Name |
|
|
Age |
years |
Type |
|
|
Height |
meters |
Gender/Species |
/Human |
|
Mass |
Kg |
|
Attributes
Dexterity |
D |
Knowledge |
D |
Mechanical |
D |
Perception |
D |
Strength |
D |
Technical |
D |
|
Skills
|
5D |
|
|
5D |
|
5D |
|
|
5D |
|
5D |
|
|
4D |
|
4D |
|
|
6D |
|
5D |
|
|
5D |
|
6D |
|
|
6D |
|
5D |
|
|
|
|
|
Move |
|
Force Points |
|
Character Points |
|
Credits |
|
|
Equipment
* means that item is on the ship
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Identify Friend and Foe System: Any automated
electronic system that receives the signal knows that the user is friend
and therefore will not fire. If the signal is not received, then the user
is seen as a foe and is fired upon. The system also includes a receiver
to allow for the identification and location of comrades. |
|