Scenario:
A loyalist Nova attempts an attack on a supply station used by rebel EA forces. The distress signal from the undefended outpost reached a group of 4 Whitestars, which immediately responded. Jumping in to find only the rubble of the outpost, they engaged an attack vector on the Nova, which was about to jump out. The Nova decided to teach these Whitestars a lesson they would never forget, and turned to engage.

Forces:

Loyalist EA
1 Nova Dreadnought "Relentless"
3 flights of Thunderbolts, no missiles
1 flight of Starfuries
Point Total : 2992

Minbari
4 Whitestars
Point Total : 3000

Starting range 68, fighters still in hangar.

All 2E rules that I am aware of in use: Initiative, damage, updated Thunderbolt, DRP jammer.

Turn 1-3 :
No fire. EA deploys fighters, and the Nova closes in under full DEW cover with some weapons powered dows for extra EW. Whitestars shut down jammer and pulsars in order to charge the Improved Neutron Cannons for sustained fire.

Turn 4 :
EA still closing in, fighters out of range. The Whitestars open fire with their NC's from 42 hexes. One NC hits, and does severe structure damage.

Turn 5 :
EA is still out of range for serious weapon fire, and the fighters accelerate to attack speed (20!). The Whitestars decellerate, and continue to pump the Nova with NC fire. The front structure is ripped off, and some primary damage occurs.

Turn 6 :
The Nova still does not fire, being effectively out of range. The Whitestars pump their third turn of sustained fire into the Nova, destroying it. The fighters overshoot the Whitestars and end up one hex behind them. They open fire, doing minimal damage to all four Whitestars.

Turn 7 :
With the Nova out of the way, the Whitestars turn around shutting off their NC's, and turning their jammer and MP's on. The fighters try to stop, and come in for another pass.

Turn 8 :
EA fighters accelerate towards the Whitestars, and the Whitestars open fire with MP's and full OEW. The last thing the fighters see is a flurry of pulse fire coming in their way, and depart for a better world in fighter pilot heaven (Average about 2.5 pulses per fighter).

Conclusions :
The Whitestar is worth their points, if starting at long ranges. 3 turn sustained fire is nasty. Whitestars eat fighters alive with MP fire.

Recommendations :
If EA had sent all the fighters on one WS at a time, things would have been a little different, with maybe one WS destroyed.

Runner "Poor fighter pilots" X

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