' or 50' marker. So enough of this babble, and lets go on with it. Please note as well that pin placements may vary so adjust the clubbing accordingly. At least you know where you want it to go. Slope may vary as well.


Another thing, here are the clubs I have on my bag when I did this with LS98.
D,3W,7W,1I,3I,5I,6I,7I,8I,9I,PW,SW,LW,Putter
I haven't had a perfect round with LS99 yet but here are my clubs for LS99.
D,2W,3W,4W,6W,7W,5I,6I,7I,8I,9I,PW,LW,Putter

 
Hole 1 This tricky par 4 requires that you hit the tee high enough to clear the trees and strong enough to reach that shadowy part on the fairway. From there, a 6W would get you to the green for a birdie attempt. Hole 2 For this hole, patience is what you need. It is near impossible to score birdie as it looks like a par 5 made into a par4. So tee with a 6W as the second patch of the fairway has a great slope to the right and any Driver or 3W shot might roll to the wild grass. Since the next shot would be just across the wild grass, play it safe. 2nd shot will be about 170yds, so take 6I perfect for a 9I or PW to the green.

Check out my 99 recorded round for a surprise approach on this hole.

 

Hole 3 This is a pretty simple hole. Tee with a 3W one click up, then an 8I oughta get you to the green. Just hit it a bit longer as the green above the hole is flat.

Hole 4 One of the easy holes, just select which club normally a 5I at default,  is best and go for the pin.
Hole 5 One of the longest Par-5's of the Links courses. Patience is again required. remember, we don't play for eagles here. Just add 1 or 2 clicks up to your 3W on the 2nd shot. Hole 6 Tee with a 3W, and 7I from there.
Hole 7 Tee with driver and 3W for 2nd shot. Hole 8 Tee with 3W 1 click up on loft, hit it about one dot over 12 o'clock.
Hole 9 Tricky one this hole, aim between the tracer and the orange boulder on the right, click 1 up loft on a 2W and hit it over 12 o'clock. Perfect for a 5I shot.


Hole 10 This could be the easiest hole, a simple and short par-5 reachable in 2. Hit with a Driver off the Tee, then a 3W or 2W  towards green.
Hole 11 Much like hole 10, only this is a par 4. Hole 12 Another tricky tee shot. Aim at fairway left of the bunker (right of the tracer), 2W default
set up for a 30-40yd wedge shot.

 

Hole 13 Driver 1 up on loft, then 3w hit over 12 o'clock to the green. Hole 14 Play safe on this one, hit right fairway for a 25-30yd pitch to the green.

If you want to try it, a 6W default, hit at least a little over 12 o'clock would give you a very good birdie chance but less than that would bounce you back  to the sea.

Hole 15 Aim where the tracer passed hit with 2W, 1 click up setting you for a 1I (2click up) shot.

 

Hole 16 This par 3 is quite tricky as you need to take more club because it will land on the fringe then roll to the green. 6W  1 click up will do here.
Hole 17 The fairway left of the dotted white line slopes downward sharply away from the hole. It would be very very difficult to get to the green from there. So hit the tee shot Driver default, fade aim on the intersection of that white line and the wild grass (see the marker?) but don't hit too strong, it might fade too much to the wild grass. 7w from there to the green. Hole 18 I used the backdoor on this one, 3I or 1I tee shot then a 8I or 7I to the next fairway then a 5I from there to the green. Don't worry, the 5I has enough loft to clear the coconut trees.  There is a way to get on the green on two as well but you have to make a perfect tee shot to the left of the tracers.

You can try to use other clubs with the tips above. Just play with the loft.
So there you have it, my own tips on how to break par at devils island.
Remember, its still how u hit the snap. Good luck and have fun.



Adapted from John "Firehead" Pineda's site
http://geocities.datacellar.net/Augusta/3120/

Last updated 25/11/99

 

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