Spring | Summer 1 | Summer 2 | Fall |
Winter | Dolmor | Esperia (DM's map) | Esperia (player's map) |
NPCs | Ruins of Greytower | Parchment & Tiles | Deities |
ALHAYNA Goddess of seasons and harvest |
FYORGAR God of justice |
ORAELIS God of speach, singing, poets and artists. |
MORDAN God of curses, hexing and bad luck. |
TAËMIA Goddess of life, love and joy. |
GAWAR God of war and power. |
SHARS God of pain and sufferance (God of disease in some regions). |
GAKIM God of magic and knowledge. |
DESSTAGER God of death. |
CYBILLIA Goddess of the elements. |
ELEYNA (Sister of Alhayna) Goddess of craft and artisans. |
AURSE God of the animals (Very few priests of Aurse exist). |
ERUTHAN God of nature and plants. |
SHASSAÏR God of richness, money and glory. |
SAËLLA Goddess of light and life. |
SPIONOS God of the seas, sailors, fishermen. |
NAVRAAK God of thieves and manipulation. |
ALHAYNA: Goddess of seasons and
harvest
Alignment: True Neutral.
Symbol: A wooden shield with a drawing of each seasons : A tree
branch with blossoms, with leaves,
with dead leaves and without leaves.
Major spheres : All, divination, plant, sun, weather.
Minor spheres: Creation
Turn undead: No
Weapons : Staff, spear and any kind of polearms.
Armor : Leather only.
Shield: Wood
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FYORGAR: God of justice
Alignment: Lawful good.
Symbol: A sword and a feather in a scale.
Major spheres : All, combat, divination, guardian, healing, protection.
Minor spheres : None
Turn undead: Yes
Weapons: All except missile weapons.
Armor: Any.
Shield:: Any.
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ORAELIS: God of speach, singing,
poets and artists.
Alignment: Chaotic good.
Symbol: A rolled scroll and a flute.
Major spheres : All, charm, divination, protection.
Minor spheres: None.
Turn Undead : No
Weapons : Wooden weapons only.
Armor : Leather .
Shield : Wooden.
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MORDAN: God of curses, hexing and
bad luck.
Alignment: Chaotic Evil.
Symbol: Varies...Often reprensebted by a black cloud
Major spheres : All, elemental, combat.
Minor spheres : Protection.
Turn Undead : No.
Weapons : Any.
Armor: Any.
Shield : Any.
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TAËMIA: Goddess of life, love
and joy.
Alignment: Neutral good (lawful tendencies).
Symbol: A heart in a open hand.
Major spheres : All, charm, divination, healing, protection.
Minor spheres : Astral, guardian.
Turn undead : Yes.
Weapons : Blunt weapons only.
Armor : Any leather or chain-mail.
Shield : Any.
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GAWAR: God of war and power.
Alignment: Chaotic Neutral (considered evil by some).
Symbol: A bull head flag tied to the tip a lance.
Major spheres : All, combat, elemental, guardian, necromantic,
protection.
Minor spheres : Astral, summoning.
Turn undead : Yes.
Weapons : Any (+1 to hit/damage with any kind of lances).
Armor : Any.
Shield : Yes.
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SHARS: God of pain and sufferance
(God of disease in some regions).
Alignment: Neutral evil.
Symbol: A bloody whip.
Major spheres : All, elemental, combat, necromantic, sun.
Minor spheres : None.
Turn undead : Yes
Weapons : Any (+2 to hit/damage with the whip).
Armor : Any except plate and scale armors.
Shield : Any.
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GAKIM: God of magic and knowledge.
Alignment: Chaotic good.
Symbol : A rainbow erupting from an open book.
Major spheres : All, astral, creation, divination, healing, protection,
guardian.
Minor spheres : None.
Turn undead : Yes
Weapons : Any (No two-handed weapons except the staff) but limited
to two for all the character's life.
(+1 to hit/damage with the quarterstaff )
Armor : None.
Shield : None.
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DESSTAGER: God of death.
Alignment: True Neutral.
Symbol: A solar eclipse.
Major spheres : All, combat, necromantic, protection, summoning.
Minor spheres : None.
Turn undead : Yes.
Weapons : Any (+1 to hit/damage against undead).
Armor : Any.
Shield : Any.
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CYBILLIA: Goddess of the elements.
Alignment: True Neutral.
Symbol: Varies, but symbols will always represent at least one
of the elements.
Major spheres : All, creation, elemental, sun, weather.
Minor spheres : Divination, plant.
Turn undead : No
Weapons : Any (+1 to hit if forged/builded by the priest).
Armor : Any
Shield : Any
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ELEYNA: (Sister of Alhayna) Goddess
of craft and artisans.
Alignment: Lawful good.
Symbol: Varies (depends on the artisan's craft).
Major spheres : All, creation, guardian.
Minor spheres : None.
Turn undead: No
Weapons : Any small size weapons (exceptions are made for weaponsmiths).
Armor : Any leather (exceptions are made for armorers).
Shield : Any
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AURSE: God of the animals (Very
few priests of Aurse exist).
Alignment: Neutral good.
Symbol: A black horse with a gold mane.
Major spheres : All, astral, animal, divination, protection.
Minor spheres : Guardian
Turn undead : Only against undead animals.
Weapons : Any but the whip.
Armor : Any non leather.
Shield : Any
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ERUTHAN: God of nature and plants.
Alignment: True Neutral.
Symbol: A big old tree (the type of tree can vary).
Major spheres : All, divination, plant, sun, weather.
Minor spheres : Animal, healing.
Turn undead : No
Weapons : Wooden only (+1 to hit with the bow).
Armor : Chain-mail max.
Shield : Wooden.
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SHASSAÏR : God of richness,
money and glory.
Alignment : Chaotic Neutral.
Symbol : An open purse filled with coins.
Major spheres : All, charm, creation.
Minor spheres : Divination, guardian, protection.
Turn undead : No.
Weapons : Knife, dagger and short-sword.
Armor : Any leather.
Shield : No
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SAËLLA : Goddess of light
and life.
Alignment : Lawful good.
Symbol : A bright golden sun (often made with tiny pieces of mirrors).
Major spheres : All, divination, guardian, protection, sun.
Minor spheres : None
Turn undead : Yes (One level higher against all undead who can't
withstand daylight).
Weapons : Any (the brighter the better).
Armor : Any (the brighter the better).
Shield : Any (the brighter the better).
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SPIONOS: God of the seas, sailors,
fishermen.
Alignment: True Neutral.
Symbol: A harpoon erupting from the water.
Major spheres : All, divination, protection, weather, animal (living
in the water only).
Minor spheres : Guardian.
Turn undead : No
Weapons : Spear, trident, harpoon and the net.
Armor : Any leather.
Shield : Any.
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NAVRAAK : God of thieves and manipulation.
Alignment : Neutral evil (tends toward CE)
Symbol : A bloody human hand handling a thorny rose tightly.
Major spheres : All, charm, necromantic, protection, guardian.
Minor spheres : Combat, healing.
Turn undead : No.
Weapons : Any non two-handed weapons.
Armor :Any leather
Shield : Yes
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The four seasons of Jivaldi, property
of Blue Troll. 1995-99.
Copyrights 1995, this document can be distributed freely over
the internet with my approval.
This document cannot be sold to anyone for any price. All drawings
were done by Blue Troll, monsters stats and any AD&D related
rules or comments are the property of T$R.
Available on Blue
Troll's Netbooks Web Page and Troll.Saucybard.Com