Dex: | 7 | Str: | 19 | Body: | 15 | Motivation: | Upholding the Good |
---|---|---|---|---|---|---|---|
Int: | 10 | Will: | 11 | Mind: | 9 | Occupation: | Part-time Detective |
Infl: | 9 | Aura: | 8 | Spirit: | 9 | Resources: | 10 |
Initiative: | 33 | HP: | 80 |
Advantages:
Expansive HQ (Z'onn Z'orr), Genius, Leadership, Lightning Reflexes,
Omni-Connection, Popularity (Outside USA), Scholar (Martian Lore)
Connections:
Justice League <ad Infinitum> (High), Justice Society of America
(High), Students (Low), Super Hero Community (High)
Drawbacks:
MIF (Flames), SIA (Mysterious Situations), SIA (Oreos)
[Note: Earlier in his career the fear of flames should be represented
by Traumatic Flashbacks triggered by flames as well as the irrational fear.
He also had a -3 CS Attack Vulnerability to Fire and Flames. During the
50's, he had the Mistrust drawback.]
Alter Ego: John Jones, The Martian Manhunter
Background:
Marital Status: | Widowed | ||
Known Relatives: | Wife and Child (both deceased) | ||
Group Affiliation | Justice League (all) | ||
Base of Operations: | Z'onn Z'orr (Antartica), JLA Watchtower, Colarado, NY | ||
Height: | 6'7" | Weight: | 250 lbs. |
Eyes: | White or Red | Hair: | Any, usually none |
Note: This is the history of the very beginning and the Martian Manhunter miniseries, and leaves out the things you could currently find on a comic shelf or backissue bin that's rather generic.
Description:
The Martian Manhunter is a green humanoid
with a protruding brow that makes him look somewhat grim. He looks to have
no hair on his body, and has a developed musculature. He wears blue
trunks, blue boots, and red straps that criss-cross his chest and merge
into his belt, which has a circular design on the buckle. A blue cloak
is slung around his shoulders.
As John Jones or any other identity he assumes,
he can look like any human you have or haven't seen before. John
Jones in particular is about the same build as the Manhunter, with brown
hair, and blue eyes.
Personality:
J'onn is a serious being, often having his
actions dictated by logic and the desire to see justice done. He
can be stern, and even seem irrational, but he is nearly always in control
of his emotions and acting according to some plan. He does have a
sense of humor, but it doesn't manifest very often, especially not where
his students are concerned. He takes teaching the younger generation
very seriously. He is also extremely interested in the affairs of
aliens on Earth, it's almost an obsession but he only really excercises
it when he senses injustice.
New Rules:
J'onn's Dispersal applies its APs normally
to his defenses against physical and energy attacks but he ignores force
fields entirely.
J'onn often uses his Self Manipulation extend
his limbs to long lengths (by giving himself Stretching of usually 3 APs),
but he can become a living sculpture unique to Martian culture if he desires
to. At the end of the Martian Manhunter mini-series he used his shape
changing abilities to form an undulating mass of constantly changing shape
and size as he 'danced' in joy at regaining what he had lost. He also can
gain abilities that are physically a part of the body he is mimicking,
such as gills, wings, claws etc, but abilities created by a metagene or
magic he cannot produce. Also, I theorize he can't produce effects that
are properties of the body but are dependent upon glands, or other biological
properties those bodies have that his does not.
Morrison JLA Version:
Add Expansive Headquarters (Martian City of Z'Onn Z'Orr)
Power Reserve: 2
Power Reserve only affects mental attributes and powers, but
can only be used when dramatically appropriate to do something the Manhunter
has never done before and shock a compatriot.
Attack Vulnerability: -4 CS to Fire.
Traumatic Flashbacks (trigger event is Fire), remove MIF of Fire.
[Inconsistent Appearance version:
Self-Manipulation, Heat Vision, Dispersal, Enhanced Senses, Sealed
Systems and Mind Blast all have a serious burnout due to his writers not
remembering he has the abilities.]
Credits: