Herman Gluckstein - The Terror of the Upper Reik (280 points)
+ 150 points Ring of Red Death


Herman Gluckstein the Count of the Southern Sylvanian borderlands that extend up the Reik is regarded by many as the most frightening of the Vampire Counts, though his reign of terror was ended by Jan Stenman - the Witch Hunter after the battle of four armies. Herman had a ghastly appearance, resembling a living a living corpse, with a bald head, bat ears, long curved talons and tight, withered skin. Rumoured to have power over the plague, Herman was a nightmare that became reality when Konrad marched on the Imperial provinces. In battle, though a formidable fighter, it was his hideous appearance and disturbing powers that drove back the Imperial spearhead at the Battle of the Fours Armies.


Profile M WS BS S T W I A Ld
Herman 6 7 5 7 6 3 8 3 9



Weapons/Armour: He carries a hand weapon.

May Ride: Herman may ride a skeleton steed.

Magic Items: Herman may carry up to 2 magic items, one of which is the Ring of Red Death.



The Ring of Red Death

Herman's powers over the plague are not mere rumours. With mere gestures he can send whole regiments convulsing as red sores appear over their bodies, resulting in intense agony and death spasms. Entire villages have fallen to this plague, and the Upper Reik is enshrouded in the shadow of the Red Death as it has come to be known.

The Ring enables Herman to cast the spell Plague once every magic phase. No Power Cards are necessary, the spell is cast in the usual way and may be dispelled as normal. The Ring's power is exhausted on the roll of 1 each time it is used.

Plague: May be cast at a single target model within 18" line of sight. Hits automatically. Target takes wounds equal to 2D6 minus it's Toughness. If victim dies, plague moves onto next model within 4". Process continues until victim survives or until there are no other targets within 4".



Special Rules

Fear
Herman's Hideous appearance strikes fear into the enemy and so he causes fear in his normal form.

Right flank
Herman commanded the right flank in the battle of Ulfenwer Forest and must do so associating with the largest unit in the right flank.

Swarm form
During his movement phase Herman may crumble his body into a swarm of rats. This swarm moves as one unit (use the Vermintide Template) and acquires the stats of a swarm of rats (see Bestiary) (except movement) and use the swarm psychology rule. The swarm can move over all obstacles without penalty and can move at a rate of 18". Herman may reform into his original body at any time. While in this form no magic spells or items may be used, and the swarm cannot cross rivers. Should the swarm suffer wounds but is not destroyed, upon reforming, all lost wounds are regained (including all vampiric wounds).

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