Herman Gluckstein - The
Terror of the Upper Reik (280 points)
+ 150 points Ring of Red Death
Herman Gluckstein the Count of the Southern Sylvanian
borderlands that extend up the Reik is regarded by many as the
most frightening of the Vampire Counts, though his reign of
terror was ended by Jan Stenman - the Witch Hunter after the
battle of four armies. Herman had a ghastly appearance,
resembling a living a living corpse, with a bald head, bat ears,
long curved talons and tight, withered skin. Rumoured to have
power over the plague, Herman was a nightmare that became reality
when Konrad marched on the Imperial provinces. In battle, though
a formidable fighter, it was his hideous appearance and
disturbing powers that drove back the Imperial spearhead at the
Battle of the Fours Armies.
Profile | M | WS | BS | S | T | W | I | A | Ld |
Herman | 6 | 7 | 5 | 7 | 6 | 3 | 8 | 3 | 9 |
Weapons/Armour: He carries a hand weapon.
May Ride: Herman may ride a skeleton steed.
Magic Items: Herman may carry up to 2 magic items, one of
which is the Ring of Red Death.
The Ring of Red Death
Herman's powers over the plague are not mere rumours. With mere
gestures he can send whole regiments convulsing as red sores
appear over their bodies, resulting in intense agony and death
spasms. Entire villages have fallen to this plague, and the Upper
Reik is enshrouded in the shadow of the Red Death as it has come
to be known.
The Ring enables Herman to cast the spell Plague once every magic
phase. No Power Cards are necessary, the spell is cast in the
usual way and may be dispelled as normal. The Ring's power is
exhausted on the roll of 1 each time it is used.
Plague: May be cast at a single target model within 18" line
of sight. Hits automatically. Target takes wounds equal to 2D6
minus it's Toughness. If victim dies, plague moves onto next
model within 4". Process continues until victim survives or
until there are no other targets within 4".
Special Rules
Fear
Herman's Hideous appearance strikes fear into the enemy and so he
causes fear in his normal form.
Right flank
Herman commanded the right flank in the battle of Ulfenwer Forest
and must do so associating with the largest unit in the right
flank.
Swarm form
During his movement phase Herman may crumble his body into a
swarm of rats. This swarm moves as one unit (use the Vermintide
Template) and acquires the stats of a swarm of rats (see
Bestiary) (except movement) and use the swarm psychology rule.
The swarm can move over all obstacles without penalty and can
move at a rate of 18". Herman may reform into his original
body at any time. While in this form no magic spells or items may
be used, and the swarm cannot cross rivers. Should the swarm
suffer wounds but is not destroyed, upon reforming, all lost
wounds are regained (including all vampiric wounds).