The Psychomotor Domain

Learning Behaviour

Definition

1.0 Generic movement

Movement operations or processes, which facilitate the development of human movement patterns.

1.1 Perceiving

Recognition of movement positions, postures, patterns, and skills by means of the sense organs

1.2 Imitating

Duplication of a movement pattern or skill as a result of perceiving

1.3 Pattering

Arrangement and use of body parts in successive and harmonious ways to achieve a movement pattern or skill.

2.0 Ordinative movement

Meeting the requirements of specific movement tasks through processes of organising, performing and refining movement patterns and skills.

2.1 Adapting

Modification of a patterned movement or skill to meet specific task demands.

2.2 Refining

 Acquisition of smooth, efficient control in performing a movement pattern or skill as a result of an improvement process, e.g.,

  1. Elimination of extraneous movements.
  2. Mastery of spatial and temporal relations.
  3. Habitual performance under more complex conditions.

3.0 Creative movement 

Processes of inventing or creating skillful movements that will serve the unique purposes of the learner.

3.1 Varying

 Invention or construction of unique or novel options in performing a movement pattern or skill.

3.2 Improvising

 Extemporaneous origination or initiation of novel movements or combinations of movements.

3.3 Composing

 Creation of unique movement designs or patterns.

 (Instructional Strategies For Secondary School Physical Education by Joyce M. Harrison & Connie L. Blakemore, p.115)

 

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