Name |
Cang Morenos |
|
Age |
25 years |
Type |
Gunner/SpecForce Infiltrator |
|
Height |
1.8 meters |
Gender/Species |
M/Human |
|
Mass |
81.2 Kg |
|
Attributes
Dexterity |
3D |
Knowledge |
2D |
Mechanical |
4D |
Perception |
3D |
Strength |
3D |
Technical |
3D |
|
Skills
Space Transports |
5D |
|
Tactics |
3D |
Starship Gunnery |
8D |
|
Hide |
5D |
Dodge |
4D |
|
Sneak |
6D |
Melee Combat |
6D |
|
Stamina |
4D |
Melee Parry |
6D |
|
Security |
5D |
Streetwise |
6D |
|
Brawling |
5D |
Brawling Parry |
5D |
|
Survival |
3D |
Pick Pocket |
4D |
|
Blaster |
4D |
(A) Martial Arts |
3D |
|
Search |
4D |
Firearms |
5D |
|
Firearms-pistol |
6D |
Demolitions |
4D |
|
Thrown Weapons |
4D |
(A) Blind-fighting |
3D |
|
Climbing/Jumping |
4D |
|
|
Move |
10 |
Force Points |
1 |
Character Points |
14 |
Credits |
40,124.6 |
|
Equipment
* means that item is on the ship
*Camo Armor |
*Audio pickup |
*Breath Mask |
*Black fatigues |
*Sensor scrambler |
Water purifying canteen |
*Camouflage fatigues |
*Disruption bubble generator |
Medpac |
*Climbsuit |
Pocket computer |
50m of syntherope (+2D to climbing) |
*Rebel Uniform |
Security bypass kit (+1D security) |
*Climbing boots and gloves (+1D to climbing) |
Combat Paraglider |
Headset comlink |
*Shelter |
Blast Vest and Helmet |
Recording rod |
2 Glowrods |
Datapad |
Backup comlink |
|
*night vision goggles (+2D against darkness penalties) |
|
|
|
Weapons
Slicewire garrote |
Blaster Pistol |
|
Silent Puma 520 Enforcer |
Blaster Carbine |
|
*Blaster Rifle |
|
|
Hold-out Blaster |
|
|
Heavy Blaster Pistol |
|
|
Vibrodagger |
|
|
2 Throwing Knives |
|
|
|
Identify Friend and Foe System: Any automated electronic system that receives the signal knows that the
user is friend and therefore will not fire. If the signal is not received,
then the user is seen as a foe and is fired upon. The system also includes
a receiver to allow for the identification and location of comrades. |
|
Camo Armor
Model |
Creshaldyne Industries Scout Armor |
Type |
Light Scout Suit |
Cost |
1,800 credits |
Availability |
2 |
Game Notes |
Basic Suit: +1D physical, +2 energy for torso, arms and legs. |
Camo Field: +1D to sneak if the wearer remains motionless |
Equipment Harnesses: all equipment can be attached and detached at will, each piece takes
1 round to attach or detach |
Breath mask (6 hour filter) |
Sniffer |
Radiation screener |
Sensor no-show |
Snooper goggles:
Model |
VidGraph Peer Macrobinoculars |
Type |
Lowlight image-magnification sensor |
Skill |
Sensors |
Cost |
300 credits |
Availability |
2, X in some systems |
Range |
50-100/250/500 meters |
Game Notes |
Add +2D to search in low light. All models have an Easy sensors difficulty
at short range, increasing one level per range band. Search and other Perception-based
rolls may be increased when using macrobinoculars by +3D when used to find
something more than 50 meters away, at the gamemaster's discretion. |
|
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