The Four Seasons of Jivaldi


Major NPC's


Blue Troll

v1.0/1995 - v1.5/1996 - v2.0/1999

Spring Summer 1 Summer 2 Fall
Winter Dolmor Esperia (DM's map) Esperia (player's map)
NPCs Ruins of Greytower Parchment & Tiles Deities



VORAX: Werewolf/Transmuter (Alteration Specialist) Level 2 (to 5 at the end of campaign)

Alignment: Lawful Evil
Human Form (Name: Unknown): Male, 28 years old, brown hair, brown eyes, 5'7'', 135 pounds.
Werewolf Form (Name: Vorax): Male, 28 years old, brown fur, reddish brown eyes, 6'1'', 200 pounds.

STR: 16 (10)
INT: 12 (16)
WIS: 10 (13)
DEX: 15 (15)
CON: 17 (15)
CHA: n/a (12)
PER*: 15 (11)
Armor Class: 5
Hit Points: 28
Thac0: 15
# of attacks: 1
Damage: 2d4 (no STR bonus)
Mouvement: 15
Special:
1) Can only be hit by magical or silver weapons
2) +3 bonus on surprise rolls
3) +1 bonus on saves vs alteration spells
4) Gives -1 malus to target's save vs alteration spells

Magical Equipment:

Ring of Free Action
Boots of Varied Tracks

Non Weapon Proficiencies:

Read/Write at 11
Direction Sense at 15 (werewolf bonus)
Tracking at 16 (werewolf bonus)
Animal Training at 15 (wolves only)


Stats between parenthesis are those of Vorax in his human form. He is under the effect of a permanent werewolf form until he dies (then he will get his human form back), causing a big loss in intelligence and spellcasting capabilities.
* The perception stat is optional, see the Perception Rules for more information.

Vorax's Level : 2 3 4 5
Spells per Level : 3 3-2 4-3 5-3-2
Spellbook : 1- Enlarge
1- Shocking Grasp
1- Read Magic
1- Detect Magic
1- Enlarge
1- Shocking Grasp
1- Read Magic
1- Detect Magic
2- Fog Cloud
2- Strength
1- Enlarge
1- Shocking Grasp
1- Read Magic
1- Detect Magic
2- Fog Cloud
2- Strength
2- Alter Self
2- Darkness 15' rad.
1- Enlarge
1- Shocking Grasp
1- Read Magic
1- Detect Magic
2- Fog Cloud
2- Strenght
2- Alter Self
2- Darkness 15' rad.
3- Haste
3- Blink


JIVALDI: Druid level 1
(She will not gain a level throughout this campaign)

Female, 17 years old, copper hair (almost 4 feet long), green eyes, 5'3'', 105 pounds.
Alignement: True Neutral

STR: 10
INT: 14
WIS: 16
DEX: 15
CON: 15
CHA: 17
PER*: 13
Armor Class: 9 (7 with leather armor)
Hit Points: 6
Thac0: 20 (18 with quarterstaff)
Weapons: Quarterstaff & Dagger
# of attacks: 1
Damage: 1d6+2 or 1d4
Mouvement: 12

Special:
1) +2 to saving throwns vs electrical and fire spells

Magical Equipment:

Quarterstaff +2 with pure silver tip
(can also detect evil 3' radius)

Non Weapon Proficiencies:

Read/Write at 15
Herbalism at 12
First Aid at 14


* The perception stat is optional, see the Perception Rules for more information.

Spells per level: 1
Major Spheres: All, Animal, Elemental, Healing, Plant and Weather
Minor Sphere: Divination


LEHAR: Priest of Halamanah (goddess of harvest and fertility), level 4
(He will not gain a level throughout this campaign)

Alignment: Lawful Neutral
Male, 31 years old, black hair, brown eyes, 5'6'', 120 pounds.
STR: 12
INT: 13
WIS: 16
DEX: 15
CON: 15
CHA: 13
PER*: 10
Armor Class: 9 (7 with leather armor)
Hit Points: 25
Thac0: 19
Weapons: Flail and Sickle
# of attacks: 1
Damage: 1d6+1 or 1d4+1
Mouvement: 12

Special:
1)Can cast the spell Bless once a day
Non Weapon Proficiencies:

Read/Write at 14
Religion at 16
Agriculture at 13
First Aid at 13
Weather Sense at 13

* The perception stat is optional, see the Perception Rules for more information.

Spells per level: 5-4
Major Spheres: All, Divination, healing, Plant and Weather
Minor Sphere: Protection

Lehar has only one accolyte, Daniel and he is not yet a first level priest. He can do First Aid at 11.


FOSWEL: Druid level 8 (he is going away from Dolmor all summer and fall)

Male, 42 years old, blond hair, grey eyes, 5'8'', 141 pounds.
Alignment: True Neutral
STR: 13
INT: 13
WIS: 17
DEX: 12
CON: 16
CHA: 16
PER*: 11
Armor Class: 10 (5 with armor/shield)
Hit Points: 56
Thac0: 16 (14 with quarterstaff)
Weapons: Quarterstaff, Dagger and Spear
# of attacks: 1
Damage: 1d6+1, 1d4 or 1d6+2
Mouvement: 12

Special:
1) +2 to saving throwns vs electrical and fire spells
2) Identify Animals, Plants and Pure Water
3) He can pass through overgrown areas without leaving any traces.
4) Immune to charm spells cast by woodland creatures.
Magical Weapons:

Quarterstaff +2 with pure silver tip
(can also detect evil 3' radius)
(he will give it to Jivaldi before he goes to the druid reunion)
Spear of Speed + 1

Non Weapon Proficiencies
:

Read/Write at 14
First Aid at 15
Herbalism at 11
Religion at 17
Ancient Languages at 13

* The perception stat is optional, see the Perception Rules for more information.

Spells per level: 3-3-3-2
Major Spheres: All, Animal, Elemental, Healing, Plant and Weather
Minor Sphere: Divination


OODIKS : Winter Fearies

Ac: 7 Thac0: 18 Attacks: 1 (ice balls)* Damage: 1d2
Intelligence: 12 Size: Tiny Alignment: Chaotic Good Movement: 12
Moral: 10 HP: 4 Special: Immune to cold based attacks and spells  
*The Oodiks can throw one ice ball per round, they are considered to be magical (like Magic Missiles). They have a speed factor of only 1.

The Oodiks are tiny fearie humanoids, they look a bit like leprechauns but furry and blue. They are very joyful and always smiling. They live underground, under the largest of firs or spruces during spring and summer (they Estivate, opposite of Hibernate). During fall they gather pine cones and various nuts for food that they will eat during winter, they also drink sap from various trees. In the beginning of january they celebrate their winter festival and invite other fearies, Jivaldi and Foswel. Normally the celebration last 2 days.

When a Oodik dies he just melts away. They do no consider death being a drama, it is sad but they know that their essence will go back to nature. The rate of reproduction is very slow within them, a female can have only one per 2 years but they can live for over 80 years. A female (or male) can start reproducing at age 3.


The four seasons of Jivaldi, property of Blue Troll. 1995-99. Copyrights 1995, this document can be distributed freely over the internet with my approval.
This document cannot be sold to anyone for any price. All drawings were done by Blue Troll, monsters stats and any AD&D related rules or comments are the property of T$R. Available on Blue Troll's Netbooks Web Page and Troll.Saucybard.Com