WHEELS OFF FANTASY FOOTBALL LEAGUE

 

RULES AND REGULATIONS

 

1.        WOFFL DRAFT

 

1A.  General Information

 

In years following the inaugural draft, the WOFFL will hold a college draft.  Only rookies will be eligible to be drafted in the college draft.  The college draft will last as long as there are owners interested in drafting and as long as roster slots are available.  The rookie draft will be held August 26, 2001.

 

1B.  Draft Order

 

The WOFFL college draft will proceed in reverse order of the previous regular season finish, with the following exceptions:  1)  teams not making the playoffs will be seeded ahead of teams making the playoffs regardless of record;  2)  the WOFFL Champion will draft last, regardless of record;  3)  the WOFFL runner-up will draft second to last, regardless of record.  Ties in record will be broken by the regular season tiebreaker system listed below.

 

1C.  Draft Pick Trades

 

Trading of draft picks is permitted prior to and during any draft.  This can include the trading of draft picks and previously selected players.  Owners may trade draft picks from the current draft and the next immediate future draft only.

 

2.        ROSTERS

 

2A.  Composition

 

Each team will have sixteen (16) roster slots.  These slots may be filled by players in any of the following positions:  Quarterback (QB), Running Back (RB), Wide Receiver (WR), Tight End (TE), Place Kicker (K), and Defensive/Special Team (DEF).  The extra roster slot is reserved for Injured Reserve, and one contract year must be left unallocated to cover this roster slot.

 

2B.  Starting Line-Up

 

Each team will start:  1 QB, 2 RB, 2 WR, 1 TE, 1 K, and 1 DEF for a total of eight (8) starters.  The deadline for turning in your starting lineups is 12:00 P.M. Central Time on Saturday.  If there are games on Thursday lineups are due by 5:00 P.M. Central Time on Thursday, except for Thanksgiving week when lineups are due by 8:00 P.M. Central Time on Wednesday.  Lineups must be sent to the following email address: woffl@hotmail.com.  Email time stamp will be used as “proof” of meeting deadline.  If no starters are named, the previous week’s starters will be used!!

 

2C.  Player Eligibility and Starting Position

 

Players must be listed on a NFL roster at one of the positions listed under 2A to be on a team’s roster.  Players can only be used in a starting line-up at a position for which they are listed on their NFL teams depth chart.  The official source for player positions will be the NFL website at the following address:   http://www.nfl.com/players.

 

3.        CONTRACTS & TRADES

 

3A.  General Information

 

Players acquired either through the draft or free agency must be signed to a contract.  This contract will be the number of years that the player can remain on your roster.

 

3B.  Total Years Available

 

Each owner has a contract cap of thirty-six (36) years.  The total contract years remaining on the contracts of all players on a team’s roster (plus the current year’s contract on any released player) CANNOT exceed 36.

 

3C.  Player Trades

 

Every player traded carries his contract with him, including the current year.  This contract will be counted against the total years available to his NEW team.  Any exchange of players between teams cannot leave either team with more than 36 total years for all players.  If this happens, the commissioner will void the trade until such time as the affected teams can make room under the contract cap.

 

3D.  Trade Restrictions & Deadlines

 

Trades can take place for the first ten (10) weeks of the season.  Trades between teams are unlimited.  However, a committee consisting of the commissioner and two (2) other owners to be decided on draft day will review all trades.  The ruling of this committee as to the validity and fairness of each trade will be final.

 

3E1.  Waived Players

 

Players that are waived during the season still count one (1) year against a team’s contract cap until such time as the player is re-acquired by any other WOFFL owner.  Players who were waived and not signed by any other team during the year will each count as one (1) year against the waiving team’s contract cap until February 1.

 

3E2.  Waived Players Exceptions

 

There are three exceptions to the above rule:  1)  players that retire early or unexpectedly may be waived without counting against a teams contract cap;  2)  players that die may be waived without counting against a teams contract cap;  and  3)  players cut from a team before the season officially begins may either:  1)  Cut the player with no consequences to their contract cap and pick up another player for the minimum bid of 1 fb;  or  2)  Keep the player and see if another team picks them up.  If the player is kept after the start of the season then the normal free agent rules would apply.

 

3F.  Expired Contracts

 

Contract years conclude on February 1.  All players who had only one year remaining on their contracts become free agents.  Players with expired contracts can be re-signed by their original team under the terms outlined in the Restricted Free Agent rules (See Section 5 below).  All other players have their contracts reduced by one year.  At the same time, all teams recover any years encumbered by players waived during the year.

 

EXAMPLE 1:  Drew Bledsoe signed for five (5) years with Team X in 1999.  All five years count against the 36-year contract limit in 1999, leaving 31 years to use on other players.  On February 1, 1999, Bledsoe’s contract becomes a four (4) year contract and now counts only four years against the cap.  Now Team X has 32 years to use on the rest of their roster.

 

EXAMPLE 2:  Team X also signed Ben Coates to a one (1) year contract in 1999.  On February 1, 1999, Coates’ contract is reduced one year, leaving zero (0) years on the contract.  Coates just became a Restricted Free Agent (See Section 5 below).

 

3G.  Announcing Contracts

 

The deadline for the announcement of the length of the contracts of players with zero contract years and players taken in the draft will be Saturday, September 8, at 12:00 P.M. Central Time.  (Teams CANNOT make any trades or waiver moves until their contracts have been turned in to the commissioner.)  If a team does not meet this deadline, that team or teams will be docked one (1) contract year for this season and ten (10) fantasy bucks (See Section 4 below).  This deadline will change next year, as the college draft will be held sometime in August 2002.

 

4.        FANTASY BUCKS

 

The fantasy bucks (fb) is the official currency of the WOFFL.  Fantasy bucks are used to bid on free agents and may also be used in certain trade situations.  Each team is initially awarded 150 fb.  Any amount not used during the season is carried over to the next season.  Each team is awarded an additional 25 fb prior to the WOFFL college draft each season (after the restricted free agent signing period).

 

5.        FREE AGENCY & WAIVERS

 

5A.  Free Agents

 

Any player not acquired during the draft becomes a free agent (FA).  A player also becomes a free agent when his contract expires or when he is waived by a WOFFL franchise.

 

5B1.  Free Agent Acquisitions

 

WOFFL franchises can acquire any player not currently on another team’s roster via free agency.  Fantasy bucks are used to bid on free agents.  You may only bid up to the amount of fantasy bucks you have available.  You can only acquire a player from the same position as the one you are dropping (i.e. a QB for a QB or a WR for a WR).  If more than one team requests the same player, the team submitting the highest bid will acquire that player.  The process will be conducted in a “blind auction” manner, meaning no team will know how much another team is bidding.  Any bid for a free agent must be sent to the following email address: woffl@hotmail.com.  You need to put “Free Agent Bid” in subject line as this information will remain sealed until Thursday at 6:00 P.M. Central Time.  Not even the commissioner will see the bid information until this time.  Any such bid must contain all of the following: the name of the free agent you want to acquire, the amount bid for that player, and a conditional release notice indicating the player you will waive to make room for the new player.  In the event that two or more teams submit the same high bid for a player, the commissioner will contact the owners involved and ask for new bids.  The new bids must be either greater than the original bid or a removal from the bidding process (i.e. a team can not repeat their first bid).  This process will continue until one team has submitted a lone high bid.  Bids can also be changed or dropped, as long as notification is sent to the above address by Thursday at 6:00 P.M. Central Time.

 

5B2.  Rookie Draft and Free Agents

 

Per Rule 5B:  if an owner enters the rookie draft with a full roster of 15 players, they must drop a player from the same position as the player they draft (i.e. QB for QB or RB for RB)  The dropped player will count against the contract cap and go on their waiver wire.  Tight ends, kickers, and defenses do not count as open roster slots due to the fact that these are required positions in the weekly lineups.

 

5C.  Restricted Free Agents

 

Once his contract ends, a player becomes a restricted free agent (RFA) who can be offered a contract by any team with the current team given the right of first refusal.  Once a contract is tenured by another franchise, you will have one (1) business day to match that offer.  If no other team submits a contract offer before the end of the RFA signing period, you may re-acquire that player at no cost.  After a player is signed or re-signed, he must be placed under contract before the regular season begins.

 

5D.  Waivers

 

Players released by any WOFFL team are said to be waived.  If a team waives a player during the season, the franchise gets credit for the player’s remaining contract years MINUS the current year.  This contract year will remain in effect against a team’s contract cap until: 1) on February 1, the expiration date for current contracts, or 2) the player is subsequently signed by any WOFFL franchise during the season in which he is waived.

 

6.        INJURED RESERVE

 

Each team will have one roster slot available to place a player on Injured Reserve, IR.  Any player placed on IR is out for a period of four (4) weeks.  Once a player is placed on IR, the franchise can pick up another player, but they must go through the free agent channels as with any other pick up (i.e. a QB for a QB or a WR for a WR).  This essentially allows the signing of another player with that one contract year and active slot.  At the end of the four weeks the player must be returned to the active roster.  All future contract years for players on IR will continue to count against a franchise’s contract cap.

 

An example may help illustrate this rule.  Let’s say a team has 15 players under 35 contract years (plus one contract year and roster slot for IR) including Yatil Green for three (3) contract years.  Green goes down with an injury in Week One of the season and is placed on the fantasy team’s IR.  Then the team bids 5 fb for Daryl Hobs and signs him to the one contract year left available for IR.  After Week Five Green is no longer on IR, thus either Hobbs or another player must be dropped, with no contract cap consequences, since Green is automatically reactivated.

 

By the start of the next WOFFL draft, each franchise must clear IR and have no more that 15 players on their roster.

 

7.        DIVISIONS

 

The WOFFL will be divided into two (2) conferences: North and South.

 

8.        LEAGUE SCHEDULE

 

8A.  Regular Season

 

The WOFFL regular season will last thirteen (13) weeks, the first twelve weeks of the NFL season.  Each team will play the teams in their respective divisions twice and all of the teams in the other division once.

 

8B.  Playoff Schedule

 

The WOFFL playoffs begin on Week Fourteen (14) of the NFL season.  The playoffs conclude on Week Sixteen (16) with the WOFFL Super Bowl.

 

9.        PLAYOFFS

 

9A.  Qualifying

 

A total of six (6) teams will qualify for the WOFFL playoffs.  Two will be the conference champions, and the remaining four teams will be the wildcard entries.  These teams will be the second and third place finishers in each conference.  The conference champions will receive a bye in the first round of the playoffs, which occur during Week Thirteen of the NFL season.  They will meet the winners of the first round playoff games in Week Fourteen to determine the two teams that will compete in the WOFFL Super Bowl.  This game will take place in Week Fifteen of the NFL season.

 

9B.  Qualifying And Seeding Tie-Breaker

 

The WOFFL tie-breaking system for playoff qualification and seeding is as follows:

 

  1. Overall Record
  2. Head-to-Head Record
  3. Conference Record (between teams from the same conference)
  4. Total Overall Points

 

9C.  Playoff And Regular Season Game Ties

 

Tie games during the playoffs and regular season will be determined by totaling the scores of the seven (7) bench players of the teams involved in the tie.

 

10.   RESULTS & SCORING

 

10A.  WOFFL Scoring System

 

QB –            Passing TD (1-29 yards): 4 points                                      Passing TD (30+ yards): 7 points

            Rush/Rec TD (1-29 yards): 6 points              Rush/Rec TD (30+ yards): 9 points

            All 2 point conversions: 2 points                                  Interception: Minus 1 point (-1)

            300 Total Yards: 5 points                                              400+ Total Yards: 10 points

 

RB -             Rush/Rec/Pass TD (1-29 yards): 6 points               Rush/Rec/Pass TD (30+ yards): 9 points

            75 Total Yards: 5 points                                              150+ Total Yards: 10 points

            All 2-point conversions: 2 points

 

WR -             Rec/Rush/Pass/ TD (1-29 yards): 6 points               Rec/Rush/Pass TD (30+ yards): 9 points

            75 Total Yards: 5 points                                              150+ Total Yards: 10 points

            All 2-point conversions: 2 points

 

TE -             Rec/Rush/Pass/ TD (1-29 yards): 6 points               Rec/Rush/Pass TD (30+ yards): 9 points

            50 Total Yards: 5 points                                              100+ Total Yards: 10 points

            All 2-point conversions: 2 points

 

K -       Field Goal (1-49 yards): 3 points                          Field Goal (50+ yards): 6 points

            Extra Point: 1 point                                                  All 2-point conversions: 2 points

 

DEF -            Punt/Kickoff/Interception/Fumble Return for TD: 6 points

            Interception/Fumble Recovery/Safety: 2 points                         Shutout: 3 points

            Holding opponent under 200 yards total offense: 3 points

 

Total yards for QB, RB, WR and TE is all passing, rushing and receiving yards compiled during a game.  (No punt return or kick off return yardage is added to this total.)  Although, players in a starting lineup do get credit for any punt or kick off returns for touchdown.

 

Bye weeks will be handled in the following manner:  teams can carry over a player’s points from the previous week and count them during a bye week.  You must declare the week prior to a bye week whether or not you will carry over a player’s points.  If you do not make this declaration, the points WILL NOT carryover.  In other words, there is no automatic carryover.  For example, Brett Favre has a bye in Week Four (4).  The team who owns him must declare in Week Three (3), when they turn in their lineups, whether or not they will carry over his points.  Owners cannot change their minds if their player does not score any points.  Bye weeks are being handled this way so each team does not have to keep two TE, two K and two DEF on their rosters.

 

10B.  Weekly Results

 

Weekly results will be compiled by commissioner and posted to the league as soon as possible.  Ties will be broken by totaling the scores of the seven (7) bench players of the teams involved in the tie.

 

10C.  Scoring Disputes

 

Owners should notify the commissioner of any scoring errors immediately upon the error being discovered.  The commissioner will resolve any disputes in scoring.  Any discrepancies, which are not drawn to the commissioner’s attention by the following weekend, will stand as is.

 

11.   RULE CHANGES, ETC.

 

11A.  Major Rule Changes

 

Major changes to the rules can only be made through a league wide vote.  Any member franchise can propose a change to the rules by calling for a vote from the entire league during the off-season ONLY.  Simply send the commissioner the proposed change, and he will distribute it to all other owners in the league.  If seven (7) owners vote for the proposed change, the rules will be changed accordingly.  Any rule changes after the start of the WOFFL draft through the conclusion of the season must be agreed upon by the entire league unanimously.

 

12.   ADVANCED RULES – SIGNING RESTRICTED FREE AGENTS (RFA)

 

12A.  General

 

Any players on a WOFFL roster will have their existing contracts reduced by one year on February 1.  If a player’s contract expires (drops to zero years), the player is considered a RFA.  All existing waiver penalties against any team will also be nullified on February 1.  No regular free agent acquisitions will be allowed until after the RFA signing period concludes on or around May 31.

12B.  RFA Signing Periods

 

RFA bidding begins May 1 and closes on May 31.  No new bids will be accepted after May 31.  Bidding in process may continue beyond May 31 until a final offer is reached for a player.

 

12C.  Bid Format

 

All bids are made to the entire league, and each bid must include: the player’s name, current WOFFL team, and the amount bid.  A matching bid by the current owner of a player is sufficient to beat an incoming bid for any player on that owner’s roster.

 

EXAMPLE 1: Team X bids 30 fb for Terrell Davis, of Team Y.

 

EXAMPLE 2: Team Y matches Team X’s bid of 30 fb for Davis.

 

12D.  Bidding Process

 

Once a bid is posted for any player, an answer bid must be made within 24 hours.  This answer bid can come from any another team, except the current owner of the player.  Any owner, except the current owner of the player, may join the bidding process within 24 hours of the latest bid.  During the RFA period if a bid is made within the final 90 minutes of a bid expiring, the bid must be increased by a minimum of 3 FB.  Once a bid expires and no counter offer is made, the player is then considered signed by the team posting the latest and highest bid.  Owners may drop out of the bidding process for any individual player at any time and still re-enter the process as long as the bidding remains active for the player in question.

 

All bids should be posted on the website.  The cutoff time for daily bids is 8:00 A.M. to 8:00 P.M. Central Time.  A counter offer must be posted to the website by 10:00 P.M. Central Time the day a bid expires.  The only exception is that bids received on Fridays will have until Monday to receive a counter offer.

 

12E.  Signing RFAs

 

The original team or new team must sign all players receiving any bid.  The amount of the last bid tendered will be deducted from the signing team’s fb total.  Contracts do not have to be announced at this time.  After the RFA signing period, any remaining RFAs on a team’s roster who did not receive any bids can be signed for no cost.  All teams must announce their intentions regarding such players by  June 15.

 

12F.  Rosters

 

Rosters will be limited to 15 total players throughout this process and until contracts have to be announced.  However, RFAs currently on a team’s roster do not count against that total.  New contracts need not be posted until after the WOFFL draft.  Any RFAs remaining on any team’s roster after March 15 will be released to enter the general free agent pool.

 

12G.  Restrictions

 

The bidding owner must have enough fb available to cover all outstanding bids.  If any owner outbids his budget at any time, that owner will be given a warning and all of that owner’s bids will be cancelled.  Any overbid after the warning will result in that owner being penalized 20 fb.

 

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