Onslaught & Beyond Expansion Set
Heroes
Ant-Man
E:3 F:5 S:4 I:6
Armored Suit - AG
Avoid 1 attack.
Insect Assistance - DG
Acts as a level 2 Fighting attack. May make 2 additional attacks.
Miniscule Might - AR
Acts as level 7 Fighting attack.
Shrinking Gas - AG
Teammate may avoid 1 attack.
Telepathic Helmet - AA
Acts as level 4 Intellect attack, may make 1 additional attack.
Apocalypse
E:6 F:4 S:6 I:6
Enhance Strength - AY
Apocalypse's Strength increased to 8 for the remainder of battle
Genetic Engineering - BD OPD
Target opponent may not use skill type of Apocalypse's choice for remainder of battle.
Megamorph - AS OPD
Acts as a level 9 Fighting attack.
Shape Shift - AC
Attack made on teammate is now made on Apocalypse, who may defend it.
Survival Of The Fittest - AC
Attack made on Apocalypse is now made on teammate of his choice, who may defend it.
Archangel
E:2 F:7 S:4 I:5
Angel Of Death - AQ OPD
Acts as a level 8 Energy, Fighting, Strength, or Intellect attack.
High-Flying X-Man - AG
Avoid 1 attack.
Razor Wings - AR
Acts as level 7 Fighting attack.
Wing Darts - BV OPD
Archangel may make as many Power card attacks as possible. Opponent may defend.
Wing Shield - AC
Attack made on teammate is now made on Archangel, who may defend it.
Beast
E:1 F:6 S:5 I:7
Analyze - AO
Negates the effect of any 1 special card played by opponent.
Animal Dexterity - AD
Avoid 1 Fighting attack.
Bestial Brawn - AB
Acts as level 4 Strength attack, may make 1 additional attack against a different opponent.
Biochemist - AL
Remove 1 hit from the Permanent Record of any 1 teammate.
Drop Kick - AS OPD
Acts as a level 9 Fighting attack.
Bishop
E:5 F:6 S:4 I:5
Absorb Energy - AY
Avoid 1 Energy attack. Bishop's Energy increased to 8 for the remainder of battle.
Draw Enemy Fire - AC
Attack made on teammate is now made on Bishop, who may defend it.
Plasma Gun - AS OPD
Acts as a level 9 Energy attack.
Spectrum Blast - AQ OPD
Acts as a level 8 Energy, Fighting, or Strength attack.
XSE Tactics - AA
Acts as level 4 Fighting attack, may make 1 additional attack.
Black Panther
E:1 F:7 S:4 I:5
Combat Master - AA
Acts as level 4 Fighting attack, may make 1 additional attack.
Dexterity - AG
Avoid 1 attack.
King Of Wakanda - AF
Add 3 to Venture total for this battle.
Technological Arsenal - AQ OPD
Acts as a level 7 Energy, Fighting, Strength, or Intellect attack.
Wealth Of Wakanda - AT OPD
Draw 1 card. Do not discard if duplicate.
Cable
E:7 F:6 S:5 I:5
Battle Tactics - AT OPD
Draw 1 card. Do not discard if duplicate.
Bionic Eye - AN
Acts as level 6 Fighting attack. May be used against an opponent in reserve, who may defend.
Bodyslide - AG
Avoid 1 attack.
Cover Fire - AG
Teammate may avoid 1 attack of 9 or less.
Custom Firearms - AA
Acts as level 4 Fighting attack, may make 1 additional attack.
Cannonball
E:5 F:6 S:4 I:4
Blast Field - CC
Acts as a level 5 Multipower attack. May be used to attack or defend.
External - ET OPD
Remove up to 2 hits from Cannonball's Permanent Record.
Speeding Bullet - AR
Acts as a level 6 Strength attack.
Super Speed Escape - AG
Avoid 1 attack.
Youngest X-Man - AC
Attack made on teammate is now made on Cannonball, who may defend it.
Captain America
E:1 F:7 S:5 I:6
Avenger - AC
Attack made on teammate is now made on Captain America, who may defend it.
Mighty Shield - AG
Teammate may avoid 1 attack of 9 or less.
Ricochet Shield - AB
Acts as level 4 Fighting attack, may make 1 additional Fighting attack against a different opponent.
Stars & Stripes - AG
Avoid 1 attack.
Super Soldier - BA OPD
Acts as a level 3 Fighting attack, can only be defended by a defensive special card.
Crystal
E:7 F:4 S:3 I:5
Control The Elements - AQ OPD
Acts as a level 8 Energy, Fighting, Strength, or Intellect attack.
Elemental Blast - AA
Acts as level 5 Fighting attack, may make 1 additional attack.
Inhuman - CD
Only attacks made with Universe cards may be played against Crystal for remainder of battle.
Inhuman Avenger - AC
Attack made on teammate is now made on Crystal, who may defend it.
Stabilize The Elements - AG
Teammate may avoid 1 attack of 9 or less.
Cyclops
E:7 F:4 S:3 I:5
Fearless Leader - AF
Add 3 to Venture total for this battle.
Ground Blast - AU OPD
Opponent must immediately discard all placed Universe cards.
Optic Obliteration - AD
Avoid 1 attack made with a Universe card.
Visual Sweep - AA
Acts as level 4 Energy attack, may make 1 additional attack.
Wide Beam - AR
Acts as level 7 Fighting attack.
Dark Beast
E:1 F:6 S:5 I:7
Analyze - AO
Negates the effect of any 1 special card played by opponent.
Animal Dexterity - AD
Avoid 1 Fighting attack.
Bestial Brawn - AB
Acts as level 4 Strength attack, may make 1 additional attack against a different opponent.
Biochemist - AL
Remove 1 hit from the Permanent Record of any 1 teammate.
Drop Kick - AS OPD
Acts as a level 9 Fighting attack.
Franklin Richards
E:8 F:2 S:1 I:1
ESP - AG
Teammate may avoid 1 attack.
Kid Of The FF - AG
Avoid 1 attack.
Mind Projections - AA
Acts as level 5 Fighting attack, may make 1 additional attack.
Pure Power - AS OPD
Acts as a level 11 Energy attack. Franklin Richards may not attack for remainder of the battle.
Warp Reality - AQ OPD
Acts as a level 8 Energy, Fighting, Strength, or Intellect attack.
Gambit
E:6 F:5 S:4 I:5
Charge Object - AK
Play 1 action with a Universe card, Universe card bonus is doubled.
Charm - BJ OPD
Gambit may not be attacked for remainder of battle.
52 Card Pickup - AB
Acts as level 4 Energy attack, may make 1 additional attack against a different opponent.
Intercept Object - AD
Avoid 1 attack made with a Universe card.
Staff Attack - AE
Acts as a level 4 Fighting attack. May combine with 1 Strength card for a single attack.
Giant-Man
E:2 F:4 S:7 I:7
Bio-Engineer - AR
Acts as level 7 Intellect attack.
Giant Punch - AS OPD
Acts as a level 9 Fighting attack.
Growth - AG
Avoid 1 attack.
Super Size - BF OPD
Giant-Man's hits to KO is increased to 30.
Titanic Avenger - AC
Attack made on teammate is now made on Giant-Man, who may defend it.
Gray Hulk
E:2 F:4 S:8 I:3
Enraged - AS OPD
Acts as a level 8 Strength attack. Attack gets +1 for each hit on Gray Hulk's permanent record.
Gray Goliath - AE
Acts as a level 4 Strength attack. May combine with 1 Fighting card for a single attack.
Hulk Smash - AI
Opponent must immediately discard 1 placed Universe card of Gray Hulk's choice.
Intimidate - BC OPD
Play when opponent's hero is KO'd. Reserve must skip a battle before entering.
Shrug Off - AD
Avoid 1 Fighting attack.
Green Hulk
E:2 F:3 S:8 I:1
Green Goliath - AE
Acts as a level 4 Strength attack. May combine with 1 Strength card for a single attack.
Hulk Smash! - AI
Opponent must immediately discard 1 placed Universe card of Green Hulk's choice.
Intimidate - BC OPD
Play when opponent's hero is KO'd. Reserve must skip a battle before entering.
Madder Hulk Gets, Stronger Hulk Gets - AS OPD
Acts as a level 8 Strength attack. Attack gets +1 for each hit on Green Hulk's permanent record.
Shrug Off - AD
Avoid 1 Fighting attack.
Havok
E:7 F:4 S:3 I:4
Betrayal - AM
Any 1 of opponent's heroes is -2 to defense for remainder of battle.
Cosmic Power - AQ OPD
Acts as a level 7 Energy, Fighting, Strength, or Intellect attack.
Energy Blast - AA
Acts as level 4 Energy attack, may make 1 additional attack.
Solar Absorption - AY
Havok's Energy increased to 8 for the remainder of battle
X-Factor Training - AD
Avoid 1 attack made with a Universe card.
Hawkeye
E:1 F:7 S:4 I:4
Arrow Assault - AA
Acts as a level 4 Energy, Fighting, Strength, or Intellect attack. May make 1 additional attack.
Avenging Archer - BP OPD
Acts as level 6 Energy attack. May be made while Hawkeye is in reserve.
Combat Ready - EF OPD
Discard all cards not usable by Hawkeye from hand. Replace with same number of cards from Draw Pile. May keep duplicates.
Dynamite Delivery - EJ
Acts as a level 2 Fighting attack. If successful, acts as a level 8 Strength Power card.
Pinpoint Accuracy - AD
Avoid 1 attack that contains a Fighting icon.
Holocaust
E:7 F:2 S:6 I:2
Apocalyptic Minion - GF
Move all hits from Holocaust's Hits from Current Battle into Permanent Record. Affects Venture total.
Consume Lifeforce - AL
Acts as level 5 Energy attack. If successful, remove one hit from Holocaust's permanent record.
Death Cannon - AQ OPD
Acts as a level 8 Energy, Fighting, Strength, or Intellect attack.
Devastate - GG OPD
All cards currently in opponent's Dead Pile are removed from game.
Impervious Crystal - AG
Avoid 1 attack.
Hulk
E:3 F:4 S:8 I:7
Enraged - AS OPD
Acts as a level 8 Strength attack. Attack gets +1 for each hit on Hulk's permanent record.
Green Goliath - AE
Acts as a level 4 Strength attack. May combine with 1 Fighting card for a single attack.
Hulk Smash - AI
Opponent must immediately discard 1 placed Universe card of Hulk's choice.
Intimidate - BC OPD
Play when opponent's hero is KO'd. Reserve must skip a battle before entering.
Shrug Off - AD
Avoid 1 Fighting attack.
Hulk (Unleashed)
E:6 F:4 S:8 I:1
Enraged - AS OPD
Acts as a level 8 Strength attack. Attack gets +1 for each hit on Hulk (Unleashed)'s permanent record.
Green Goliath - AE
Acts as a level 4 Strength attack. May combine with 1 Fighting card for a single attack.
Hulk Smash - AI
Opponent must immediately discard 1 placed Universe card of Hulk (Unleashed)'s choice.
Intimidate - BC OPD
Play when opponent's hero is KO'd. Reserve must skip a battle before entering.
Shrug Off - AD
Avoid 1 Fighting attack.
Human Torch
E:6 F:3 S:3 I:4
Fire Shield - AM
Human Torch gains a +2 to defense for remainder of battle.
Fire Storm - AB
Acts as level 4 Energy attack, may make 1 additional Energy attack against a different opponent.
Inferno - AE
Acts as a level 4 Energy attack. May combine with 1 Fighting card for a single attack.
Nova Burst - AS OPD
Acts as a level 11 Energy attack. Human Torch may not attack for remainder of the battle.
Searing Heat - AI
Opponent must immediately discard 1 placed Universe card of Human Torch's choice.
Iceman
E:7 F:3 S:4 I:4
Blood Chill - AS OPD
Acts as a level 10 Energy attack.
Frostbite - AE
Acts as a level 4 Energy attack. May combine with 1 Fighting card for a single attack.
Hail Storm - AD
Teammate may avoid any numerical attack.
Ice Armor - AG
Avoid 1 attack.
Snow Blind - CM
Opponent's heroes are -1 to all actions for remainder of battle.
Invisible Woman
E:6 F:3 S:3 I:5
Bubble Shield - BH OPD
Team gains +2 to defense for remainder of battle.
Force Field - AG
Avoid 1 attack.
Invisibility - AM
Invisible Woman gains a +2 to defense for remainder of battle.
Invisible Ram - AS OPD
Acts as a level 9 Strength attack.
Unseen Assailant - AB
Acts as level 4 Fighting attack, may make 1 additional Fighting attack.
Iron Man
E:7 F:4 S:6 I:7
Concealed Arsenal - AA
Acts as level 4 Energy attack, may make 1 additional attack.
Heat Seeking Missile - AQ OPD
Acts as a level 8 Energy, Fighting, or Strength attack.
In The Line Of Fire - AC
Attack made on teammate is now made on Iron Man, who may defend it.
Radar Warning - AG
Avoid 1 attack.
Tactical Computer - AT OPD
Draw 1 card. Do not discard if duplicate.
Joseph
E:8 F:2 S:4 I:5
Genius - AF
Opponent -3 to venture total for this battle.
Gravity Alteration - AI
Opponent must immediately discard 1 placed Universe card of Joseph's choice.
Magnetic Shield - AM
Joseph gains a +2 to defense for remainder of battle.
Paralyze Opponent - AV OPD
Target opponent may not attack for remainder of battle.
Repel Object - AD
Avoid 1 attack made with a Universe card.
Juggernaut
E:3 F:4 S:8 I:3
Battering Ram - CU OPD
Acts as a level 8 Strength attack. If successful, target hero must immediately discard 1 placed card.
Head Butt - AR
Acts as level 7 Fighting attack.
Ignore Blow - AD
Avoid 1 Strength attack.
Raze - AU OPD
Opponent must immediately discard all Universe cards held in hand or all placed Universe cards, whichever is greater.
Smash Incoming Object - AD
Avoid 1 attack made with a Universe card.
Mister Fantastic
E:3 F:6 S:3 I:8
Ingenuity - AK
Play 1 action with a Universe card, Universe card bonus is doubled.
Protect Teammate - AG
Teammate may avoid 1 attack of 9 or less.
Python Hold - AV OPD
Target opponent may not attack for remainder of battle.
Stretch Attack - AB
Acts as level 4 Fighting attack, may make 1 additional Fighting attack against a different opponent.
Team Leader - AF
Add 3 to Venture total for this battle.
Mister Sinister
E:6 F:6 S:5 I:6
Backstab - AR
Acts as a level 6 Strength attack.
Hidden Agenda - DL
Target is -2 to attacks/+2 to defense for remainder of battle.
Inside Information - BZ OPD
Opponent must reveal hand and play open handed for remainder of that battle.
Malleable Maneuver - AG
Avoid 1 attack.
Power Scheme - BT
Opponent's Energy Power cards do not count in Venture total for this battle.
Onslaught
E:8 F:2 S:6 I:8
Baptism By Fire - GC OPD
Remove 1 hit from the Permanent Record of Onslaught or teammate for every card in the Defeated Mussions Pile.
Dark Enigma - GB OPD
Acts as a level 7 Intellect attack. If successful, opponent must move 1 Mission card from the Completed Missions Pile to the Reserve Missions Pile.
Raw Power - AR
Acts as level 7 Fighting attack.
Merciless Conqueror - GE
KO any one of Onslaught's teammates. All of teammate's Hits from Current Battle are discarded and do not get added to Venture Total for this battle.
Mutant Gestalt - GD
Acts as a level 5 Fighting attack. If successful, acts as a level 1 Energy or Strength hit.
Phoenix
E:7 F:4 S:3 I:5
Mental Deflection - AG
Avoid 1 attack.
Mind Over Matter - AX
Phoenix and target hero may not attack for the remainder of battle.
Mind Scan - AJ
Opponent must reveal 2 cards chosen at random from his hand.
Telekinesis - AS OPD
Acts as a level 9 Strength attack.
Telepathic Unity - BH OPD
Team gains +2 to defense for remainder of battle.
Post
E:1 F:6 S:4 I:6
Gather Info - GK
Move all of target opponent's Hits from Permanent Record into Hits from Current Battle. Affects Venture total.
Herald Of Onslaught - GJ
Acts as a level 4 Energy, Fighting, Strength, or Intellect attack. May make 1 additional attack.
Lethal Tester - GH
Post may attack any 1 Front Line teammate with 1 of opponent's placed cards. Teammate may defend.
Obfuscate - GI
Post is not affected by Event cards for remainder of game.
Protective Plates - CW OPD
Avoid 1 attack. May not be attacked for remainder of battle.
Professor X
E:8 F:2 S:1 I:8
Cerebro - AB
Acts as level 4 Energy attack, may make 1 additional Energy attack.
Psionic Hold - AV OPD
Target opponent may not attack for remainder of battle.
Psychic Scan - AJ
Opponent must reveal 2 cards chosen at random from his hand.
Telepathic Coordination - BG OPD
Team gains +2 to all actions for remainder of battle.
X-Men Founder - AF
Add 3 to Venture total for this battle.
Psylocke
E:5 F:6 S:4 I:5
Combat Prowess - AB
Acts as level 4 Fighting attack, may make 1 additional Fighting attack against a different opponent.
Mental Hold - AV OPD
Target opponent may not attack for remainder of battle.
Psi-Fighting - AE
Acts as a level 4 Energy attack. May combine with 1 Strength card for a single attack.
Psychic Knife - BM OPD
Acts as level 7 Energy attack. If successful target opponent may not attack for remainder of battle.
Thought Probe - AJ
Opponent must reveal 2 cards chosen at random from his hand.
Random
E:4 F:7 S:4 I:4
Adaptation - CW OPD
Avoid 1 attack. May not be attacked for remainder of battle.
Morphing Form - AL
Remove 1 hit from Random's permanent record.
Plasma Blast - AR
Acts as level 7 Energy attack.
Random Deflection - DT OPD
Random may not be attacked by a Power card with the same value as any Power cards on Random's Permanent Record for remainder of game.
Resist Attack - AG
Avoid 1 attack.
Rogue
E:5 F:3 S:7 I:4
Intercept Attack - AC
Attack made on teammate is now made on Rogue, who may defend it.
Mutagenic Drain - BD OPD
Target opponent may not use skill type of Rogue's choice for remainder of battle.
Power Transfer - AR
Acts as level 6 Strength attack. If successful, Rogue gains skill levels of target opponent for remainder of battle.
Sky Soar - AG
Avoid 1 attack.
Super Strength - AI
Opponent must immediately discard 1 placed Universe card of Rogue's choice.
Scarlet Witch
E:7 F:4 S:4 I:5
Change Outcome - AO
Negates the effect of any 1 special card played by opponent.
Hex Power - AQ OPD
Acts as a level 8 Energy, Fighting, or Strength attack.
Mutant Magic - BT
Opponent's Strength Power cards do not count in Venture total for this battle.
Sorceress Slam - AR
Acts as a level 6 Strength attack.
Spell Of Destruction - DR
Opponent must draw one card from the Draw Pile. Drawn card and any duplicate of it, placed or in hand, must be discarded.
Sentinels
E:7 F:5 S:6 I:4
Hunter/Killer - AB
Acts as level 4 Energy attack, may make 1 additional Energy attack.
Learning Circuits - DT OPD
Sentinels may not be attacked by a Power card with the same value as any Power cards on Sentinels's Permanent Record for remainder of game.
Master Mold - EE
Avoid 1 attack made with a Power card or remove 1 Power card hit from Sentinels or teammate.
Nimrod - CZ OPD
Acts as a level 4 Fighting attack. If successful, target must discard all placed cards into Dead Pile.
Overhaul - EA
Remove all hits with a Strength icon from Sentinels's Permanent Record.
Storm
E:7 F:4 S:3 I:5
Chain Lightning - AB
Acts as level 4 Energy attack, may make 1 additional attack against a different opponent.
Emotional Outburst - AQ OPD
Acts as a level 8 Energy, Fighting, or Strength attack.
Flight - AD
Avoid 1 Strength attack.
Hurricane Winds - AH
No universe cards may be played against Storm for remainder of battle.
Summon Elemental Power - AT OPD
Draw 1 card. Do not discard if duplicate.
Thing
E:1 F:4 S:8 I:3
Bear Hug - AI
Opponent must immediately discard 1 placed Universe card of Thing's choice.
Clobberin' Time - AS OPD
Acts as a level 10 Strength attack.
Revoltin' Development - BB OPD
Play after Thing takes a hit. Thing gains +2 for the rest of the battle vs opponent that just hit him.
Rock Skin - AG
Avoid 1 attack.
Temper Tantrum - AA
Acts as level 4 Strength attack, may make 1 additional attack.
Thor
E:7 F:6 S:8 I:3
God Of Thunder - AY
Thor's Energy increased to 8 for the remainder of battle
Mjolnir Speaks - AE
Acts as a level 4 Strength attack. May combine with 1 Energy card for a single attack.
Mystic Uru Metal - AA
Acts as level 4 Strength attack, may make 1 additional attack.
Power Of Asgard - AQ OPD
Acts as a level 8 Energy, Fighting, or Strength attack.
Protect Teammate - AC
Attack made on teammate is now made on Thor, who may defend it.
Vision
E:5 F:5 S:6 I:7
Analytical Expert - AK
Play 1 action with a Universe card, Universe card bonus is doubled.
Android Endurance - EK OPD
Vision can not be Cumulative KO'd for remainder of game.
Double Density - AH
Avoid 1 attack with a Strength icon. No Strength Power cards may be played against Vision for remainder of battle.
Intangible Strike - BM OPD
Acts as level 7 Fighting attack. If successful target opponent may not attack for remainder of battle.
Optical Energy - CN
No Universe cards may be played against Vision for remainder of battle.
Wasp
E:6 F:4 S:3 I:3
Flying Avenger - AC
Attack made on teammate is now made on Wasp, who may defend it.
Healing Chamber - AL
Remove 1 hit from Wasp's permanent record.
Shrinking - AG
Avoid 1 attack.
Wasp's Sting - AR
Acts as level 7 Energy attack.
Wasp Wings - BY OPD
Opponent must immediately discard all cards with a Strength icon currently held in hand.
Wolverine
E:3 F:8 S:4 I:3
Berserk Attack - AA
Acts as level 4 Fighting attack, may make 1 additional attack.
Fighting Instinct - AG
Avoid 1 attack.
Healing Factor - ET OPD
Remove up to 2 hits from Wolverine's permanent record.
Snikt - AC
Attack made on teammate is now made on Wolverine, who may defend it.
Wounded Animal - AS OPD
Acts as a level 8 Fighting attack. Attack gets +1 for each hit on Wolverine's permanent record.
X-Man
E:8 F:5 S:4 I:3
Astral Energy - GJ
Acts as a level 4 Energy, Fighting, Strength, or Intellect attack. May make 1 additional attack.
Mental Blast - AS OPD
Acts as a level 10 Energy attack.
Power Overload - AQ OPD
Acts as a level 8 Energy, Fighting, or Strength attack.
Teenage Outburst - AA
Acts as level 5 Fighting attack, may make 1 additional attack.
Telekinetic Shield - AG
Avoid 1 attack.